Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
Nirroir
Atlas
Level 100
God Stats
57W - 47L
1,654 SR
Queue Stats
61W - 53L
1,588 Elo+
Party 3
Lancelot
Lancelot
Wulf1292
Lancelot
Level 68
God Stats
2W - 1L
1,629 SR
Queue Stats
38W - 37L
1,506 Elo+
Party 3
Medusa
Medusa
bonafideHobo
Medusa
Level 36
God Stats
1W - 7L
1,268 SR
Queue Stats
336W - 349L
1,445 Elo+
Party 4
Discordia
Discordia
maximus4563
Discordia
Level 46
God Stats
2W - 1L
1,634 SR
Queue Stats
157W - 180L
1,432 Elo+
Solo
Team Averages
Level 74
1,537 SR
1,494 Elo+

VS

Team Averages
Level 82
1,428 SR
1,447 Elo+
Heimdallr
Heimdallr
A5Warrior
Heimdallr
Level 103
God Stats
9W - 14L
1,450 SR
Queue Stats
127W - 125L
1,459 Elo+
Solo
Da Ji
Da Ji
DayOfLavos
Da Ji
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Ganesha
Ganesha
GeneralTheatrics
Ganesha
Level 26
God Stats
5W - 8L
1,455 SR
Queue Stats
25W - 31L
1,393 Elo+
Party 1
Shiva
Shiva
SLG Omni
Shiva
Level 139
God Stats
17W - 6L
1,671 SR
Queue Stats
469W - 466L
1,508 Elo+
Party 2
Anubis
Anubis
zeldalink144
Anubis
Level 39
God Stats
1W - 6L
1,065 SR
Queue Stats
23W - 37L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
2 / 0 / 0
3,800
760
1,656
3,409
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Nirroir
Atlas
2
0 / 0 / 0
2,721
544
386
1,190
436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Wulf1292
Lancelot
6
0 / 1 / 1
3,791
758
2,275
4,209
1,227
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
6
0 / 0 / 0
3,165
633
1,533
2,690
663
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
maximus4563
Discordia
6
0 / 1 / 1
3,534
707
852
2,234
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A5Warrior
Heimdallr
5
0 / 0 / 0
3,093
619
2,423
1,680
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
5
0 / 1 / 0
3,289
658
168
3,220
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,495
699
781
2,638
1,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
SLG Omni
Shiva
7
1 / 1 / 0
3,826
765
3,398
3,658
1,843
Anubis
6
1 / 0 / 0
3,450
690
1,485
1,945
908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
0
0
2
W
Heimdallr
A5Warrior
Heimdallr
0
0
0
0
W
Da Ji
0
1
0
0
W
0
0
0
0
L
Atlas
Nirroir
Atlas
0
0
0
0
W
Shiva
SLG Omni
Shiva
1
1
0
1
L
Lancelot
Wulf1292
Lancelot
0
1
1
0.5
L
Medusa
0
0
0
0
L
Discordia
maximus4563
Discordia
0
1
1
0.5
W
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,702
Damage
8,255
13,732
Taken
13,141
3,727
Mitigated
5,243
5,573
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,656
643
0
1,779
3,409
855
0
37
3,372
0
14,375
W
Heimdallr
A5Warrior
Heimdallr
2,423
1,359
0
911
1,680
514
0
138
1,542
0
15,516
W
Da Ji
168
96
0
1,494
3,220
864
0
71
3,149
0
14,462
W
781
274
0
1,320
2,638
1,114
0
248
2,390
8,622
0
L
Atlas
Nirroir
Atlas
386
202
0
402
1,190
436
0
284
906
2,093
0
W
Shiva
SLG Omni
Shiva
3,398
1,013
0
475
3,658
1,843
0
0
3,658
0
21,523
L
Lancelot
Wulf1292
Lancelot
2,275
1,150
0
1,297
4,209
1,227
0
0
4,209
0
19,791
L
Medusa
1,533
667
0
1,665
2,690
663
0
497
2,193
0
15,067
L
Discordia
maximus4563
Discordia
852
153
0
430
2,234
546
0
1,448
786
16,663
0
W
Anubis
1,485
159
0
929
1,945
908
0
781
1,164
14,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,011
Gold Earned
17,153
137
Minions Killed
135
0
Camps Cleared
0
464,089
Distance Traveled
470,284
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,800
760
43
9
0
119,837
2
W
Heimdallr
3,093
619
40
8
0
81,924
0
W
Da Ji
3,289
658
35
7
0
102,471
1
W
Ganesha
3,495
699
0
0
0
103,315
1
L
Atlas
2,721
544
6
1
0
31,360
0
W
Shiva
3,826
765
38
8
0
104,672
1
L
Lancelot
3,791
758
45
9
0
118,664
0
L
Medusa
3,165
633
21
4
0
104,590
1
L
Discordia
3,534
707
22
4
0
89,638
0
W
Anubis
3,450
690
22
4
0
77,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role