Player Matchup

Da Ji
Da Ji
Boosthuizen
Da Ji
Level 96
God Stats
5W - 6L
1,553 SR
Queue Stats
82W - 111L
1,396 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pandahardt
Cu Chulainn
Level 59
God Stats
4W - 6L
1,510 SR
Queue Stats
82W - 101L
1,445 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Texie
Ah Muzen Cab
Level 96
God Stats
24W - 25L
1,451 SR
Queue Stats
324W - 338L
1,475 Elo+
Solo
Janus
Janus
byRedemptiion
Janus
Level 124
God Stats
20W - 26L
1,522 SR
Queue Stats
68W - 73L
1,467 Elo+
Solo
Yu Huang
Yu Huang
kenesh
Yu Huang
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,500 Elo+
Solo
Team Averages
Level 92
1,507 SR
1,456 Elo+

VS

Team Averages
Level 116
1,428 SR
1,475 Elo+
Discordia
Discordia
Hellblazer42
Discordia
Level 128
God Stats
2W - 4L
1,117 SR
Queue Stats
8W - 7L
1,587 Elo+
Party 2
Hou Yi
Hou Yi
Kaarev
Hou Yi
Level 123
God Stats
4W - 2L
1,264 SR
Queue Stats
62W - 62L
1,428 Elo+
Solo
Achilles
Achilles
LoPauer
Achilles
Level 107
God Stats
175W - 178L
1,461 SR
Queue Stats
322W - 350L
1,450 Elo+
Solo
Merlin
Merlin
WolfProtos
Merlin
Level 108
God Stats
1W - 1L
1,540 SR
Queue Stats
49W - 49L
1,440 Elo+
Solo
Da Ji
Da Ji
leoninerakan
Da Ji
Level 116
God Stats
2W - 0L
1,757 SR
Queue Stats
39W - 25L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 5
15,187
1,085
13,015
20,674
9,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Pandahardt
Cu Chulainn
20
2 / 12 / 9
14,378
1,027
17,941
38,119
27,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Texie
Ah Muzen Cab
19
3 / 7 / 3
14,177
1,013
20,002
19,345
8,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 5 / 6
14,077
1,006
21,667
19,343
7,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
kenesh
Yu Huang
19
1 / 5 / 5
13,793
985
12,031
20,263
8,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hellblazer42
Discordia
20
5 / 3 / 17
14,579
1,041
24,351
9,305
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Kaarev
Hou Yi
20
18 / 7 / 10
17,685
1,263
36,809
27,622
14,169
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
LoPauer
Achilles
20
6 / 1 / 23
15,808
1,129
19,448
27,906
30,195
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
WolfProtos
Merlin
20
5 / 1 / 18
15,629
1,116
20,723
13,732
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 1 / 24
15,188
1,085
9,676
10,014
4,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
129
13
Kills
37
37
Deaths
13
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
W
Discordia
Hellblazer42
Discordia
5
3
17
4.5
W
Hou Yi
Kaarev
Hou Yi
18
7
10
3.29
W
Achilles
LoPauer
Achilles
6
1
23
17.5
L
Cu Chulainn
Pandahardt
Cu Chulainn
2
12
9
0.54
L
Ah Muzen Cab
Texie
Ah Muzen Cab
3
7
3
0.64
W
Merlin
WolfProtos
Merlin
5
1
18
14
L
1
5
6
0.8
L
Yu Huang
kenesh
Yu Huang
1
5
5
0.7
W
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,656
Damage
111,007
117,744
Taken
88,579
61,836
Mitigated
59,983
4,297
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,015
2,483
0
298
20,674
9,972
0
5,287
15,235
0
23,271
W
Discordia
Hellblazer42
Discordia
24,351
1,281
0
0
9,305
3,613
0
3,899
5,406
42,555
0
W
Hou Yi
Kaarev
Hou Yi
36,809
27,293
0
8,526
27,622
14,169
0
8,342
19,280
0
62,689
W
Achilles
LoPauer
Achilles
19,448
4,599
0
10,164
27,906
30,195
0
14,134
13,772
0
48,107
L
Cu Chulainn
Pandahardt
Cu Chulainn
17,941
4,927
0
0
38,119
27,412
0
14,487
23,096
0
34,055
L
Ah Muzen Cab
Texie
Ah Muzen Cab
20,002
3,941
0
1,717
19,345
8,135
0
7,190
11,701
0
78,855
W
Merlin
WolfProtos
Merlin
20,723
1,240
0
1,244
13,732
7,109
0
3,385
10,347
62,162
0
L
21,667
1,329
0
1,925
19,343
7,444
0
8,955
10,146
41,529
0
L
Yu Huang
kenesh
Yu Huang
12,031
658
0
357
20,263
8,873
0
7,531
12,492
42,996
0
W
9,676
420
0
87
10,014
4,897
0
3,938
6,076
0
29,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,612
Gold Earned
78,889
308
Minions Killed
359
5
Camps Cleared
19
1,400,299
Distance Traveled
1,430,480
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,187
1,085
20
1
2
299,112
0
W
Discordia
14,579
1,041
69
5
0
265,761
1
W
Hou Yi
17,685
1,263
69
5
9
245,751
1
W
Achilles
15,808
1,129
55
4
1
344,359
0
L
Cu Chulainn
14,378
1,027
30
2
0
251,953
0
L
Ah Muzen Cab
14,177
1,013
105
8
1
290,057
4
W
Merlin
15,629
1,116
131
9
1
273,237
0
L
Janus
14,077
1,006
63
5
1
281,589
0
L
Yu Huang
13,793
985
90
6
1
277,588
0
W
Da Ji
15,188
1,085
35
3
8
301,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role