Player Matchup

Jormungandr
Jormungandr
Gold II
McJoeJoeJoe
Jormungandr
Gold II
Level 152
God Stats
7W - 6L
1,645 SR
Queue Stats
28W - 25L
1,803 MMR
Party 1
Chaac
Chaac
Platinum III
MrShaft
Chaac
Platinum III
Level 138
God Stats
2W - 1L
1,618 SR
Queue Stats
61W - 47L
1,973 MMR
Party 1
Hera
Hera
Gold I
Runaah
Hera
Gold I
Level 42
God Stats
1W - 1L
1,759 SR
Queue Stats
21W - 16L
1,919 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,674 SR
1,898 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,641 SR
2,074 MMR
Shiva
Shiva
Diamond V
ISG Tanatos
Shiva
Diamond V
Level 148
God Stats
3W - 3L
1,309 SR
Queue Stats
210W - 243L
2,115 MMR
Party 2
Cerberus
Cerberus
Platinum II
Mythic Messiah
Cerberus
Platinum II
Level 129
God Stats
2W - 2L
1,533 SR
Queue Stats
284W - 351L
1,866 MMR
Solo
Nu Wa
Nu Wa
Diamond III
jaci8190
Nu Wa
Diamond III
Level 145
God Stats
7W - 3L
2,081 SR
Queue Stats
181W - 222L
2,242 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
McJoeJoeJoe
Jormungandr
13
2 / 4 / 0
8,692
669
12,708
16,087
14,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
MrShaft
Chaac
11
0 / 5 / 2
7,726
594
8,991
19,663
13,100
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Runaah
Hera
13
1 / 5 / 1
8,542
657
7,042
9,533
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GilgameshThothAh Muzen CabBastetAchilles

VS

Bans
Baron SamediHou YiArtioAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
9,837
757
14,277
15,383
17,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
14
3 / 1 / 7
9,205
708
7,280
15,583
16,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
jaci8190
Nu Wa
15
6 / 0 / 8
10,423
802
18,823
7,777
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Jormungandr
McJoeJoeJoe
Jormungandr
2
4
0
0.5
L
Chaac
MrShaft
Chaac
0
5
2
0.2
W
Cerberus
3
1
7
6.5
L
Hera
Runaah
Hera
1
5
1
0.3
W
Nu Wa
jaci8190
Nu Wa
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,741
Damage
40,380
45,283
Taken
38,743
30,792
Mitigated
36,916
6,117
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,277
2,115
1,285
2,241
15,383
17,190
408
8,794
6,589
0
40,059
L
Jormungandr
McJoeJoeJoe
Jormungandr
12,708
4,214
0
763
16,087
14,087
0
11,437
4,412
37,215
0
L
Chaac
MrShaft
Chaac
8,991
1,711
0
4,087
19,663
13,100
0
11,135
7,975
0
33,425
W
Cerberus
7,280
489
0
2,680
15,583
16,389
365
8,120
7,463
27,263
0
L
Hera
Runaah
Hera
7,042
2,002
0
1,267
9,533
3,605
0
3,640
5,642
38,326
0
W
Nu Wa
jaci8190
Nu Wa
18,823
6,605
0
1,823
7,777
3,337
2,025
3,451
4,326
57,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
29,465
163
Minions Killed
202
3
Camps Cleared
9
690,948
Distance Traveled
753,586
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,837
757
60
5
2
261,719
1
L
Jormungandr
8,692
669
50
4
1
228,253
3
L
Chaac
7,726
594
43
3
2
239,977
5
W
Cerberus
9,205
708
52
4
2
257,431
5
L
Hera
8,542
657
70
5
0
222,718
5
W
Nu Wa
10,423
802
90
7
5
234,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role