Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LumbagoKing
Lancelot
Level 123
God Stats
1W - 0L
1,419 SR
Queue Stats
3W - 3L
1,297 Elo+
Solo
Ares
Ares
MechanizedSatyr
Ares
Level 95
God Stats
5W - 3L
1,414 SR
Queue Stats
154W - 175L
1,377 Elo+
Solo
Neith
Neith
NoisyfootDre
Neith
Level 109
God Stats
16W - 10L
1,637 SR
Queue Stats
94W - 81L
1,484 Elo+
Solo
Medusa
Medusa
Torritugia
Medusa
Level 80
God Stats
16W - 20L
1,507 SR
Queue Stats
218W - 282L
1,378 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,407 Elo+

VS

Team Averages
Level 75
1,418 SR
1,398 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CastorPrieto
King Arthur
Level 67
God Stats
5W - 7L
1,519 SR
Queue Stats
75W - 97L
1,385 Elo+
Party 1
Yemoja
Yemoja
Snappyutz
Yemoja
Level 62
God Stats
61W - 70L
1,212 SR
Queue Stats
136W - 169L
1,353 Elo+
Solo
Heimdallr
Heimdallr
ToastlsHere
Heimdallr
Level 81
God Stats
14W - 21L
1,371 SR
Queue Stats
407W - 448L
1,454 Elo+
Solo
Ra
Ra
proManGEL
Ra
Level 38
God Stats
1W - 3L
1,490 SR
Queue Stats
13W - 23L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 2 / 0
9,014
530
11,634
15,880
18,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
LumbagoKing
Lancelot
14
3 / 1 / 8
8,990
529
8,289
11,293
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 4
7,742
455
6,578
13,732
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 0 / 2
9,997
588
15,012
12,167
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Torritugia
Medusa
13
1 / 1 / 2
7,892
464
4,840
10,932
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 3 / 0
8,697
512
7,048
15,856
7,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
CastorPrieto
King Arthur
14
1 / 3 / 1
8,597
506
11,247
18,706
15,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Snappyutz
Yemoja
11
0 / 3 / 1
7,376
434
5,240
11,576
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ToastlsHere
Heimdallr
11
0 / 2 / 2
6,620
389
5,557
11,210
4,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 8 / 0
7,602
447
3,878
11,094
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
5
5
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
0
3
L
Serqet
 
Serqet
4
3
0
1.33
L
King Arthur
CastorPrieto
King Arthur
1
3
1
0.5
W
Lancelot
LumbagoKing
Lancelot
3
1
8
7
W
1
1
4
3
W
8
0
2
9
L
Yemoja
Snappyutz
Yemoja
0
3
1
0.17
L
Heimdallr
ToastlsHere
Heimdallr
0
2
2
0.5
W
Medusa
Torritugia
Medusa
1
1
2
2
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,353
Damage
32,970
64,004
Taken
68,442
49,461
Mitigated
41,688
25,789
Healing
19,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,634
2,227
0
2,758
15,880
18,776
117
691
14,862
0
62,518
L
Serqet
 
Serqet
7,048
1,632
0
6,424
15,856
7,499
0
835
15,021
0
67,079
L
King Arthur
CastorPrieto
King Arthur
11,247
2,736
0
7,415
18,706
15,241
0
2,016
16,690
0
68,470
W
Lancelot
LumbagoKing
Lancelot
8,289
2,207
0
5,874
11,293
5,251
1,210
869
10,150
0
78,480
W
6,578
530
0
4,090
13,732
14,914
0
2,260
11,307
21,566
0
W
15,012
10,207
0
8,991
12,167
5,789
1,879
3,543
7,998
0
77,037
L
Yemoja
Snappyutz
Yemoja
5,240
1,564
1,915
2,199
11,576
10,826
272
2,046
9,530
29,000
0
L
Heimdallr
ToastlsHere
Heimdallr
5,557
3,208
0
238
11,210
4,628
1,204
1,681
9,529
0
43,430
W
Medusa
Torritugia
Medusa
4,840
1,266
0
4,076
10,932
4,731
912
1,401
9,156
0
66,693
L
3,878
448
300
1,495
11,094
3,494
0
0
11,094
47,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,635
Gold Earned
38,892
439
Minions Killed
410
0
Camps Cleared
0
1,706,954
Distance Traveled
1,566,864
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,014
530
96
6
0
323,756
3
L
Serqet
8,697
512
123
7
0
372,774
4
L
King Arthur
8,597
506
100
6
0
320,073
1
W
Lancelot
8,990
529
123
7
0
404,576
2
W
Ares
7,742
455
13
1
0
324,233
7
W
Neith
9,997
588
104
6
0
293,889
0
L
Yemoja
7,376
434
37
2
0
267,087
1
L
Heimdallr
6,620
389
57
3
0
320,317
0
W
Medusa
7,892
464
103
6
0
360,500
5
L
Ra
7,602
447
93
5
0
286,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role