Player Matchup

Atlas
Atlas
BlackLiteG
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,404 Elo+
Party 1
Merlin
Merlin
ChowmoExpose
Merlin
Level 85
God Stats
66W - 60L
1,547 SR
Queue Stats
160W - 181L
1,408 Elo+
Solo
Danzaburou
Danzaburou
NC ARTHUR1438
Danzaburou
Level 84
God Stats
2W - 0L
1,463 SR
Queue Stats
63W - 56L
1,570 Elo+
Solo
Shiva
Shiva
NotSoFoxy
Shiva
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xNbKx xWarrioRx
Tsukuyomi
Level 96
God Stats
468W - 418L
1,570 SR
Queue Stats
511W - 461L
1,532 Elo+
Solo
Team Averages
Level 88
1,516 SR
1,463 Elo+

VS

Team Averages
Level 93
1,519 SR
1,477 Elo+
Anubis
Anubis
CLN Darkness
Anubis
Level 69
God Stats
7W - 3L
1,737 SR
Queue Stats
56W - 39L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
StarWars8932
Ao Kuang
Level 61
God Stats
1W - 3L
1,576 SR
Queue Stats
89W - 97L
1,417 Elo+
Solo
Bastet
Bastet
UnabatedLemon
Bastet
Level 107
God Stats
0W - 1L
1,284 SR
Queue Stats
32W - 40L
1,447 Elo+
Solo
Lancelot
Lancelot
lucasvitor360
Lancelot
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 142L
1,578 Elo+
Solo
Vulcan
Vulcan
skidandpump1743
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 146L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
7 / 2 / 18
12,872
1,287
11,748
14,893
14,539
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
18
8 / 6 / 12
12,848
1,285
18,470
11,851
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NC ARTHUR1438
Danzaburou
18
6 / 4 / 21
12,925
1,293
22,385
14,648
6,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
NotSoFoxy
Shiva
15
4 / 2 / 4
9,932
993
8,551
8,420
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
xNbKx xWarrioRx
Tsukuyomi
18
7 / 4 / 20
12,458
1,246
25,632
20,095
10,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

219

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 7 / 3
9,872
987
8,051
13,069
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
StarWars8932
Ao Kuang
16
7 / 8 / 5
12,039
1,204
15,431
21,567
10,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 11
11,492
1,149
12,169
19,504
8,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
lucasvitor360
Lancelot
16
3 / 6 / 9
10,941
1,094
16,488
24,355
17,599
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 7 / 7
10,311
1,031
11,378
13,618
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
53
32
Kills
18
18
Deaths
32
75
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Atlas
7
2
18
8
L
Anubis
3
7
3
0.64
W
Merlin
8
6
12
2.33
W
Danzaburou
NC ARTHUR1438
Danzaburou
6
4
21
4.13
W
Shiva
NotSoFoxy
Shiva
4
2
4
3
L
Ao Kuang
StarWars8932
Ao Kuang
7
8
5
1.19
L
3
4
11
2.13
L
Lancelot
lucasvitor360
Lancelot
3
6
9
1.25
L
2
7
7
0.79
W
Tsukuyomi
xNbKx xWarrioRx
Tsukuyomi
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,786
Damage
63,517
69,907
Taken
92,113
41,963
Mitigated
48,333
12,568
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
11,748
4,267
0
1,047
14,893
14,539
0
8,703
6,028
19,803
0
L
Anubis
8,051
67
445
1,237
13,069
6,021
0
5,115
7,834
20,175
0
W
Merlin
18,470
0
0
51
11,851
4,898
0
5,732
5,999
55,993
0
W
Danzaburou
NC ARTHUR1438
Danzaburou
22,385
10,806
0
3,454
14,648
6,077
0
5,651
8,855
0
44,930
W
Shiva
NotSoFoxy
Shiva
8,551
907
124
611
8,420
6,165
0
5,092
3,170
529
12,348
L
Ao Kuang
StarWars8932
Ao Kuang
15,431
4,087
0
3,546
21,567
10,333
0
6,878
14,611
27,804
2,821
L
12,169
2,660
471
2,286
19,504
8,492
0
6,181
13,215
208
25,690
L
Lancelot
lucasvitor360
Lancelot
16,488
2,941
0
140
24,355
17,599
0
8,375
15,876
0
31,660
L
11,378
3,708
0
312
13,618
5,888
0
3,722
9,799
31,544
0
W
Tsukuyomi
xNbKx xWarrioRx
Tsukuyomi
25,632
6,179
0
7,281
20,095
10,284
0
8,017
11,969
0
37,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,035
Gold Earned
54,655
198
Minions Killed
170
9
Camps Cleared
5
922,137
Distance Traveled
980,521
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,872
1,287
20
2
0
193,923
0
L
Anubis
9,872
987
29
3
0
156,081
0
W
Merlin
12,848
1,285
83
8
3
193,253
5
W
Danzaburou
12,925
1,293
52
5
2
180,218
2
W
Shiva
9,932
993
14
1
2
132,320
0
L
Ao Kuang
12,039
1,204
31
3
2
188,228
1
L
Bastet
11,492
1,149
25
3
1
210,559
3
L
Lancelot
10,941
1,094
40
4
2
223,825
0
L
Vulcan
10,311
1,031
45
5
0
201,828
0
W
Tsukuyomi
12,458
1,246
29
3
2
222,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role