Player Matchup

Fenrir
Fenrir
Berga53
Fenrir
Level 152
God Stats
2W - 0L
1,694 SR
Queue Stats
40W - 27L
1,700 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SUPERPAKO420
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,365 Elo+
Party 2
Mercury
Mercury
enantyum
Mercury
Level 140
God Stats
2W - 0L
1,872 SR
Queue Stats
104W - 77L
1,596 Elo+
Party 2
Team Averages
Level 103
1,689 SR
1,554 Elo+

VS

Team Averages
Level 30
1,472 SR
1,257 Elo+
Tsukuyomi
Tsukuyomi
DiegoArcher
Tsukuyomi
Level 18
God Stats
0W - 1L
1,161 SR
Queue Stats
8W - 11L
1,313 Elo+
Party 1
Cerberus
Cerberus
Soult1991
Cerberus
Level 68
God Stats
0W - 1L
1,753 SR
Queue Stats
8W - 13L
1,271 Elo+
Party 1
Olorun
Olorun
VODKABORN
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Berga53
Fenrir
17
3 / 6 / 18
12,146
675
16,199
22,737
21,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
SUPERPAKO420
Morgan Le Fay
18
14 / 1 / 8
14,083
782
26,069
12,631
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
enantyum
Mercury
18
7 / 1 / 13
12,965
720
12,719
17,875
22,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiegoArcher
Tsukuyomi
15
3 / 9 / 2
10,603
589
12,869
20,187
9,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Soult1991
Cerberus
16
3 / 4 / 3
11,787
655
14,088
25,816
31,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
VODKABORN
Olorun
14
1 / 11 / 3
10,499
583
4,292
19,020
12,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
7
8
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Berga53
Fenrir
3
6
18
2
L
Tsukuyomi
DiegoArcher
Tsukuyomi
3
9
2
0.44
W
Morgan Le Fay
SUPERPAKO420
Morgan Le Fay
14
1
8
18
L
Cerberus
Soult1991
Cerberus
3
4
3
1.13
L
Olorun
VODKABORN
Olorun
1
11
3
0.23
W
Mercury
enantyum
Mercury
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,987
Damage
31,249
53,243
Taken
65,023
51,521
Mitigated
52,704
12,441
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Berga53
Fenrir
16,199
5,534
0
4,237
22,737
21,976
600
8,938
13,799
0
44,666
L
Tsukuyomi
DiegoArcher
Tsukuyomi
12,869
3,004
0
3,133
20,187
9,206
0
8,027
11,651
0
29,921
W
Morgan Le Fay
SUPERPAKO420
Morgan Le Fay
26,069
5,051
0
3,924
12,631
6,761
322
4,365
8,266
66,963
0
L
Cerberus
Soult1991
Cerberus
14,088
1,233
110
5,710
25,816
31,341
0
10,611
14,314
47,684
0
L
Olorun
VODKABORN
Olorun
4,292
3,085
956
1,639
19,020
12,157
0
7,431
10,821
17,734
0
W
Mercury
enantyum
Mercury
12,719
4,959
849
3,431
17,875
22,784
844
6,245
11,630
0
36,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
32,889
173
Minions Killed
151
14
Camps Cleared
0
954,651
Distance Traveled
748,265
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,146
675
59
3
9
306,210
1
L
Tsukuyomi
10,603
589
24
1
0
276,682
4
W
Morgan Le Fay
14,083
782
79
4
3
313,403
1
L
Cerberus
11,787
655
94
5
0
307,487
0
L
Olorun
10,499
583
33
2
0
164,096
0
W
Mercury
12,965
720
35
2
2
335,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role