Player Matchup

Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IGuiter
Horus
Level 160
God Stats
1W - 0L
1,208 SR
Queue Stats
112W - 125L
1,598 Elo+
Party 1
Rama
Rama
RadzeckiPocisk
Rama
Level 77
God Stats
4W - 11L
1,677 SR
Queue Stats
142W - 143L
1,626 Elo+
Solo
Terra
Terra
tiagomma
Terra
Level 145
God Stats
2W - 0L
1,455 SR
Queue Stats
32W - 25L
1,601 Elo+
Party 1
Team Averages
Level 138
1,468 SR
1,565 Elo+

VS

Team Averages
Level 143
1,563 SR
1,559 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Huggster
Merlin
Level 160
God Stats
4W - 4L
1,487 SR
Queue Stats
408W - 421L
1,589 Elo+
Party 2
Lancelot
Lancelot
N1kNaks
Lancelot
Level 148
God Stats
9W - 6L
1,702 SR
Queue Stats
313W - 327L
1,622 Elo+
Party 2
Nox
Nox
itzan1999
Nox
Level 160
God Stats
9W - 10L
1,625 SR
Queue Stats
357W - 353L
1,568 Elo+
Solo
Medusa
Medusa
rulium
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 0 / 2
6,714
610
4,105
2,919
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
 
Hades
11
1 / 0 / 2
6,352
577
3,579
7,749
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
IGuiter
Horus
9
1 / 1 / 4
5,761
524
3,484
11,017
5,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 2
6,135
558
6,925
8,499
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
tiagomma
Terra
11
3 / 0 / 1
6,637
603
4,825
7,350
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 4 / 0
5,574
507
4,812
11,408
4,890
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Huggster
Merlin
9
0 / 0 / 0
5,328
484
3,669
2,065
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
N1kNaks
Lancelot
10
0 / 2 / 2
5,606
510
4,602
7,626
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 2
5,122
466
3,137
6,572
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
rulium
Medusa
8
3 / 4 / 0
5,375
489
5,257
8,255
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
2
6
W
Hades
 
Hades
1
0
2
2
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
Merlin
Huggster
Merlin
0
0
0
0
W
Horus
IGuiter
Horus
1
1
4
3
L
Lancelot
N1kNaks
Lancelot
0
2
2
0.5
W
1
2
2
1
L
0
1
2
1
L
Medusa
rulium
Medusa
3
4
0
0.75
W
Terra
tiagomma
Terra
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
21,477
37,534
Taken
35,926
17,430
Mitigated
13,588
22,897
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,105
1,304
0
1,936
2,919
1,574
0
319
2,570
0
41,261
W
Hades
 
Hades
3,579
571
505
6,284
7,749
3,546
0
2,944
4,601
55,423
0
L
Gilgamesh
 
Gilgamesh
4,812
1,276
0
2,226
11,408
4,890
0
4,663
6,745
0
37,946
L
Merlin
Huggster
Merlin
3,669
380
0
750
2,065
709
0
791
1,274
42,087
0
W
Horus
IGuiter
Horus
3,484
1,979
1,746
4,753
11,017
5,513
0
2,090
8,843
0
14,356
L
Lancelot
N1kNaks
Lancelot
4,602
1,176
0
2,082
7,626
3,215
0
1,566
6,060
0
37,820
W
6,925
5,734
0
3,410
8,499
2,950
0
907
7,592
0
53,322
L
3,137
766
0
2,162
6,572
2,681
0
1,325
5,247
10,566
0
L
Medusa
rulium
Medusa
5,257
3,099
0
2,602
8,255
2,093
0
59
8,196
0
29,722
W
Terra
tiagomma
Terra
4,825
1,535
568
3,695
7,350
3,847
0
210
7,122
43,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
27,005
392
Minions Killed
289
0
Camps Cleared
0
1,114,104
Distance Traveled
1,069,313
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,714
610
87
8
0
253,564
2
W
Hades
6,352
577
106
10
0
230,469
2
L
Gilgamesh
5,574
507
65
6
0
203,000
2
L
Merlin
5,328
484
90
8
0
212,903
2
W
Horus
5,761
524
27
2
0
233,976
2
L
Lancelot
5,606
510
72
7
0
271,191
3
W
Rama
6,135
558
90
8
0
169,297
2
L
Nox
5,122
466
15
1
0
198,443
0
L
Medusa
5,375
489
47
4
0
183,776
0
W
Terra
6,637
603
82
7
0
226,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role