Player Matchup

Bellona
Bellona
Celenas22
Bellona
Level 158
God Stats
10W - 19L
1,464 SR
Queue Stats
97W - 140L
1,274 Elo+
Party 1
Hades
Hades
GENERAL6565
Hades
Level 140
God Stats
1W - 1L
1,674 SR
Queue Stats
104W - 103L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
Mo2addeb
Ne Zha
Level 13
God Stats
2W - 1L
1,719 SR
Queue Stats
23W - 46L
1,361 Elo+
Party 1
Artio
Artio
SuperStonik
Artio
Level 144
God Stats
4W - 10L
1,454 SR
Queue Stats
476W - 453L
1,515 Elo+
Party 1
Medusa
Medusa
TuNiiSiiAn0
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 134L
1,481 Elo+
Party 1
Team Averages
Level 112
1,562 SR
1,413 Elo+

VS

Team Averages
Level 58
1,588 SR
1,487 Elo+
Ne Zha
Ne Zha
ChupaKabras117
Ne Zha
Level 110
God Stats
12W - 6L
1,689 SR
Queue Stats
168W - 189L
1,464 Elo+
Party 3
Ymir
Ymir
CremositoBebe
Ymir
Level 22
God Stats
2W - 2L
1,553 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 3
Anhur
Anhur
EduardoNomas
Anhur
Level 78
God Stats
22W - 23L
1,525 SR
Queue Stats
82W - 84L
1,497 Elo+
Party 3
Merlin
Merlin
SatireBard
Merlin
Level 49
God Stats
2W - 1L
1,692 SR
Queue Stats
51W - 61L
1,487 Elo+
Party 2
Lancelot
Lancelot
TheWickedTyrant
Lancelot
Level 29
God Stats
7W - 10L
1,479 SR
Queue Stats
24W - 25L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Celenas22
Bellona
16
2 / 0 / 0
9,219
461
3,239
13,539
13,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 0
9,653
483
9,586
17,112
10,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Mo2addeb
Ne Zha
13
0 / 3 / 4
8,227
411
6,239
19,144
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 4
8,531
427
5,422
21,980
22,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
1 / 6 / 2
9,037
452
6,051
16,891
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
10,223
511
8,968
17,227
7,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 4
9,480
474
6,773
11,585
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 4 / 5
10,965
548
17,545
14,093
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SatireBard
Merlin
16
1 / 1 / 1
9,957
498
12,693
11,173
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
17
0 / 1 / 0
10,353
518
11,994
11,345
5,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
14
14
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Celenas22
Bellona
2
0
0
2
W
5
2
1
2.75
W
3
0
4
5
W
5
4
5
1.88
L
3
2
0
1.5
L
Ne Zha
Mo2addeb
Ne Zha
0
3
4
0.67
W
Merlin
SatireBard
Merlin
1
1
1
1.5
L
2
3
4
1.33
W
Lancelot
0
1
0
0
L
Medusa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
57,973
88,666
Taken
65,423
58,633
Mitigated
40,046
35,951
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Celenas22
Bellona
3,239
403
0
5,152
13,539
13,043
336
951
12,588
0
65,500
W
8,968
3,347
0
9,716
17,227
7,936
102
2,825
14,402
0
91,525
W
6,773
1,850
0
4,474
11,585
14,372
0
2,265
9,320
27,881
0
W
17,545
8,054
0
1,349
14,093
6,965
3,067
2,654
11,439
0
101,452
L
9,586
352
829
9,217
17,112
10,521
882
8,727
8,385
74,662
0
L
Ne Zha
Mo2addeb
Ne Zha
6,239
772
0
9,185
19,144
7,392
0
2,861
16,283
0
56,166
W
Merlin
SatireBard
Merlin
12,693
947
0
2,183
11,173
5,128
232
6,265
4,908
94,453
0
L
5,422
1,036
1,143
5,905
21,980
22,166
145
4,926
17,054
28,262
0
W
Lancelot
11,994
1,996
0
1,486
11,345
5,645
1,477
999
10,346
0
89,746
L
Medusa
6,051
2,586
0
4,520
16,891
5,511
1,002
2,001
14,890
0
71,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
50,978
492
Minions Killed
641
0
Camps Cleared
0
1,844,325
Distance Traveled
1,968,922
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,219
461
132
7
0
382,269
3
W
Ne Zha
10,223
511
134
7
0
418,581
4
W
Ymir
9,480
474
27
1
0
366,135
2
W
Anhur
10,965
548
149
7
0
345,735
5
L
Hades
9,653
483
121
6
0
372,528
0
L
Ne Zha
8,227
411
94
5
0
408,724
0
W
Merlin
9,957
498
162
8
0
377,859
0
L
Artio
8,531
427
26
1
0
365,401
7
W
Lancelot
10,353
518
169
8
0
460,612
1
L
Medusa
9,037
452
119
6
0
315,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role