Player Matchup

Athena
Athena
Kaygulator
Athena
Level 126
God Stats
8W - 10L
1,343 SR
Queue Stats
239W - 243L
1,414 Elo+
Party 1
Zeus
Zeus
KingDrizzy111
Zeus
Level 107
God Stats
30W - 27L
1,568 SR
Queue Stats
602W - 559L
1,466 Elo+
Party 1
Da Ji
Da Ji
Kirito7192
Da Ji
Level 65
God Stats
7W - 3L
1,596 SR
Queue Stats
447W - 354L
1,484 Elo+
Party 1
Team Averages
Level 99
1,502 SR
1,455 Elo+

VS

Team Averages
Level 81
1,480 SR
1,420 Elo+
Charybdis
Charybdis
TimeToFrame
Charybdis
Level 57
God Stats
11W - 23L
1,338 SR
Queue Stats
171W - 279L
1,414 Elo+
Solo
Fenrir
Fenrir
jo187
Fenrir
Level 105
God Stats
9W - 4L
1,624 SR
Queue Stats
26W - 37L
1,381 Elo+
Solo
Hades
Hades
landed-gaoler2
Hades
Level 81
God Stats
318W - 332L
1,479 SR
Queue Stats
496W - 576L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kaygulator
Athena
11
0 / 1 / 8
7,447
745
2,970
7,761
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 4 / 4
7,781
778
5,065
5,933
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
12
6 / 0 / 3
7,843
784
8,032
6,628
2,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TimeToFrame
Charybdis
12
0 / 3 / 4
6,909
691
4,144
7,161
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
jo187
Fenrir
11
3 / 5 / 2
7,018
702
5,735
9,336
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
2 / 2 / 0
6,391
639
4,924
5,602
2,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
Kaygulator
Athena
0
1
8
4
W
4
4
4
1.5
W
Da Ji
6
0
3
7.5
L
Charybdis
TimeToFrame
Charybdis
0
3
4
0.67
L
Fenrir
jo187
Fenrir
3
5
2
0.8
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,067
Damage
14,803
20,322
Taken
22,099
10,235
Mitigated
10,393
1,726
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Kaygulator
Athena
2,970
986
0
1,151
7,761
5,558
0
1,867
5,785
14,047
0
W
5,065
550
0
100
5,933
2,037
106
1,342
4,408
21,871
0
W
Da Ji
8,032
2,209
0
475
6,628
2,640
0
1,862
4,737
0
18,536
L
Charybdis
TimeToFrame
Charybdis
4,144
1,702
178
649
7,161
2,959
0
2,278
4,665
0
22,945
L
Fenrir
jo187
Fenrir
5,735
838
0
790
9,336
4,948
0
4,000
5,068
0
13,168
L
4,924
127
83
1,056
5,602
2,486
0
1,816
3,700
12,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,071
Gold Earned
20,318
95
Minions Killed
91
4
Camps Cleared
4
558,167
Distance Traveled
478,044
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,447
745
21
2
0
202,263
4
W
Zeus
7,781
778
47
5
4
164,397
0
W
Da Ji
7,843
784
27
3
0
191,507
1
L
Charybdis
6,909
691
49
5
1
164,647
3
L
Fenrir
7,018
702
19
2
2
194,005
1
L
Hades
6,391
639
23
2
1
119,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role