Player Matchup

Thanatos
Thanatos
BlackAngel1927
Thanatos
Level 39
God Stats
1W - 3L
1,384 SR
Queue Stats
7W - 20L
1,195 Elo+
Party 3
Guan Yu
Guan Yu
IndioRios
Guan Yu
Level 15
God Stats
1W - 5L
1,062 SR
Queue Stats
2W - 11L
1,083 Elo+
Party 3
Freya
Freya
Kudiii
Freya
Level 25
God Stats
9W - 8L
1,397 SR
Queue Stats
27W - 19L
1,486 Elo+
Party 1
Nemesis
Nemesis
SixReset
Nemesis
Level 68
God Stats
5W - 3L
1,771 SR
Queue Stats
40W - 42L
1,493 Elo+
Party 1
Izanami
Izanami
rainbowpotato405
Izanami
Level 49
God Stats
1W - 3L
1,393 SR
Queue Stats
23W - 31L
1,472 Elo+
Solo
Team Averages
Level 39
1,401 SR
1,346 Elo+

VS

Team Averages
Level 54
1,560 SR
1,413 Elo+
Lancelot
Lancelot
BocefusJr
Lancelot
Level 87
God Stats
2W - 2L
1,305 SR
Queue Stats
43W - 48L
1,398 Elo+
Solo
Danzaburou
Danzaburou
IcyTyMcFly
Danzaburou
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 153L
1,347 Elo+
Solo
Odin
Odin
RtD DemonKing
Odin
Level 75
God Stats
1W - 0L
1,666 SR
Queue Stats
19W - 43L
1,290 Elo+
Party 2
Sol
Sol
RtD Rekt
Sol
Level 20
God Stats
2W - 6L
1,527 SR
Queue Stats
10W - 25L
1,236 Elo+
Party 2
Gilgamesh
Gilgamesh
SlipperShoe
Gilgamesh
Level 43
God Stats
3W - 1L
1,803 SR
Queue Stats
31W - 23L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
0 / 2 / 1
6,807
972
250
2,754
977
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
IndioRios
Guan Yu
12
0 / 4 / 4
7,369
1,053
2,000
10,806
5,925
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Kudiii
Freya
13
0 / 1 / 4
7,415
1,059
4,692
10,567
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
SixReset
Nemesis
13
1 / 3 / 3
7,776
1,111
6,742
13,743
8,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 4 / 1
8,726
1,247
9,505
10,880
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

241

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BocefusJr
Lancelot
13
5 / 3 / 6
8,774
1,253
11,461
8,035
3,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
IcyTyMcFly
Danzaburou
14
3 / 0 / 8
9,001
1,286
10,380
1,795
794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 8
8,166
1,167
4,442
4,128
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 6
7,616
1,088
5,052
4,893
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
SlipperShoe
Gilgamesh
14
5 / 1 / 6
9,557
1,365
12,274
9,283
4,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
5
Kills
14
14
Deaths
5
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
2
1
0.25
W
Lancelot
BocefusJr
Lancelot
5
3
6
2.67
W
Danzaburou
IcyTyMcFly
Danzaburou
3
0
8
7
L
Guan Yu
IndioRios
Guan Yu
0
4
4
0.5
L
Freya
Kudiii
Freya
0
1
4
2
W
1
0
8
5
W
0
1
6
3
L
Nemesis
SixReset
Nemesis
1
3
3
0.83
W
Gilgamesh
SlipperShoe
Gilgamesh
5
1
6
8
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
43,609
48,750
Taken
28,134
24,836
Mitigated
15,860
6,283
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
250
80
0
481
2,754
977
0
100
2,654
0
3,012
W
Lancelot
BocefusJr
Lancelot
11,461
2,175
0
122
8,035
3,588
0
1,107
6,928
0
21,021
W
Danzaburou
IcyTyMcFly
Danzaburou
10,380
4,374
0
491
1,795
794
0
719
1,076
0
28,163
L
Guan Yu
IndioRios
Guan Yu
2,000
791
972
1,165
10,806
5,925
0
1,321
9,450
0
9,965
L
Freya
Kudiii
Freya
4,692
1,328
0
1,701
10,567
4,457
0
1,062
9,467
9,525
0
W
4,442
1,197
0
400
4,128
4,815
0
980
3,148
0
14,246
W
5,052
588
0
646
4,893
1,896
0
668
4,225
16,894
1,485
L
Nemesis
SixReset
Nemesis
6,742
1,958
0
1,272
13,743
8,318
0
1,150
12,374
0
20,294
W
Gilgamesh
SlipperShoe
Gilgamesh
12,274
4,773
1,406
1,134
9,283
4,767
0
1,218
8,065
0
22,496
L
9,505
5,227
0
692
10,880
5,159
0
1,211
9,537
0
27,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
43,114
125
Minions Killed
144
4
Camps Cleared
8
572,710
Distance Traveled
648,452
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,807
972
11
2
0
54,028
0
W
Lancelot
8,774
1,253
22
3
0
117,997
0
W
Danzaburou
9,001
1,286
37
5
2
125,473
1
L
Guan Yu
7,369
1,053
27
4
0
103,221
0
L
Freya
7,415
1,059
6
1
0
156,422
0
W
Odin
8,166
1,167
23
3
4
135,256
0
W
Sol
7,616
1,088
42
6
2
123,449
0
L
Nemesis
7,776
1,111
23
3
0
145,598
1
W
Gilgamesh
9,557
1,365
20
3
0
146,277
0
L
Izanami
8,726
1,247
58
8
4
113,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role