Player Matchup

Horus
Horus
McLovin9286
Horus
Level 116
God Stats
21W - 37L
1,405 SR
Queue Stats
442W - 528L
1,429 Elo+
Party 2
Lancelot
Lancelot
Sleek805
Lancelot
Level 140
God Stats
1W - 3L
1,511 SR
Queue Stats
156W - 181L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TannerToomb
Ah Muzen Cab
Level 73
God Stats
1W - 3L
1,172 SR
Queue Stats
289W - 294L
1,508 Elo+
Solo
Osiris
Osiris
leidsi
Osiris
Level 68
God Stats
10W - 4L
1,504 SR
Queue Stats
217W - 193L
1,464 Elo+
Solo
Cernunnos
Cernunnos
vloney-_-
Cernunnos
Level 95
God Stats
4W - 9L
1,348 SR
Queue Stats
255W - 265L
1,382 Elo+
Solo
Team Averages
Level 98
1,388 SR
1,450 Elo+

VS

Team Averages
Level 90
1,537 SR
1,442 Elo+
Bakasura
Bakasura
HardToChooseOne
Bakasura
Level 95
God Stats
14W - 13L
1,502 SR
Queue Stats
168W - 176L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JackuAtlas
Morgan Le Fay
Level 118
God Stats
179W - 133L
1,550 SR
Queue Stats
392W - 403L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
K1nd3stR3g4rds
Cthulhu
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 91L
1,410 Elo+
Solo
Chiron
Chiron
Nubberzz
Chiron
Level 62
God Stats
8W - 2L
1,664 SR
Queue Stats
37W - 31L
1,482 Elo+
Solo
Hades
Hades
choseloneboy
Hades
Level 125
God Stats
8W - 8L
1,471 SR
Queue Stats
106W - 116L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,413
451
3,136
13,418
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
Sleek805
Lancelot
10
0 / 2 / 1
5,833
486
5,559
10,045
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
TannerToomb
Ah Muzen Cab
11
2 / 4 / 0
6,548
546
4,458
9,128
3,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
leidsi
Osiris
11
0 / 4 / 1
6,302
525
6,284
13,808
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
vloney-_-
Cernunnos
10
0 / 2 / 1
5,723
477
2,817
7,849
2,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
4 / 0 / 5
6,872
573
5,167
9,344
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
JackuAtlas
Morgan Le Fay
11
4 / 1 / 4
6,823
569
10,119
7,655
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 6
6,602
550
7,599
8,194
6,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Nubberzz
Chiron
11
3 / 1 / 3
6,913
576
5,813
5,413
1,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 2
7,426
619
6,527
9,556
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
16
16
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
0
5
6.5
W
Morgan Le Fay
JackuAtlas
Morgan Le Fay
4
1
4
6
W
2
0
6
5
L
1
4
1
0.38
W
Chiron
Nubberzz
Chiron
3
1
3
4.5
L
Lancelot
Sleek805
Lancelot
0
2
1
0.25
L
Ah Muzen Cab
TannerToomb
Ah Muzen Cab
2
4
0
0.5
W
3
2
2
2
L
Osiris
leidsi
Osiris
0
4
1
0.13
L
Cernunnos
vloney-_-
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
35,225
54,248
Taken
40,162
24,746
Mitigated
19,233
18,392
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,167
3,766
0
2,430
9,344
3,360
91
0
9,344
0
29,249
W
Morgan Le Fay
JackuAtlas
Morgan Le Fay
10,119
1,893
0
3,018
7,655
2,695
0
0
7,655
31,561
0
W
7,599
336
502
860
8,194
6,583
0
0
8,194
38,619
0
L
3,136
1,466
613
4,092
13,418
7,720
80
5,857
7,175
0
16,164
W
Chiron
Nubberzz
Chiron
5,813
3,148
351
1,725
5,413
1,536
206
0
5,413
0
44,308
L
Lancelot
Sleek805
Lancelot
5,559
2,012
0
3,908
10,045
3,691
0
4,303
5,355
0
39,349
L
Ah Muzen Cab
TannerToomb
Ah Muzen Cab
4,458
1,037
0
1,221
9,128
3,512
0
6,291
2,414
0
50,454
W
6,527
825
124
5,938
9,556
5,059
30
158
9,398
51,808
0
L
Osiris
leidsi
Osiris
6,284
2,432
0
6,765
13,808
7,566
0
5,377
7,550
0
48,749
L
Cernunnos
vloney-_-
Cernunnos
2,817
1,816
0
1,793
7,849
2,257
0
1,184
6,599
0
38,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
34,636
327
Minions Killed
380
0
Camps Cleared
0
1,184,987
Distance Traveled
1,215,820
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,872
573
66
6
0
298,466
4
W
Morgan Le Fay
6,823
569
65
5
0
233,724
1
W
Cthulhu
6,602
550
63
5
0
251,770
2
L
Horus
5,413
451
15
1
0
237,802
2
W
Chiron
6,913
576
83
7
0
220,837
1
L
Lancelot
5,833
486
84
7
0
286,857
3
L
Ah Muzen Cab
6,548
546
93
8
0
221,843
1
W
Hades
7,426
619
103
9
0
211,023
0
L
Osiris
6,302
525
79
7
0
198,140
2
L
Cernunnos
5,723
477
56
5
0
240,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role