Player Matchup

Gilgamesh
Gilgamesh
AdamBulma
Gilgamesh
Level 28
God Stats
5W - 11L
1,367 SR
Queue Stats
53W - 71L
1,238 Elo+
Party 1
Hel
Hel
Tssimoes
Hel
Level 57
God Stats
0W - 4L
1,122 SR
Queue Stats
161W - 152L
1,439 Elo+
Party 1
Persephone
Persephone
Wahramme
Persephone
Level 45
God Stats
0W - 1L
1,143 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ZenMaw
Izanami
Level 36
God Stats
6W - 6L
1,500 SR
Queue Stats
70W - 73L
1,094 Elo+
Solo
Scylla
Scylla
ionutS90
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 Elo+
Solo
Team Averages
Level 40
1,326 SR
1,357 Elo+

VS

Team Averages
Level 118
1,578 SR
1,501 Elo+
Khepri
Khepri
For XP
Khepri
Level 123
God Stats
1W - 0L
1,678 SR
Queue Stats
23W - 12L
1,459 Elo+
Party 2
Apollo
Apollo
GodlySmooth
Apollo
Level 109
God Stats
4W - 2L
1,588 SR
Queue Stats
111W - 111L
1,505 Elo+
Party 2
Ra
Ra
JohnMahoe
Ra
Level 158
God Stats
1W - 1L
1,342 SR
Queue Stats
46W - 33L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
The real Shmee
Zhong Kui
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Loki
Loki
liltosmoothh
Loki
Level 143
God Stats
2W - 0L
1,780 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdamBulma
Gilgamesh
15
0 / 11 / 3
9,921
902
8,442
27,280
23,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 2
9,838
894
3,879
13,046
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Wahramme
Persephone
15
0 / 5 / 2
9,721
884
5,233
12,734
5,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ZenMaw
Izanami
15
2 / 4 / 2
10,376
943
13,604
17,741
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ionutS90
Scylla
15
1 / 4 / 2
9,859
896
7,506
10,481
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

63

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
For XP
Khepri
18
2 / 0 / 29
12,665
1,151
9,943
15,818
26,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
18
8 / 0 / 15
11,907
1,082
16,200
6,281
3,946
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 0 / 21
12,401
1,127
19,349
3,858
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
The real Shmee
Zhong Kui
17
1 / 3 / 11
10,236
931
7,290
9,366
9,196
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
14 / 1 / 15
13,475
1,225
22,751
12,253
8,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
122
4
Kills
31
31
Deaths
4
11
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdamBulma
Gilgamesh
0
11
3
0.14
W
Khepri
For XP
Khepri
2
0
29
16.5
W
Apollo
8
0
15
15.5
W
6
0
21
16.5
W
Zhong Kui
The real Shmee
Zhong Kui
1
3
11
2.17
L
1
7
2
0.29
L
Persephone
Wahramme
Persephone
0
5
2
0.2
L
Izanami
ZenMaw
Izanami
2
4
2
0.75
L
Scylla
ionutS90
Scylla
1
4
2
0.5
W
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,664
Damage
75,533
81,282
Taken
47,576
48,340
Mitigated
50,210
9,076
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdamBulma
Gilgamesh
8,442
2,232
1,242
1,422
27,280
23,250
0
11,201
15,701
0
16,049
W
Khepri
For XP
Khepri
9,943
1,891
0
3,857
15,818
26,910
0
6,987
8,831
11,694
0
W
Apollo
16,200
11,605
0
1,824
6,281
3,946
0
1,415
4,866
0
28,981
W
19,349
1,292
2,581
2,263
3,858
2,138
0
1,937
1,921
55,960
0
W
Zhong Kui
The real Shmee
Zhong Kui
7,290
1,251
0
1,372
9,366
9,196
0
3,195
6,171
23,887
0
L
3,879
580
2,123
2,059
13,046
7,476
0
6,765
6,113
26,701
0
L
Persephone
Wahramme
Persephone
5,233
183
0
370
12,734
5,044
0
5,342
7,275
21,858
0
L
Izanami
ZenMaw
Izanami
13,604
9,972
0
1,834
17,741
7,788
0
7,267
10,380
0
33,157
L
Scylla
ionutS90
Scylla
7,506
743
0
26
10,481
4,782
0
5,161
5,228
22,433
0
W
22,751
5,187
0
2,784
12,253
8,020
0
3,084
9,169
0
42,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
60,684
163
Minions Killed
215
3
Camps Cleared
15
909,025
Distance Traveled
1,017,463
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,921
902
16
1
0
184,674
0
W
Khepri
12,665
1,151
4
0
0
210,336
0
W
Apollo
11,907
1,082
38
3
3
205,097
0
W
Ra
12,401
1,127
107
10
3
220,085
0
W
Zhong Kui
10,236
931
33
3
0
162,220
1
L
Hel
9,838
894
47
4
1
187,637
0
L
Persephone
9,721
884
30
3
0
164,416
0
L
Izanami
10,376
943
37
3
1
180,650
1
L
Scylla
9,859
896
33
3
1
191,648
0
W
Loki
13,475
1,225
33
3
9
219,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role