Player Matchup

Arachne
Arachne
EXT Miami
Arachne
Level 84
God Stats
50W - 34L
1,434 SR
Queue Stats
104W - 143L
1,288 Elo+
Party 1
Chaac
Chaac
MeteorGolem033
Chaac
Level 89
God Stats
4W - 6L
1,416 SR
Queue Stats
269W - 243L
1,503 Elo+
Party 1
Zeus
Zeus
Regenbogen5435
Zeus
Level 26
God Stats
0W - 2L
1,276 SR
Queue Stats
154W - 189L
1,278 Elo+
Party 1
Izanami
Izanami
TomLukeson-sama
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,119 Elo+
Party 3
Janus
Janus
holyStefinoDr
Janus
Level 38
God Stats
1W - 1L
1,670 SR
Queue Stats
3W - 9L
1,194 Elo+
Party 3
Team Averages
Level 53
1,459 SR
1,277 Elo+

VS

Team Averages
Level 53
1,442 SR
1,386 Elo+
Arachne
Arachne
CavaliereSolaire
Arachne
Level 57
God Stats
24W - 16L
1,433 SR
Queue Stats
38W - 29L
1,375 Elo+
Party 2
Atlas
Atlas
Thunderbolt90586
Atlas
Level 44
God Stats
13W - 8L
1,556 SR
Queue Stats
64W - 61L
1,403 Elo+
Party 2
Lancelot
Lancelot
enkel-mythe
Lancelot
Level 83
God Stats
3W - 1L
1,466 SR
Queue Stats
317W - 321L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ll-_-Kuma-_-ll
Ah Muzen Cab
Level 47
God Stats
1W - 2L
1,255 SR
Queue Stats
27W - 24L
1,386 Elo+
Party 2
Scylla
Scylla
tmat2003
Scylla
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EXT Miami
Arachne
14
6 / 12 / 2
10,528
458
16,372
27,941
12,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 3
10,007
435
11,233
22,362
17,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 10 / 4
9,944
432
12,230
17,827
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 3
9,165
398
5,896
13,602
8,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 10 / 4
8,532
371
7,729
11,983
7,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 5
12,867
559
16,661
21,175
10,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
3 / 1 / 14
10,323
449
8,590
15,290
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
enkel-mythe
Lancelot
20
4 / 0 / 8
13,545
589
11,113
20,287
18,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
ll-_-Kuma-_-ll
Ah Muzen Cab
17
7 / 4 / 9
11,743
511
8,673
14,096
6,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
tmat2003
Scylla
19
16 / 3 / 7
13,127
571
24,976
17,266
7,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
11
Kills
43
43
Deaths
11
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
13
3
5
5.17
L
Arachne
EXT Miami
Arachne
6
12
2
0.58
L
1
5
3
0.5
L
2
10
4
0.4
W
3
1
14
10
L
1
6
3
0.42
W
Lancelot
enkel-mythe
Lancelot
4
0
8
8
L
1
10
4
0.3
W
Ah Muzen Cab
ll-_-Kuma-_-ll
Ah Muzen Cab
7
4
9
2.88
W
Scylla
tmat2003
Scylla
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,460
Damage
70,013
93,715
Taken
88,114
52,312
Mitigated
59,027
14,116
Healing
31,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,661
11,415
0
11,581
21,175
10,845
1,074
3,493
17,682
0
107,662
L
Arachne
EXT Miami
Arachne
16,372
11,436
226
7,354
27,941
12,378
0
9,445
18,200
0
65,324
L
11,233
2,976
0
4,285
22,362
17,771
565
5,521
16,699
0
83,643
L
12,230
1,397
0
980
17,827
6,912
0
7,514
9,923
57,348
0
W
8,590
3,576
0
5,385
15,290
14,900
293
4,423
10,867
19,018
0
L
5,896
3,664
0
864
13,602
8,058
1,068
6,430
7,096
0
51,312
W
Lancelot
enkel-mythe
Lancelot
11,113
2,354
0
8,965
20,287
18,915
963
2,392
17,895
0
110,823
L
7,729
213
32
375
11,983
7,193
0
3,871
8,068
35,603
0
W
Ah Muzen Cab
ll-_-Kuma-_-ll
Ah Muzen Cab
8,673
3,223
0
1,213
14,096
6,725
5,263
4,234
9,862
0
97,417
W
Scylla
tmat2003
Scylla
24,976
1,279
0
4,594
17,266
7,642
80
5,949
11,317
84,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
61,605
471
Minions Killed
605
0
Camps Cleared
0
1,898,665
Distance Traveled
2,120,262
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,867
559
146
6
0
486,980
0
L
Arachne
10,528
458
90
4
0
431,623
2
L
Chaac
10,007
435
135
6
0
417,491
4
L
Zeus
9,944
432
86
4
0
289,233
0
W
Atlas
10,323
449
16
1
0
372,561
4
L
Izanami
9,165
398
100
4
0
385,836
1
W
Lancelot
13,545
589
201
9
0
464,905
3
L
Janus
8,532
371
60
3
0
374,482
3
W
Ah Muzen Cab
11,743
511
130
6
0
383,516
0
W
Scylla
13,127
571
112
5
0
412,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role