Player Matchup

Da Ji
Da Ji
Crowvedas
Da Ji
Level 33
God Stats
0W - 1L
1,361 SR
Queue Stats
9W - 16L
1,204 Elo+
Party 2
Artio
Artio
SindeXSkaYller
Artio
Level 64
God Stats
0W - 3L
1,425 SR
Queue Stats
18W - 29L
1,228 Elo+
Party 2
Baron Samedi
Baron Samedi
persicoBR2
Baron Samedi
Level 64
God Stats
0W - 2L
1,511 SR
Queue Stats
7W - 12L
1,205 Elo+
Party 2
Team Averages
Level 54
1,432 SR
1,212 Elo+

VS

Team Averages
Level 88
1,350 SR
1,342 Elo+
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DNAlien99
Horus
Level 83
God Stats
40W - 41L
1,318 SR
Queue Stats
253W - 330L
1,258 Elo+
Party 1
Olorun
Olorun
zKrYpTiC17
Olorun
Level 29
God Stats
14W - 16L
1,233 SR
Queue Stats
52W - 74L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crowvedas
Da Ji
11
1 / 3 / 1
7,897
607
8,593
17,328
9,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 1
8,429
648
4,985
20,557
25,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
persicoBR2
Baron Samedi
12
0 / 2 / 2
7,709
593
13,885
10,700
5,842
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 1 / 2
9,150
704
13,107
10,357
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
DNAlien99
Horus
14
1 / 1 / 5
9,457
727
8,794
14,750
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
zKrYpTiC17
Olorun
13
2 / 0 / 2
8,662
666
17,473
12,156
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
6
6
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
2
4
L
Da Ji
Crowvedas
Da Ji
1
3
1
0.5
W
Horus
DNAlien99
Horus
1
1
5
3.5
L
1
1
1
1.5
L
Baron Samedi
persicoBR2
Baron Samedi
0
2
2
0.5
W
Olorun
zKrYpTiC17
Olorun
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
39,374
48,585
Taken
37,263
40,116
Mitigated
29,620
18,455
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,107
4,587
0
1,056
10,357
5,141
635
5,349
5,008
0
44,521
L
Da Ji
Crowvedas
Da Ji
8,593
1,812
0
1,946
17,328
9,102
0
4,623
12,705
0
18,038
W
Horus
DNAlien99
Horus
8,794
5,114
3,180
6,143
14,750
17,771
171
6,985
7,765
0
21,389
L
4,985
1,162
3,161
7,388
20,557
25,172
0
7,383
13,174
15,086
0
L
Baron Samedi
persicoBR2
Baron Samedi
13,885
1,802
2,822
3,138
10,700
5,842
0
3,675
7,025
35,085
0
W
Olorun
zKrYpTiC17
Olorun
17,473
7,969
1,616
5,414
12,156
6,708
442
6,855
5,301
31,223
3,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
27,269
90
Minions Killed
138
3
Camps Cleared
7
744,553
Distance Traveled
716,302
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,150
704
67
5
5
256,374
4
L
Da Ji
7,897
607
29
2
1
271,180
2
W
Horus
9,457
727
25
2
0
244,641
0
L
Artio
8,429
648
14
1
2
259,990
3
L
Baron Samedi
7,709
593
47
4
0
213,383
0
W
Olorun
8,662
666
46
4
2
215,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role