Player Matchup

Apollo
Apollo
BlaXxterxD
Apollo
Level 141
God Stats
3W - 0L
1,611 SR
Queue Stats
68W - 69L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
ItsIRE
Baron Samedi
Level 48
God Stats
3W - 2L
1,293 SR
Queue Stats
63W - 71L
1,458 Elo+
Party 1
Shiva
Shiva
Poutsavoas
Shiva
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,234 Elo+
Party 1
Ra
Ra
VeliaZ
Ra
Level 15
God Stats
2W - 1L
1,293 SR
Queue Stats
4W - 2L
1,234 Elo+
Party 1
Vulcan
Vulcan
lArwenl
Vulcan
Level 160
God Stats
3W - 0L
1,824 SR
Queue Stats
16W - 20L
1,413 Elo+
Party 1
Team Averages
Level 77
1,504 SR
1,367 Elo+

VS

Team Averages
Level 72
1,526 SR
1,542 Elo+
Jing Wei
Jing Wei
Jorore
Jing Wei
Level 29
God Stats
1W - 2L
1,279 SR
Queue Stats
18W - 10L
1,597 Elo+
Party 2
Yu Huang
Yu Huang
Luthi
Yu Huang
Level 109
God Stats
3W - 1L
1,665 SR
Queue Stats
20W - 15L
1,518 Elo+
Party 2
King Arthur
King Arthur
MJAjani
King Arthur
Level 6
God Stats
5W - 4L
1,550 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Hel
Hel
MarcusUltimatus
Hel
Level 95
God Stats
5W - 7L
1,633 SR
Queue Stats
105W - 98L
1,501 Elo+
Solo
Lancelot
Lancelot
Tokiro74
Lancelot
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 15L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlaXxterxD
Apollo
20
17 / 3 / 13
15,983
1,332
40,493
22,190
11,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
ItsIRE
Baron Samedi
20
9 / 4 / 21
14,311
1,193
16,867
18,387
13,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
20
3 / 1 / 29
13,695
1,141
22,248
19,554
22,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
19
3 / 4 / 18
12,132
1,011
10,354
11,030
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
lArwenl
Vulcan
20
6 / 4 / 24
13,547
1,129
21,144
16,081
7,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jorore
Jing Wei
19
2 / 10 / 10
12,755
1,063
21,671
29,942
17,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Luthi
Yu Huang
18
3 / 5 / 6
12,754
1,063
18,089
25,245
13,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MJAjani
King Arthur
17
0 / 7 / 8
11,379
948
12,605
29,079
31,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 0
9,892
824
953
2,229
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Tokiro74
Lancelot
19
11 / 14 / 4
14,999
1,250
30,713
31,601
17,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
44
38
Kills
16
16
Deaths
38
105
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
BlaXxterxD
Apollo
17
3
13
7.83
W
Baron Samedi
ItsIRE
Baron Samedi
9
4
21
4.88
L
Jing Wei
Jorore
Jing Wei
2
10
10
0.7
L
Yu Huang
Luthi
Yu Huang
3
5
6
1.2
L
King Arthur
MJAjani
King Arthur
0
7
8
0.57
L
0
2
0
0
W
Shiva
3
1
29
17.5
L
Lancelot
Tokiro74
Lancelot
11
14
4
0.93
W
Ra
3
4
18
3
W
Vulcan
lArwenl
Vulcan
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,106
Damage
84,031
87,242
Taken
118,096
60,928
Mitigated
81,285
23,859
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BlaXxterxD
Apollo
40,493
28,058
0
6,256
22,190
11,577
0
4,443
17,494
0
72,557
W
Baron Samedi
ItsIRE
Baron Samedi
16,867
943
3,634
4,916
18,387
13,766
0
3,387
14,747
28,042
0
L
Jing Wei
Jorore
Jing Wei
21,671
16,730
0
4,362
29,942
17,186
0
8,934
20,754
0
48,139
L
Yu Huang
Luthi
Yu Huang
18,089
1,337
44
2,022
25,245
13,815
0
11,460
13,600
60,208
0
L
King Arthur
MJAjani
King Arthur
12,605
1,012
0
180
29,079
31,783
0
13,793
14,618
3,747
21,750
L
953
0
220
423
2,229
801
0
1,206
969
3,667
0
W
Shiva
22,248
3,904
0
2,313
19,554
22,559
0
4,726
14,482
188
35,829
L
Lancelot
Tokiro74
Lancelot
30,713
5,932
0
491
31,601
17,700
0
13,056
18,242
0
54,971
W
Ra
10,354
1,992
3,075
1,986
11,030
5,149
0
2,067
8,801
28,854
0
W
Vulcan
lArwenl
Vulcan
21,144
6,613
0
1,679
16,081
7,877
0
4,322
11,531
45,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,668
Gold Earned
61,779
241
Minions Killed
238
7
Camps Cleared
10
1,136,477
Distance Traveled
971,964
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,983
1,332
71
6
4
227,824
0
W
Baron Samedi
14,311
1,193
19
2
1
236,831
0
L
Jing Wei
12,755
1,063
38
3
3
231,508
0
L
Yu Huang
12,754
1,063
113
9
0
230,460
1
L
King Arthur
11,379
948
25
2
1
231,886
0
L
Hel
9,892
824
5
0
1
29,064
0
W
Shiva
13,695
1,141
35
3
0
253,912
0
L
Lancelot
14,999
1,250
57
5
5
249,046
0
W
Ra
12,132
1,011
55
5
0
177,268
0
W
Vulcan
13,547
1,129
61
5
2
240,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role