Player Matchup

Thanatos
Thanatos
SpanishRex
Thanatos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 30L
1,704 Elo+
Party 2
Kuzenbo
Kuzenbo
arciixxross
Kuzenbo
Level 20
God Stats
5W - 0L
1,961 SR
Queue Stats
11W - 1L
1,774 Elo+
Party 2
Atlas
Atlas
juandi1073etc
Atlas
Level 121
God Stats
1W - 3L
1,065 SR
Queue Stats
56W - 40L
1,662 Elo+
Party 2
Team Averages
Level 96
1,509 SR
1,713 Elo+

VS

Team Averages
Level 68
1,568 SR
1,285 Elo+
Cthulhu
Cthulhu
Aradac
Cthulhu
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 56L
1,425 Elo+
Party 1
Hel
Hel
Astâl
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,069 Elo+
Party 1
Nemesis
Nemesis
Azeryu
Nemesis
Level 107
God Stats
1W - 1L
1,703 SR
Queue Stats
57W - 67L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SpanishRex
Thanatos
14
8 / 2 / 5
8,690
869
13,307
11,056
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
arciixxross
Kuzenbo
11
2 / 2 / 10
7,898
790
6,816
11,843
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 9
8,568
857
7,983
11,063
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aradac
Cthulhu
11
2 / 2 / 3
7,708
771
11,241
13,519
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Astâl
Hel
10
2 / 5 / 2
6,829
683
1,489
9,123
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Azeryu
Nemesis
10
1 / 6 / 3
6,612
661
6,372
9,928
4,353
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aradac
Cthulhu
2
2
3
1.75
L
Hel
Astâl
Hel
2
5
2
0.6
L
Nemesis
Azeryu
Nemesis
1
6
3
0.42
W
Thanatos
SpanishRex
Thanatos
8
2
5
5.25
W
Kuzenbo
arciixxross
Kuzenbo
2
2
10
3.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
19,102
33,962
Taken
32,570
31,252
Mitigated
19,657
16,347
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aradac
Cthulhu
11,241
1,501
97
2,507
13,519
11,451
0
6,127
7,106
29,982
0
L
Hel
Astâl
Hel
1,489
186
2,930
1,805
9,123
3,853
0
4,368
4,497
3,241
0
L
Nemesis
Azeryu
Nemesis
6,372
2,995
0
578
9,928
4,353
0
4,304
5,491
0
15,427
W
Thanatos
SpanishRex
Thanatos
13,307
2,549
0
10,940
11,056
6,442
723
4,482
6,574
0
37,702
W
Kuzenbo
arciixxross
Kuzenbo
6,816
3,131
0
1,379
11,843
14,453
39
4,673
7,170
13,178
0
W
7,983
3,445
0
4,028
11,063
10,357
121
4,699
6,364
19,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
21,149
97
Minions Killed
80
6
Camps Cleared
2
576,358
Distance Traveled
540,795
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,708
771
44
4
0
180,771
2
L
Hel
6,829
683
10
1
2
163,699
0
L
Nemesis
6,612
661
26
3
0
196,325
1
W
Thanatos
8,690
869
68
7
2
192,035
3
W
Kuzenbo
7,898
790
9
1
1
195,284
4
W
Atlas
8,568
857
20
2
3
189,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role