Player Matchup

Ymir
Ymir
BreadMoldy
Ymir
Level 148
God Stats
3W - 9L
1,221 SR
Queue Stats
62W - 93L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
CATD0G69
Danzaburou
Level 14
God Stats
1W - 4L
1,220 SR
Queue Stats
3W - 13L
1,120 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DrakeDread
Cu Chulainn
Level 21
God Stats
4W - 5L
1,278 SR
Queue Stats
31W - 55L
1,408 Elo+
Party 1
Team Averages
Level 61
1,240 SR
1,311 Elo+

VS

Team Averages
Level 80
1,392 SR
1,289 Elo+
Jormungandr
Jormungandr
NotThe6s
Jormungandr
Level 84
God Stats
3W - 2L
1,234 SR
Queue Stats
43W - 74L
1,235 Elo+
Party 2
Horus
Horus
Rivaljrkman
Horus
Level 148
God Stats
8W - 4L
1,767 SR
Queue Stats
424W - 508L
1,495 Elo+
Solo
Ne Zha
Ne Zha
ZootedRn420
Ne Zha
Level 7
God Stats
1W - 0L
1,176 SR
Queue Stats
3W - 5L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
13,019
620
17,489
27,359
30,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
CATD0G69
Danzaburou
14
2 / 5 / 3
12,296
586
11,801
15,182
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
DrakeDread
Cu Chulainn
17
5 / 3 / 2
12,942
616
24,968
29,358
39,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NotThe6s
Jormungandr
19
8 / 2 / 7
14,490
690
24,121
31,235
38,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 2 / 8
13,860
660
22,775
25,850
29,639
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
17
1 / 4 / 9
12,346
588
11,636
22,834
22,043
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
15
15
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Danzaburou
CATD0G69
Danzaburou
2
5
3
0.7
L
Cu Chulainn
DrakeDread
Cu Chulainn
5
3
2
2
W
Jormungandr
NotThe6s
Jormungandr
8
2
7
5.75
W
6
2
8
5
W
Ne Zha
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,258
Damage
58,532
71,899
Taken
79,919
76,173
Mitigated
89,766
4,717
Healing
28,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,489
2,425
0
2,421
27,359
30,055
150
8,259
19,100
44,527
0
L
Danzaburou
CATD0G69
Danzaburou
11,801
5,423
0
213
15,182
6,476
312
7,203
7,979
0
32,733
L
Cu Chulainn
DrakeDread
Cu Chulainn
24,968
5,707
760
1,323
29,358
39,642
0
8,659
20,699
355
53,603
W
Jormungandr
NotThe6s
Jormungandr
24,121
4,909
768
6,252
31,235
38,084
395
8,674
22,561
79,130
0
W
22,775
9,496
5,862
9,322
25,850
29,639
913
5,110
20,740
0
55,687
W
Ne Zha
11,636
3,528
0
5,803
22,834
22,043
763
5,090
17,744
0
39,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,257
Gold Earned
40,696
165
Minions Killed
194
2
Camps Cleared
13
847,323
Distance Traveled
1,074,616
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,019
620
48
2
0
273,153
2
L
Danzaburou
12,296
586
55
3
0
260,482
3
L
Cu Chulainn
12,942
616
62
3
2
313,688
4
W
Jormungandr
14,490
690
94
4
6
344,116
5
W
Horus
13,860
660
57
3
3
391,634
1
W
Ne Zha
12,346
588
43
2
4
338,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role