Player Matchup

Neith
Neith
Best tapwater
Neith
Level 51
God Stats
11W - 11L
1,382 SR
Queue Stats
162W - 184L
1,353 Elo+
Party 2
Fenrir
Fenrir
Stickygreenbudz
Fenrir
Level 128
God Stats
38W - 26L
1,629 SR
Queue Stats
833W - 933L
1,245 Elo+
Solo
Khepri
Khepri
Toddwr88
Khepri
Level 64
God Stats
13W - 5L
1,752 SR
Queue Stats
80W - 71L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
assassinbean420
Baron Samedi
Level 53
God Stats
1W - 1L
1,176 SR
Queue Stats
151W - 152L
1,386 Elo+
Party 2
Yu Huang
Yu Huang
legendaryberryom
Yu Huang
Level 155
God Stats
6W - 8L
1,411 SR
Queue Stats
510W - 537L
1,312 Elo+
Solo
Team Averages
Level 90
1,470 SR
1,358 Elo+

VS

Team Averages
Level 78
1,484 SR
1,299 Elo+
Kuzenbo
Kuzenbo
Dchillon-
Kuzenbo
Level 42
God Stats
1W - 2L
1,647 SR
Queue Stats
14W - 30L
1,220 Elo+
Party 1
Ao Kuang
Ao Kuang
SpicyMeatith
Ao Kuang
Level 68
God Stats
3W - 2L
1,540 SR
Queue Stats
41W - 29L
1,409 Elo+
Solo
Anubis
Anubis
ray2ray9
Anubis
Level 111
God Stats
5W - 3L
1,474 SR
Queue Stats
171W - 186L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
tkdluke
Gilgamesh
Level 125
God Stats
2W - 3L
1,468 SR
Queue Stats
438W - 469L
1,343 Elo+
Solo
Heimdallr
Heimdallr
zxooted-
Heimdallr
Level 45
God Stats
0W - 2L
1,290 SR
Queue Stats
15W - 37L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 4
9,547
530
12,682
9,372
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 1 / 7
10,790
599
11,485
16,039
8,189
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Toddwr88
Khepri
13
2 / 0 / 15
9,102
506
6,163
8,969
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
assassinbean420
Baron Samedi
14
3 / 3 / 6
8,540
474
12,052
16,269
11,130
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 9
10,329
574
10,581
10,039
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dchillon-
Kuzenbo
11
0 / 5 / 1
7,685
427
4,186
19,120
25,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
SpicyMeatith
Ao Kuang
14
3 / 4 / 2
9,127
507
8,413
17,050
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ray2ray9
Anubis
12
0 / 7 / 0
7,698
428
8,176
14,724
7,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
tkdluke
Gilgamesh
15
3 / 5 / 1
9,201
511
12,158
21,033
13,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
zxooted-
Heimdallr
11
0 / 6 / 0
7,236
402
5,471
13,295
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
27
Kills
6
6
Deaths
27
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Kuzenbo
Dchillon-
Kuzenbo
0
5
1
0.1
L
Ao Kuang
SpicyMeatith
Ao Kuang
3
4
2
1
W
8
1
7
11.5
W
Khepri
Toddwr88
Khepri
2
0
15
9.5
W
Baron Samedi
assassinbean420
Baron Samedi
3
3
6
2
W
5
1
9
9.5
L
Anubis
ray2ray9
Anubis
0
7
0
0
L
Gilgamesh
tkdluke
Gilgamesh
3
5
1
0.7
L
Heimdallr
zxooted-
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,963
Damage
38,404
60,688
Taken
85,222
37,579
Mitigated
61,374
27,508
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,682
6,960
0
3,242
9,372
4,403
816
4,453
4,919
0
74,500
L
Kuzenbo
Dchillon-
Kuzenbo
4,186
2,067
0
867
19,120
25,527
326
2,522
16,579
33,456
0
L
Ao Kuang
SpicyMeatith
Ao Kuang
8,413
2,860
0
4,307
17,050
6,859
0
7,185
9,621
43,623
0
W
11,485
2,764
566
9,220
16,039
8,189
300
4,495
11,544
0
87,740
W
Khepri
Toddwr88
Khepri
6,163
930
411
2,215
8,969
9,326
0
3,111
5,858
24,766
0
W
Baron Samedi
assassinbean420
Baron Samedi
12,052
1,868
780
7,099
16,269
11,130
504
4,274
11,995
55,676
0
W
10,581
1,533
223
3,752
10,039
4,531
783
4,442
5,597
70,226
0
L
Anubis
ray2ray9
Anubis
8,176
188
127
2,060
14,724
7,957
302
4,985
9,411
52,353
0
L
Gilgamesh
tkdluke
Gilgamesh
12,158
3,608
0
7,098
21,033
13,882
0
10,669
10,242
0
71,088
L
Heimdallr
zxooted-
Heimdallr
5,471
2,521
0
1,151
13,295
7,149
508
2,682
10,573
0
55,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
40,947
497
Minions Killed
387
0
Camps Cleared
0
1,703,097
Distance Traveled
1,606,290
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,547
530
123
7
0
337,423
2
L
Kuzenbo
7,685
427
36
2
0
323,976
0
L
Ao Kuang
9,127
507
66
4
0
340,919
0
W
Fenrir
10,790
599
148
8
0
409,012
2
W
Khepri
9,102
506
28
2
0
342,667
2
W
Baron Samedi
8,540
474
73
4
0
288,123
1
W
Yu Huang
10,329
574
125
7
0
325,872
2
L
Anubis
7,698
428
84
5
0
291,674
0
L
Gilgamesh
9,201
511
117
7
0
334,209
3
L
Heimdallr
7,236
402
84
5
0
315,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role