Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
CanadianLaddie
Serqet
Level 86
God Stats
0W - 3L
1,209 SR
Queue Stats
116W - 124L
1,446 Elo+
Party 2
Chronos
Chronos
Lycanthropian
Chronos
Level 44
God Stats
1W - 4L
1,281 SR
Queue Stats
43W - 52L
1,441 Elo+
Party 2
Hel
Hel
Osirus1991_ttv
Hel
Level 67
God Stats
3W - 3L
1,676 SR
Queue Stats
164W - 202L
1,385 Elo+
Party 1
Rama
Rama
RJAngelo
Rama
Level 61
God Stats
1W - 1L
1,486 SR
Queue Stats
235W - 225L
1,429 Elo+
Solo
Team Averages
Level 77
1,430 SR
1,440 Elo+

VS

Team Averages
Level 69
1,544 SR
1,480 Elo+
Anhur
Anhur
 
Anhur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Awstx
Heimdallr
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 17L
1,355 Elo+
Party 3
Amaterasu
Amaterasu
BaronRadial
Amaterasu
Level 154
God Stats
10W - 4L
1,592 SR
Queue Stats
882W - 909L
1,440 Elo+
Solo
Ymir
Ymir
Fx Weak3n
Ymir
Level 47
God Stats
8W - 6L
1,630 SR
Queue Stats
8W - 7L
1,436 Elo+
Party 3
Cabrakan
Cabrakan
Raats26120
Cabrakan
Level 37
God Stats
4W - 6L
1,500 SR
Queue Stats
155W - 126L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
5 / 5 / 2
7,189
514
4,937
10,168
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 1
7,384
527
6,189
11,042
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
10
0 / 8 / 1
6,126
438
1,400
11,578
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 4
6,400
457
5,209
7,509
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
11
2 / 5 / 4
6,615
473
4,801
9,752
2,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
14 / 0 / 3
9,771
698
18,261
9,326
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Awstx
Heimdallr
11
5 / 4 / 2
7,054
504
8,542
9,314
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
BaronRadial
Amaterasu
14
2 / 2 / 1
8,058
576
4,413
7,716
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
11
2 / 2 / 5
7,499
536
2,692
10,186
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Raats26120
Cabrakan
14
3 / 3 / 6
8,329
595
3,015
8,910
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
26
26
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
5
2
1.2
W
Anhur
 
Anhur
14
0
3
15.5
W
Heimdallr
Awstx
Heimdallr
5
4
2
1.5
W
Amaterasu
BaronRadial
Amaterasu
2
2
1
1.25
L
2
4
1
0.63
W
Ymir
2
2
5
2.25
L
Chronos
0
8
1
0.06
L
2
4
4
1
L
Rama
2
5
4
0.8
W
Cabrakan
Raats26120
Cabrakan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
36,923
50,049
Taken
45,452
15,561
Mitigated
28,949
11,212
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,937
1,156
0
2,849
10,168
2,972
0
645
9,499
0
34,718
W
Anhur
 
Anhur
18,261
8,460
0
1,361
9,326
4,442
2,076
912
8,192
0
78,721
W
Heimdallr
Awstx
Heimdallr
8,542
3,813
0
2,249
9,314
4,090
619
2,761
6,553
0
41,420
W
Amaterasu
BaronRadial
Amaterasu
4,413
1,566
0
1,676
7,716
6,635
0
0
7,500
0
51,828
L
6,189
1,991
0
2,487
11,042
6,290
0
1,402
9,138
0
44,360
W
Ymir
2,692
659
386
1,359
10,186
7,923
202
2,099
8,087
24,002
0
L
Chronos
1,400
288
0
312
11,578
2,073
0
361
11,217
27,848
0
L
5,209
285
2,275
2,495
7,509
1,987
0
2,078
5,431
25,551
0
L
Rama
4,801
4,165
0
794
9,752
2,239
0
1,221
8,531
0
35,366
W
Cabrakan
Raats26120
Cabrakan
3,015
446
0
482
8,910
5,859
0
837
7,947
56,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
40,711
271
Minions Killed
403
0
Camps Cleared
0
1,256,714
Distance Traveled
1,300,154
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,189
514
61
4
0
227,552
6
W
Anhur
9,771
698
116
8
0
266,543
1
W
Heimdallr
7,054
504
55
4
0
241,927
2
W
Amaterasu
8,058
576
101
7
0
267,221
6
L
Serqet
7,384
527
73
5
0
264,131
4
W
Ymir
7,499
536
32
2
0
257,243
3
L
Chronos
6,126
438
48
3
0
204,071
3
L
Hel
6,400
457
33
2
0
270,567
0
L
Rama
6,615
473
56
4
0
290,393
5
W
Cabrakan
8,329
595
99
7
0
267,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role