Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
JOSE_PRO_421
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,118 Elo+
Party 1
Set
Set
Raver Junpei
Set
Level 67
God Stats
1W - 1L
1,294 SR
Queue Stats
88W - 85L
1,413 Elo+
Solo
Hades
Hades
callme1nsane_
Hades
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
178W - 232L
1,207 Elo+
Party 1
Ra
Ra
cubancocktail
Ra
Level 107
God Stats
4W - 2L
1,472 SR
Queue Stats
315W - 348L
1,352 Elo+
Solo
Team Averages
Level 57
1,453 SR
1,318 Elo+

VS

Team Averages
Level 89
1,538 SR
1,407 Elo+
Sylvanus
Sylvanus
BigBabyJackson
Sylvanus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 70L
1,438 Elo+
Solo
Thoth
Thoth
FAKED5921
Thoth
Level 106
God Stats
1W - 4L
1,288 SR
Queue Stats
436W - 422L
1,440 Elo+
Solo
Scylla
Scylla
Freshens72
Scylla
Level 44
God Stats
1W - 4L
1,299 SR
Queue Stats
48W - 51L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
SwiftDeathPunch
Erlang Shen
Level 109
God Stats
11W - 4L
1,901 SR
Queue Stats
421W - 459L
1,334 Elo+
Solo
Da Ji
Da Ji
TheRiverStryx
Da Ji
Level 65
God Stats
3W - 8L
1,703 SR
Queue Stats
451W - 453L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 3 / 16
10,315
793
9,969
17,096
30,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 12
10,572
813
12,336
11,599
5,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 5 / 8
9,369
721
2,146
13,878
7,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 2 / 9
11,003
846
8,047
12,096
8,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 2 / 13
11,435
880
13,723
9,259
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 5 / 10
8,332
641
6,618
16,541
19,688
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
FAKED5921
Thoth
1
0 / 0 / 0
3,484
268
0
0
0
Scylla
Freshens72
Scylla
19
3 / 3 / 6
9,756
750
14,934
9,804
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SwiftDeathPunch
Erlang Shen
13
2 / 8 / 5
8,109
624
6,547
14,794
13,014
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 4 / 2
9,683
745
9,226
13,597
8,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
20
Kills
14
17
Deaths
20
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
16
3.33
L
Sylvanus
0
5
10
1
L
Thoth
FAKED5921
Thoth
0
0
0
0
L
Scylla
Freshens72
Scylla
3
3
6
2
W
4
5
12
2
W
1
5
8
1
L
Erlang Shen
SwiftDeathPunch
Erlang Shen
2
8
5
0.56
L
9
4
2
2.5
W
7
2
9
5.75
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,221
Damage
37,325
63,928
Taken
54,736
57,094
Mitigated
46,411
24,043
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,969
1,088
1,399
2,733
17,096
30,707
659
5,820
11,276
15,695
0
L
Sylvanus
6,618
1,162
1,298
4,061
16,541
19,688
27
8,404
8,137
12,611
0
L
Thoth
FAKED5921
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Freshens72
Scylla
14,934
1,673
555
2,521
9,804
5,360
581
6,216
3,588
39,359
0
W
12,336
7,053
753
1,184
11,599
5,459
2,586
3,676
7,923
0
23,435
W
2,146
1,153
2,890
1,979
13,878
7,718
881
1,751
12,127
0
8,286
L
Erlang Shen
SwiftDeathPunch
Erlang Shen
6,547
2,982
621
1,754
14,794
13,014
818
8,698
6,096
0
11,622
L
9,226
1,175
791
2,375
13,597
8,349
175
8,421
5,176
0
15,847
W
8,047
2,064
2,388
4,524
12,096
8,172
1,526
5,287
6,809
20,111
0
W
13,723
2,533
3,791
2,402
9,259
5,038
1,448
5,018
4,241
43,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,694
Gold Earned
39,364
138
Minions Killed
82
0
Camps Cleared
0
1,155,178
Distance Traveled
854,642
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,315
793
1
0
0
228,392
0
L
Sylvanus
8,332
641
12
1
0
181,199
0
L
Thoth
3,484
268
0
0
0
0
0
L
Scylla
9,756
750
51
4
0
217,813
0
W
Rama
10,572
813
21
2
0
226,457
1
W
Set
9,369
721
12
1
0
218,957
0
L
Erlang Shen
8,109
624
6
0
0
204,610
0
L
Da Ji
9,683
745
13
1
0
251,020
3
W
Hades
11,003
846
26
2
0
242,181
0
W
Ra
11,435
880
78
6
0
239,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role