Player Matchup

Yu Huang
Yu Huang
Derpy Poo
Yu Huang
Level 38
God Stats
1W - 1L
1,635 SR
Queue Stats
31W - 34L
1,182 Elo+
Solo
Da Ji
Da Ji
nothing-but-milk
Da Ji
Level 75
God Stats
8W - 15L
1,373 SR
Queue Stats
14W - 37L
1,188 Elo+
Party 1
Mulan
Mulan
tampaxanthax
Mulan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 21L
1,090 Elo+
Party 1
Team Averages
Level 47
1,503 SR
1,153 Elo+

VS

Team Averages
Level 84
1,460 SR
1,280 Elo+
Horus
Horus
DNAlien99
Horus
Level 83
God Stats
40W - 41L
1,381 SR
Queue Stats
253W - 330L
1,268 Elo+
Party 2
Chronos
Chronos
IT Imperial17
Chronos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,294 Elo+
Solo
Lancelot
Lancelot
zKrYpTiC17
Lancelot
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 74L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Derpy Poo
Yu Huang
17
7 / 5 / 6
11,927
702
24,066
19,258
8,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 1 / 5
11,029
649
15,001
18,902
9,044
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 4
10,022
590
6,849
18,692
12,111
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DNAlien99
Horus
15
2 / 3 / 6
11,692
688
12,747
24,608
29,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
16
2 / 3 / 6
11,508
677
11,062
14,555
6,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
zKrYpTiC17
Lancelot
15
5 / 8 / 2
11,471
675
16,479
19,786
10,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
14
Kills
9
9
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
DNAlien99
Horus
2
3
6
1.67
L
Yu Huang
Derpy Poo
Yu Huang
7
5
6
2
W
Chronos
2
3
6
1.67
L
5
1
5
7.5
L
2
3
4
1.33
W
Lancelot
zKrYpTiC17
Lancelot
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
40,288
56,852
Taken
58,949
29,896
Mitigated
45,753
7,560
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DNAlien99
Horus
12,747
6,602
2,980
7,802
24,608
29,697
199
7,139
16,872
0
27,412
L
Yu Huang
Derpy Poo
Yu Huang
24,066
2,899
106
3,213
19,258
8,741
305
4,471
14,787
61,406
0
W
Chronos
11,062
2,893
774
2,761
14,555
6,011
2,668
6,614
7,576
50,268
0
L
15,001
5,376
748
2,473
18,902
9,044
405
4,852
14,050
0
41,488
L
6,849
2,044
0
1,020
18,692
12,111
416
2,588
16,104
0
26,362
W
Lancelot
zKrYpTiC17
Lancelot
16,479
4,660
0
1,394
19,786
10,045
74
9,126
10,272
0
36,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,978
Gold Earned
34,671
171
Minions Killed
159
10
Camps Cleared
1
779,878
Distance Traveled
844,666
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,692
688
23
1
1
317,579
0
L
Yu Huang
11,927
702
79
5
3
235,461
0
W
Chronos
11,508
677
91
5
0
242,440
3
L
Da Ji
11,029
649
46
3
6
295,110
0
L
Mulan
10,022
590
46
3
1
249,307
0
W
Lancelot
11,471
675
45
3
0
284,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role