Player Matchup

Chiron
Chiron
Platinum III
Ibbthebib
Chiron
Platinum III
Level 125
God Stats
5W - 2L
1,631 SR
Queue Stats
105W - 91L
1,826 MMR
Party 1
Vulcan
Vulcan
Platinum II
Johnwicksd0g
Vulcan
Platinum II
Level 124
God Stats
39W - 33L
1,635 SR
Queue Stats
93W - 75L
1,870 MMR
Party 1
Cerberus
Cerberus
Gold III
MrLuqa
Cerberus
Gold III
Level 103
God Stats
4W - 3L
1,517 SR
Queue Stats
82W - 74L
1,648 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,595 SR
1,781 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,311 SR
1,401 MMR
Danzaburou
Danzaburou
Silver I
ANNOC
Danzaburou
Silver I
Level 87
God Stats
7W - 10L
1,409 SR
Queue Stats
44W - 61L
1,249 MMR
Solo
Ra
Ra
Silver IV
BF_one_Love
Ra
Silver IV
Level 107
God Stats
0W - 1L
1,076 SR
Queue Stats
12W - 23L
1,167 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Fr0z3n-Fir3-xx
Guan Yu
Platinum V
Level 136
God Stats
1W - 2L
1,448 SR
Queue Stats
18W - 25L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ibbthebib
Chiron
12
7 / 0 / 4
7,681
960
9,244
7,235
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
11
3 / 1 / 8
6,922
865
6,628
4,403
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MrLuqa
Cerberus
11
1 / 0 / 10
7,246
906
3,454
12,175
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AtlasPersephoneAchillesShivaAh Muzen Cab

VS

Bans
GilgameshThothBacchusBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANNOC
Danzaburou
9
1 / 5 / 0
5,708
714
2,545
6,777
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
5,457
682
3,517
5,987
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,824
728
4,072
9,278
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ANNOC
Danzaburou
1
5
0
0.2
L
0
5
1
0.1
L
0
1
1
0.5
W
Chiron
Ibbthebib
Chiron
7
0
4
9
W
Vulcan
3
1
8
7
W
Cerberus
MrLuqa
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,326
Damage
10,134
23,813
Taken
22,042
15,722
Mitigated
10,045
9,667
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ANNOC
Danzaburou
2,545
726
0
250
6,777
2,356
0
3,578
3,199
0
13,141
L
3,517
281
442
341
5,987
1,790
0
2,692
3,295
17,958
0
L
4,072
472
438
2,419
9,278
5,899
0
3,950
5,328
0
12,444
W
Chiron
Ibbthebib
Chiron
9,244
3,674
449
2,999
7,235
3,290
1,462
877
6,358
0
38,961
W
Vulcan
6,628
1,903
0
1,275
4,403
1,844
432
657
3,746
22,312
0
W
Cerberus
MrLuqa
Cerberus
3,454
303
0
4,944
12,175
10,588
342
2,294
9,881
10,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,849
Gold Earned
16,989
108
Minions Killed
72
7
Camps Cleared
1
508,832
Distance Traveled
435,430
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,708
714
17
2
1
138,807
3
L
Ra
5,457
682
35
4
0
143,196
4
L
Guan Yu
5,824
728
20
3
0
153,427
2
W
Chiron
7,681
960
50
6
6
153,407
1
W
Vulcan
6,922
865
41
5
1
183,869
3
W
Cerberus
7,246
906
17
2
0
171,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role