Player Matchup

Sylvanus
Sylvanus
BranFlakes18
Sylvanus
Level 107
God Stats
3W - 2L
1,667 SR
Queue Stats
6W - 6L
1,562 Elo+
Party 1
Olorun
Olorun
Darkrae
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Unit9TypeS
Ne Zha
Level 86
God Stats
0W - 1L
1,698 SR
Queue Stats
5W - 4L
1,607 Elo+
Party 1
Team Averages
Level 66
1,622 SR
1,556 Elo+

VS

Team Averages
Level 48
1,415 SR
1,386 Elo+
Xing Tian
Xing Tian
AlexAndaHalf
Xing Tian
Level 41
God Stats
10W - 3L
1,500 SR
Queue Stats
75W - 70L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
Lucaran
Baron Samedi
Level 44
God Stats
11W - 11L
1,229 SR
Queue Stats
136W - 176L
1,465 Elo+
Party 2
Medusa
Medusa
TssDiscoGirl
Medusa
Level 58
God Stats
3W - 1L
1,516 SR
Queue Stats
235W - 256L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BranFlakes18
Sylvanus
15
1 / 2 / 8
11,070
692
12,634
24,052
28,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
Darkrae
Olorun
15
2 / 7 / 6
10,692
668
10,758
18,606
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Unit9TypeS
Ne Zha
14
7 / 7 / 2
11,338
709
15,816
21,284
10,484
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlexAndaHalf
Xing Tian
16
4 / 1 / 8
12,114
757
17,503
19,356
25,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Lucaran
Baron Samedi
17
3 / 5 / 10
11,361
710
19,993
17,517
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
9 / 4 / 6
12,925
808
20,114
15,668
7,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
16
16
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlexAndaHalf
Xing Tian
4
1
8
8
L
Sylvanus
BranFlakes18
Sylvanus
1
2
8
2.5
L
Olorun
Darkrae
Olorun
2
7
6
0.71
W
Baron Samedi
Lucaran
Baron Samedi
3
5
10
1.6
W
Medusa
9
4
6
3
L
Ne Zha
Unit9TypeS
Ne Zha
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,208
Damage
57,610
63,942
Taken
52,541
48,489
Mitigated
40,988
16,213
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlexAndaHalf
Xing Tian
17,503
2,479
0
2,013
19,356
25,541
361
7,135
12,221
30,043
0
L
Sylvanus
BranFlakes18
Sylvanus
12,634
4,589
3,803
7,328
24,052
28,225
0
14,016
10,036
27,063
0
L
Olorun
Darkrae
Olorun
10,758
5,830
560
2,010
18,606
9,780
0
9,151
9,455
33,052
3,531
W
Baron Samedi
Lucaran
Baron Samedi
19,993
2,379
2,294
4,384
17,517
8,225
599
8,404
9,113
50,337
0
W
Medusa
20,114
11,943
0
2,060
15,668
7,222
1,563
6,483
9,185
0
56,773
L
Ne Zha
Unit9TypeS
Ne Zha
15,816
5,182
0
2,512
21,284
10,484
0
14,329
6,955
0
34,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
36,400
126
Minions Killed
183
1
Camps Cleared
8
721,681
Distance Traveled
841,225
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,114
757
25
2
0
292,469
3
L
Sylvanus
11,070
692
38
2
0
244,415
3
L
Olorun
10,692
668
64
4
0
221,702
0
W
Baron Samedi
11,361
710
77
5
5
264,533
0
W
Medusa
12,925
808
81
5
3
284,223
0
L
Ne Zha
11,338
709
24
2
1
255,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role