Player Matchup

Ah Puch
Ah Puch
Crossrite
Ah Puch
Level 147
God Stats
4W - 4L
1,156 SR
Queue Stats
225W - 219L
1,502 Elo+
Party 2
Zeus
Zeus
RagingAlaskan
Zeus
Level 107
God Stats
3W - 4L
1,169 SR
Queue Stats
128W - 132L
1,413 Elo+
Solo
Fenrir
Fenrir
Tazgol
Fenrir
Level 140
God Stats
4W - 5L
1,742 SR
Queue Stats
195W - 180L
1,545 Elo+
Solo
Xing Tian
Xing Tian
azurial
Xing Tian
Level 148
God Stats
9W - 5L
1,707 SR
Queue Stats
193W - 185L
1,508 Elo+
Party 2
Neith
Neith
zadyas
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,584 Elo+
Solo
Team Averages
Level 111
1,455 SR
1,510 Elo+

VS

Team Averages
Level 106
1,500 SR
1,507 Elo+
Kumbhakarna
Kumbhakarna
ETPatinete1342
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,716 Elo+
Solo
Chronos
Chronos
GunterVonBacon
Chronos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,535 Elo+
Solo
Nike
Nike
Maarosh
Nike
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 204L
1,458 Elo+
Party 1
Achilles
Achilles
Mythageros
Achilles
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
642W - 582L
1,454 Elo+
Party 1
Hercules
Hercules
Ripie
Hercules
Level 130
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 58L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crossrite
Ah Puch
15
4 / 1 / 5
8,604
782
17,216
6,964
3,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 8
9,493
863
15,407
6,753
3,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Tazgol
Fenrir
13
2 / 2 / 8
8,187
744
7,310
8,750
4,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
azurial
Xing Tian
15
1 / 1 / 10
8,817
802
7,792
14,952
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
zadyas
Neith
16
3 / 1 / 10
9,122
829
9,424
8,598
5,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ETPatinete1342
Kumbhakarna
6
0 / 2 / 0
5,848
532
223
4,470
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 1 / 4
8,002
727
7,213
12,035
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Maarosh
Nike
11
1 / 7 / 2
6,769
615
6,787
14,237
12,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Mythageros
Achilles
16
3 / 2 / 2
7,806
710
9,043
13,335
14,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Ripie
Hercules
14
0 / 2 / 4
6,993
636
5,974
20,348
15,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
14
Kills
5
6
Deaths
14
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Crossrite
Ah Puch
4
1
5
6.5
L
Kumbhakarna
ETPatinete1342
Kumbhakarna
0
2
0
0
L
1
1
4
3
L
Nike
Maarosh
Nike
1
7
2
0.29
L
Achilles
Mythageros
Achilles
3
2
2
2
W
4
1
8
8
L
Hercules
Ripie
Hercules
0
2
4
1
W
Fenrir
Tazgol
Fenrir
2
2
8
3
W
Xing Tian
azurial
Xing Tian
1
1
10
6
W
Neith
zadyas
Neith
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,149
Damage
29,240
46,017
Taken
64,425
35,125
Mitigated
52,000
13,896
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Crossrite
Ah Puch
17,216
452
2,010
878
6,964
3,494
756
755
6,038
31,866
0
L
Kumbhakarna
ETPatinete1342
Kumbhakarna
223
30
263
574
4,470
3,339
0
1,845
2,625
343
0
L
7,213
1,697
871
2,148
12,035
6,067
0
6,501
5,534
25,043
0
L
Nike
Maarosh
Nike
6,787
473
1,099
271
14,237
12,072
0
8,952
5,285
0
13,176
L
Achilles
Mythageros
Achilles
9,043
537
566
2,552
13,335
14,708
0
9,361
3,974
0
14,382
W
15,407
969
719
376
6,753
3,501
849
1,175
5,472
35,948
0
L
Hercules
Ripie
Hercules
5,974
1,291
277
9,769
20,348
15,814
0
13,756
6,592
0
12,820
W
Fenrir
Tazgol
Fenrir
7,310
1,166
1,131
1,952
8,750
4,349
31
2,032
6,619
0
9,665
W
Xing Tian
azurial
Xing Tian
7,792
291
1,749
3,179
14,952
18,624
712
2,778
11,853
11,344
0
W
Neith
zadyas
Neith
9,424
3,124
665
1,237
8,598
5,157
1,609
696
7,681
0
18,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
35,418
113
Minions Killed
103
0
Camps Cleared
0
1,091,841
Distance Traveled
890,702
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,604
782
25
2
0
232,422
0
L
Kumbhakarna
5,848
532
0
0
0
54,505
1
L
Chronos
8,002
727
58
5
0
227,930
1
L
Nike
6,769
615
13
1
0
169,655
0
L
Achilles
7,806
710
18
2
0
216,917
0
W
Zeus
9,493
863
48
4
0
217,681
3
L
Hercules
6,993
636
14
1
0
221,695
1
W
Fenrir
8,187
744
7
1
0
227,209
0
W
Xing Tian
8,817
802
1
0
0
235,062
0
W
Neith
9,122
829
32
3
0
179,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role