Player Matchup

Sun Wukong
Sun Wukong
SLG Omni
Sun Wukong
Level 139
God Stats
5W - 4L
1,218 SR
Queue Stats
469W - 466L
1,517 Elo+
Party 4
Anhur
Anhur
acousticcherry
Anhur
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 59L
1,463 Elo+
Party 1
King Arthur
King Arthur
acousticlime
King Arthur
Level 106
God Stats
1W - 3L
1,479 SR
Queue Stats
61W - 61L
1,408 Elo+
Party 1
Jormungandr
Jormungandr
vanillacreamer
Jormungandr
Level 126
God Stats
53W - 41L
1,354 SR
Queue Stats
368W - 387L
1,472 Elo+
Solo
Poseidon
Poseidon
zeldalink144
Poseidon
Level 39
God Stats
1W - 2L
1,147 SR
Queue Stats
23W - 37L
1,395 Elo+
Party 4
Team Averages
Level 94
1,339 SR
1,451 Elo+

VS

Team Averages
Level 69
1,649 SR
1,452 Elo+
Izanami
Izanami
Jarlcreampuf
Izanami
Level 46
God Stats
25W - 21L
1,721 SR
Queue Stats
157W - 139L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MaverickHunterX9
Morgan Le Fay
Level 67
God Stats
1W - 3L
1,381 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 3
Athena
Athena
Nonco
Athena
Level 102
God Stats
15W - 10L
1,778 SR
Queue Stats
274W - 267L
1,555 Elo+
Party 2
Da Ji
Da Ji
Umbramancy
Da Ji
Level 66
God Stats
1W - 2L
1,642 SR
Queue Stats
18W - 25L
1,391 Elo+
Party 3
Sun Wukong
Sun Wukong
pirateyy
Sun Wukong
Level 63
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 4L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SLG Omni
Sun Wukong
18
6 / 4 / 5
12,724
509
20,995
22,526
12,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 5
12,612
504
12,766
17,138
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
acousticlime
King Arthur
18
1 / 0 / 6
12,835
513
14,714
21,923
26,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
vanillacreamer
Jormungandr
18
3 / 4 / 6
11,859
474
11,047
24,419
22,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
zeldalink144
Poseidon
20
6 / 3 / 9
14,268
571
15,583
16,445
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jarlcreampuf
Izanami
19
4 / 3 / 3
12,605
504
12,394
16,994
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
MaverickHunterX9
Morgan Le Fay
16
3 / 7 / 2
11,043
442
18,060
21,121
9,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Nonco
Athena
16
2 / 3 / 8
11,457
458
13,315
23,795
33,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
17
3 / 5 / 2
10,958
438
11,158
21,452
9,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
pirateyy
Sun Wukong
20
0 / 2 / 5
12,116
485
10,554
21,754
21,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
20
Kills
12
13
Deaths
20
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Jarlcreampuf
Izanami
4
3
3
1.83
L
Morgan Le Fay
MaverickHunterX9
Morgan Le Fay
3
7
2
0.57
L
Athena
Nonco
Athena
2
3
8
2
W
Sun Wukong
SLG Omni
Sun Wukong
6
4
5
2.13
L
Da Ji
3
5
2
0.8
W
4
2
5
3.25
W
King Arthur
acousticlime
King Arthur
1
0
6
4
L
Sun Wukong
pirateyy
Sun Wukong
0
2
5
1.25
W
Jormungandr
vanillacreamer
Jormungandr
3
4
6
1.5
W
Poseidon
zeldalink144
Poseidon
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,105
Damage
65,481
102,451
Taken
105,116
74,162
Mitigated
82,172
23,692
Healing
25,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Jarlcreampuf
Izanami
12,394
9,270
0
6,763
16,994
8,085
1,282
7,004
9,990
0
140,193
L
Morgan Le Fay
MaverickHunterX9
Morgan Le Fay
18,060
2,226
0
2,717
21,121
9,675
240
4,438
16,683
84,630
0
L
Athena
Nonco
Athena
13,315
3,638
0
3,202
23,795
33,467
0
9,597
14,198
41,635
0
W
Sun Wukong
SLG Omni
Sun Wukong
20,995
4,313
0
1,839
22,526
12,056
0
10,680
11,846
0
94,465
L
Da Ji
11,158
2,474
0
5,211
21,452
9,804
471
3,174
18,278
0
93,206
W
12,766
5,345
0
5,134
17,138
6,426
4,321
5,901
11,237
0
82,384
W
King Arthur
acousticlime
King Arthur
14,714
2,131
0
2,916
21,923
26,669
591
3,667
17,859
9
90,462
L
Sun Wukong
pirateyy
Sun Wukong
10,554
2,328
0
7,447
21,754
21,141
2,697
3,452
18,302
0
95,335
W
Jormungandr
vanillacreamer
Jormungandr
11,047
3,815
364
4,484
24,419
22,294
1,117
10,491
13,928
84,521
0
W
Poseidon
zeldalink144
Poseidon
15,583
2,758
30
8,925
16,445
6,717
953
3,582
12,863
136,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,298
Gold Earned
58,179
669
Minions Killed
676
0
Camps Cleared
0
2,499,578
Distance Traveled
2,330,331
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,605
504
205
8
0
449,969
1
L
Morgan Le Fay
11,043
442
131
5
0
429,615
0
L
Athena
11,457
458
43
2
0
528,031
5
W
Sun Wukong
12,724
509
126
5
0
506,017
4
L
Da Ji
10,958
438
124
5
0
445,661
0
W
Anhur
12,612
504
123
5
0
471,217
5
W
King Arthur
12,835
513
148
6
0
542,853
8
L
Sun Wukong
12,116
485
173
7
0
477,055
5
W
Jormungandr
11,859
474
99
4
0
467,422
4
W
Poseidon
14,268
571
173
7
0
512,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role