Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaverickHunterX9
Morgan Le Fay
Level 67
God Stats
1W - 3L
1,225 SR
Queue Stats
6W - 8L
1,376 Elo+
Party 3
Cliodhna
Cliodhna
Umbramancy
Cliodhna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,315 Elo+
Party 3
Cupid
Cupid
Xiba
Cupid
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,056 Elo+
Party 1
Neith
Neith
Zob3
Neith
Level 10
God Stats
1W - 1L
1,204 SR
Queue Stats
7W - 17L
1,056 Elo+
Party 1
Team Averages
Level 40
1,386 SR
1,261 Elo+

VS

Team Averages
Level 61
1,415 SR
1,454 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DOKTAJakobs
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Geb
Geb
JinxLuvsYou
Geb
Level 60
God Stats
1W - 1L
1,302 SR
Queue Stats
158W - 158L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
Lauxir
Cthulhu
Level 61
God Stats
0W - 2L
1,107 SR
Queue Stats
11W - 18L
1,405 Elo+
Solo
Neith
Neith
bshorts2628
Neith
Level 80
God Stats
12W - 7L
1,664 SR
Queue Stats
103W - 95L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 3 / 1
6,746
450
4,995
11,166
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
MaverickHunterX9
Morgan Le Fay
13
7 / 1 / 3
9,031
602
10,337
9,514
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Umbramancy
Cliodhna
11
4 / 3 / 3
7,645
510
8,671
13,008
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Xiba
Cupid
11
1 / 1 / 0
6,517
434
5,165
6,266
1,931
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Zob3
Neith
13
1 / 2 / 1
7,710
514
5,079
9,320
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
3 / 7 / 2
6,360
424
6,632
10,985
3,478
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
DOKTAJakobs
Morgan Le Fay
7
0 / 4 / 0
5,628
375
2,102
5,159
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 4
6,955
464
4,497
13,048
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Lauxir
Cthulhu
13
1 / 0 / 1
7,428
495
4,470
9,593
10,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 1
7,806
520
7,536
11,099
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
13
Kills
9
10
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
3
1
0.17
L
Ratatoskr
 
Ratatoskr
3
7
2
0.57
L
Morgan Le Fay
DOKTAJakobs
Morgan Le Fay
0
4
0
0
L
1
0
4
3
L
Cthulhu
Lauxir
Cthulhu
1
0
1
1.5
W
Morgan Le Fay
MaverickHunterX9
Morgan Le Fay
7
1
3
8.5
W
Cliodhna
Umbramancy
Cliodhna
4
3
3
1.83
W
Cupid
Xiba
Cupid
1
1
0
1
W
Neith
Zob3
Neith
1
2
1
0.75
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
25,237
49,274
Taken
49,884
21,885
Mitigated
31,124
16,313
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,995
1,944
0
2,676
11,166
7,450
0
2,336
8,830
35,269
0
L
Ratatoskr
 
Ratatoskr
6,632
2,823
0
1,014
10,985
3,478
0
3,009
7,976
0
20,725
L
Morgan Le Fay
DOKTAJakobs
Morgan Le Fay
2,102
624
0
70
5,159
1,914
156
2,873
2,286
23,878
0
L
4,497
572
394
3,733
13,048
11,235
182
4,533
8,515
24,497
0
L
Cthulhu
Lauxir
Cthulhu
4,470
100
30
2,049
9,593
10,190
0
206
9,387
40,058
0
W
Morgan Le Fay
MaverickHunterX9
Morgan Le Fay
10,337
2,294
0
1,062
9,514
3,813
1,176
2,140
7,138
59,551
0
W
Cliodhna
Umbramancy
Cliodhna
8,671
2,343
0
4,686
13,008
4,513
0
1,641
11,367
0
48,320
W
Cupid
Xiba
Cupid
5,165
3,084
283
2,651
6,266
1,931
1,068
1,573
4,693
0
33,438
W
Neith
Zob3
Neith
5,079
1,852
0
4,955
9,320
4,178
828
3,379
5,941
0
54,726
L
7,536
3,593
0
3,851
11,099
4,307
63
4,711
6,388
0
53,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,649
Gold Earned
34,177
350
Minions Killed
253
0
Camps Cleared
0
1,397,935
Distance Traveled
1,310,272
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,746
450
42
3
0
263,680
0
L
Ratatoskr
6,360
424
34
2
0
292,105
0
L
Morgan Le Fay
5,628
375
40
3
0
144,473
0
L
Geb
6,955
464
33
2
0
316,780
4
L
Cthulhu
7,428
495
57
4
0
296,437
1
W
Morgan Le Fay
9,031
602
98
7
0
286,618
0
W
Cliodhna
7,645
510
71
5
0
301,495
1
W
Cupid
6,517
434
55
4
0
301,170
0
W
Neith
7,710
514
84
6
0
244,972
0
L
Neith
7,806
520
89
6
0
260,477
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role