Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fred Skywalker9
Nemesis
Level 109
God Stats
15W - 17L
1,534 SR
Queue Stats
322W - 347L
1,451 Elo+
Solo
Sol
Sol
OpSmile
Sol
Level 154
God Stats
27W - 15L
1,326 SR
Queue Stats
284W - 295L
1,567 Elo+
Party 1
Shiva
Shiva
iSoundHD
Shiva
Level 146
God Stats
2W - 3L
1,274 SR
Queue Stats
68W - 70L
1,538 Elo+
Party 1
Thoth
Thoth
yDoguinho
Thoth
Level 70
God Stats
5W - 3L
1,409 SR
Queue Stats
221W - 213L
1,556 Elo+
Solo
Team Averages
Level 121
1,409 SR
1,522 Elo+

VS

Team Averages
Level 112
1,587 SR
1,485 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Arzeck
Sol
Level 160
God Stats
4W - 4L
1,647 SR
Queue Stats
264W - 267L
1,493 Elo+
Solo
Xing Tian
Xing Tian
BeheldCrane2072
Xing Tian
Level 51
God Stats
2W - 2L
1,773 SR
Queue Stats
99W - 89L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CmdtJeffs
Ah Muzen Cab
Level 114
God Stats
1W - 1L
1,272 SR
Queue Stats
42W - 41L
1,477 Elo+
Solo
Thanatos
Thanatos
RafajitS2
Thanatos
Level 109
God Stats
11W - 5L
1,743 SR
Queue Stats
232W - 197L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
7 / 2 / 1
7,841
713
10,031
9,438
3,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 0
7,081
644
2,249
7,571
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
10
4 / 1 / 1
6,324
575
10,248
7,597
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
iSoundHD
Shiva
10
3 / 1 / 2
6,255
569
6,868
7,075
4,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
yDoguinho
Thoth
9
0 / 4 / 1
5,753
523
3,665
5,922
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 2 / 3
6,676
607
4,372
8,398
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Arzeck
Sol
8
0 / 3 / 1
4,927
448
4,998
9,160
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
BeheldCrane2072
Xing Tian
8
1 / 3 / 0
5,324
484
3,318
10,313
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
CmdtJeffs
Ah Muzen Cab
9
2 / 6 / 0
5,861
533
4,648
9,878
3,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
RafajitS2
Thanatos
8
3 / 3 / 0
5,690
517
4,968
7,932
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
17
Kills
9
9
Deaths
17
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
1
3.75
L
Chang'e
 
Chang'e
3
2
3
2.25
L
Sol
Arzeck
Sol
0
3
1
0.17
L
Xing Tian
BeheldCrane2072
Xing Tian
1
3
0
0.33
L
Ah Muzen Cab
CmdtJeffs
Ah Muzen Cab
2
6
0
0.33
W
3
1
0
3
W
Sol
4
1
1
4.5
L
Thanatos
RafajitS2
Thanatos
3
3
0
1
W
Shiva
iSoundHD
Shiva
3
1
2
4
W
Thoth
yDoguinho
Thoth
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,061
Damage
22,304
37,603
Taken
45,681
16,603
Mitigated
19,578
11,948
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,031
3,306
0
3,082
9,438
3,634
1,110
0
9,438
0
51,723
L
Chang'e
 
Chang'e
4,372
459
294
2,174
8,398
2,906
0
3,429
4,969
42,185
0
L
Sol
Arzeck
Sol
4,998
2,225
0
4,553
9,160
2,712
0
2,784
6,376
31,541
0
L
Xing Tian
BeheldCrane2072
Xing Tian
3,318
550
0
1,127
10,313
6,732
0
5,287
5,026
14,587
0
L
Ah Muzen Cab
CmdtJeffs
Ah Muzen Cab
4,648
1,952
0
1,526
9,878
3,451
0
0
9,878
0
32,417
W
2,249
828
0
855
7,571
2,722
0
613
6,958
0
52,555
W
Sol
10,248
3,735
0
4,352
7,597
3,186
2,148
4,565
3,032
43,621
6,828
L
Thanatos
RafajitS2
Thanatos
4,968
1,845
0
5,898
7,932
3,777
0
1,199
6,733
0
29,869
W
Shiva
iSoundHD
Shiva
6,868
1,109
744
2,290
7,075
4,867
0
3,959
3,116
0
28,949
W
Thoth
yDoguinho
Thoth
3,665
168
0
625
5,922
2,194
0
3,551
2,371
37,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
28,478
387
Minions Killed
278
0
Camps Cleared
0
1,162,896
Distance Traveled
1,003,452
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,841
713
100
9
0
196,023
3
L
Chang'e
6,676
607
83
8
0
214,852
0
L
Sol
4,927
448
50
5
0
166,396
2
L
Xing Tian
5,324
484
25
2
0
221,054
3
L
Ah Muzen Cab
5,861
533
64
6
0
160,525
0
W
Nemesis
7,081
644
97
9
0
276,857
5
W
Sol
6,324
575
72
7
0
218,109
5
L
Thanatos
5,690
517
56
5
0
240,625
1
W
Shiva
6,255
569
47
4
0
244,784
3
W
Thoth
5,753
523
71
6
0
227,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role