Player Matchup

Fenrir
Fenrir
MysticalZelda
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 202L
1,529 Elo+
Party 2
Odin
Odin
NecroPanda
Odin
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
229W - 244L
1,535 Elo+
Party 2
Artemis
Artemis
Nvthof
Artemis
Level 68
God Stats
18W - 16L
1,586 SR
Queue Stats
107W - 122L
1,542 Elo+
Party 2
Chronos
Chronos
TheDeathKid
Chronos
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 229L
1,553 Elo+
Party 2
Merlin
Merlin
YUONES
Merlin
Level 142
God Stats
2W - 6L
1,469 SR
Queue Stats
107W - 103L
1,549 Elo+
Solo
Team Averages
Level 98
1,468 SR
1,542 Elo+

VS

Team Averages
Level 113
1,645 SR
1,590 Elo+
Olorun
Olorun
Disaster3400
Olorun
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,563 Elo+
Solo
Scylla
Scylla
Flickenteppich
Scylla
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 113L
1,550 Elo+
Solo
Lancelot
Lancelot
SkyH3r0
Lancelot
Level 108
God Stats
13W - 13L
1,503 SR
Queue Stats
81W - 105L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
Vulverin
Sylvanus
Level 119
God Stats
1W - 0L
1,937 SR
Queue Stats
42W - 22L
1,621 Elo+
Solo
Amaterasu
Amaterasu
chuckavision
Amaterasu
Level 102
God Stats
2W - 1L
1,783 SR
Queue Stats
12W - 9L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
10,255
603
6,496
16,646
15,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 4 / 5
9,900
582
11,457
17,735
16,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
Nvthof
Artemis
17
1 / 3 / 6
10,585
623
13,530
12,579
6,022
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
TheDeathKid
Chronos
19
4 / 3 / 3
11,359
668
13,083
20,043
9,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
YUONES
Merlin
20
2 / 0 / 2
12,035
708
17,129
7,426
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
3 / 1 / 7
12,115
713
8,552
12,314
7,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 0 / 8
12,746
750
19,876
11,057
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
SkyH3r0
Lancelot
17
1 / 3 / 2
10,554
621
6,070
14,392
8,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Vulverin
Sylvanus
18
0 / 3 / 11
11,952
703
11,522
23,453
36,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
chuckavision
Amaterasu
20
7 / 1 / 8
12,787
752
18,035
22,951
36,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
8
Kills
15
15
Deaths
8
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
1
7
6.5
W
4
0
8
8
L
1
5
6
0.8
L
0
4
5
0.63
L
Artemis
Nvthof
Artemis
1
3
6
1.33
W
Lancelot
SkyH3r0
Lancelot
1
3
2
0.67
L
Chronos
TheDeathKid
Chronos
4
3
3
1.83
W
Sylvanus
Vulverin
Sylvanus
0
3
11
1.83
L
Merlin
YUONES
Merlin
2
0
2
3
W
Amaterasu
chuckavision
Amaterasu
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,695
Damage
64,055
74,429
Taken
84,167
51,528
Mitigated
93,612
10,686
Healing
34,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,552
4,520
2,134
2,829
12,314
7,637
5,083
4,585
7,404
67,183
0
W
19,876
1,569
0
4,633
11,057
5,598
1,492
3,591
7,012
75,062
0
L
6,496
1,626
0
1,530
16,646
15,763
0
8,408
7,986
0
20,198
L
11,457
1,589
0
572
17,735
16,846
0
9,780
7,776
1,532
20,182
L
Artemis
Nvthof
Artemis
13,530
6,133
0
3,071
12,579
6,022
0
5,359
7,086
0
43,211
W
Lancelot
SkyH3r0
Lancelot
6,070
405
0
1,041
14,392
8,305
876
3,847
10,234
0
29,615
L
Chronos
TheDeathKid
Chronos
13,083
6,544
0
5,263
20,043
9,245
0
11,765
8,144
52,027
0
W
Sylvanus
Vulverin
Sylvanus
11,522
1,727
8,143
9,352
23,453
36,036
335
10,517
12,317
29,232
0
L
Merlin
YUONES
Merlin
17,129
931
0
250
7,426
3,652
0
4,170
3,208
76,089
0
W
Amaterasu
chuckavision
Amaterasu
18,035
6,534
0
6,128
22,951
36,036
0
7,217
14,788
0
43,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,134
Gold Earned
60,154
351
Minions Killed
328
0
Camps Cleared
0
1,616,111
Distance Traveled
1,749,328
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,115
713
95
6
0
321,882
2
W
Scylla
12,746
750
129
8
0
340,099
1
L
Fenrir
10,255
603
28
2
0
314,454
1
L
Odin
9,900
582
33
2
0
351,996
3
L
Artemis
10,585
623
75
4
0
312,410
2
W
Lancelot
10,554
621
41
2
0
351,625
1
L
Chronos
11,359
668
84
5
0
314,902
2
W
Sylvanus
11,952
703
21
1
0
336,335
3
L
Merlin
12,035
708
131
8
0
322,349
2
W
Amaterasu
12,787
752
42
2
0
399,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role