Player Matchup

Set
Set
AlexRain96
Set
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 182L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
BaWonkaDonk
Ao Kuang
Level 105
God Stats
2W - 3L
1,689 SR
Queue Stats
193W - 184L
1,543 Elo+
Solo
Hera
Hera
BestAssAssin23
Hera
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 42L
1,506 Elo+
Party 2
Bacchus
Bacchus
MostBeautiful69
Bacchus
Level 134
God Stats
2W - 1L
1,819 SR
Queue Stats
29W - 34L
1,447 Elo+
Party 2
Skadi
Skadi
Raider24LA
Skadi
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 191L
1,532 Elo+
Solo
Team Averages
Level 125
1,601 SR
1,505 Elo+

VS

Team Averages
Level 104
1,553 SR
1,468 Elo+
Ares
Ares
 
Ares
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FaintCalf762765
Medusa
Level 150
God Stats
6W - 1L
1,458 SR
Queue Stats
263W - 295L
1,421 Elo+
Solo
Charybdis
Charybdis
PanzeeHunter
Charybdis
Level 116
God Stats
3W - 0L
1,725 SR
Queue Stats
275W - 302L
1,406 Elo+
Party 1
Osiris
Osiris
Wewinshowtime
Osiris
Level 129
God Stats
3W - 7L
1,582 SR
Queue Stats
261W - 276L
1,516 Elo+
Solo
Bellona
Bellona
alejandroVal971
Bellona
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
10,314
737
8,514
13,988
12,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
BaWonkaDonk
Ao Kuang
17
7 / 5 / 3
10,726
766
12,096
13,141
7,124
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 6 / 8
9,661
690
12,553
10,173
5,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 9
9,535
681
5,094
17,208
22,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
15
0 / 6 / 7
8,997
643
13,923
11,924
6,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 7 / 21
10,978
784
9,668
20,833
24,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
4 / 2 / 16
10,439
746
13,041
10,859
7,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
PanzeeHunter
Charybdis
19
2 / 1 / 19
10,958
783
10,423
8,323
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
9 / 3 / 13
10,961
783
15,185
14,674
13,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 3 / 14
12,098
864
9,132
15,451
17,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
108
12
Kills
25
25
Deaths
16
34
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
7
21
1.93
L
3
4
7
1.63
L
Ao Kuang
BaWonkaDonk
Ao Kuang
7
5
3
1.7
L
1
6
8
0.83
W
4
2
16
6
L
1
4
9
1.38
W
Charybdis
PanzeeHunter
Charybdis
2
1
19
11.5
L
Skadi
0
6
7
0.58
W
9
3
13
5.17
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,180
Damage
57,449
66,434
Taken
70,140
53,510
Mitigated
67,800
16,361
Healing
21,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,668
1,135
0
820
20,833
24,383
1,009
4,545
16,288
18,142
0
L
8,514
4,845
1,315
3,555
13,988
12,126
1,646
2,425
11,563
0
27,733
L
Ao Kuang
BaWonkaDonk
Ao Kuang
12,096
4,835
465
3,236
13,141
7,124
1,650
2,022
11,119
17,547
0
L
12,553
3,541
481
790
10,173
5,139
302
531
9,642
32,300
0
W
13,041
6,550
2,770
3,257
10,859
7,156
4,097
5,913
4,946
0
31,495
L
5,094
287
1,400
3,796
17,208
22,954
424
2,869
14,339
8,627
0
W
Charybdis
PanzeeHunter
Charybdis
10,423
4,166
2,314
1,806
8,323
4,725
2,959
5,182
3,141
0
40,826
L
Skadi
13,923
6,020
327
996
11,924
6,167
944
1,821
10,103
0
25,996
W
15,185
5,680
1,534
2,571
14,674
13,596
1,473
6,366
8,308
0
24,734
W
9,132
3,093
3,133
3,451
15,451
17,940
1,229
7,737
7,714
0
25,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
55,434
134
Minions Killed
165
0
Camps Cleared
0
1,199,401
Distance Traveled
1,264,744
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,978
784
12
1
0
246,595
0
L
Set
10,314
737
30
2
0
275,165
1
L
Ao Kuang
10,726
766
15
1
0
223,725
1
L
Hera
9,661
690
49
4
0
231,728
2
W
Medusa
10,439
746
32
2
0
233,098
0
L
Bacchus
9,535
681
9
1
0
261,188
0
W
Charybdis
10,958
783
69
5
0
234,370
0
L
Skadi
8,997
643
31
2
0
207,595
1
W
Osiris
10,961
783
20
1
0
268,364
0
W
Bellona
12,098
864
32
2
0
282,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role