Player Matchup

Thoth
Thoth
Castilloangel109
Thoth
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,244 Elo+
Solo
Agni
Agni
NekoFuyu
Agni
Level 68
God Stats
3W - 1L
1,873 SR
Queue Stats
62W - 55L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RedFox0171
Tsukuyomi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,345 Elo+
Party 1
King Arthur
King Arthur
TheOverLord9000
King Arthur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 147L
1,438 Elo+
Solo
Discordia
Discordia
loudwis
Discordia
Level 61
God Stats
1W - 6L
1,420 SR
Queue Stats
61W - 85L
1,323 Elo+
Solo
Team Averages
Level 57
1,558 SR
1,339 Elo+

VS

Team Averages
Level 80
1,575 SR
1,316 Elo+
Neith
Neith
Brick_Bazooka_69
Neith
Level 144
God Stats
5W - 10L
1,260 SR
Queue Stats
540W - 585L
1,340 Elo+
Solo
Rama
Rama
Cant No Ammo
Rama
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 125L
1,377 Elo+
Solo
Ah Puch
Ah Puch
Frostbite101696
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,153 Elo+
Solo
Atlas
Atlas
Gingr N Rage
Atlas
Level 83
God Stats
4W - 0L
1,899 SR
Queue Stats
185W - 196L
1,319 Elo+
Solo
Fenrir
Fenrir
RilaloSG6456
Fenrir
Level 89
God Stats
2W - 1L
1,717 SR
Queue Stats
180W - 185L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 9
9,642
804
8,692
15,178
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
16
9 / 6 / 5
9,939
828
12,505
10,732
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RedFox0171
Tsukuyomi
17
3 / 6 / 12
9,529
794
15,945
16,729
7,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TheOverLord9000
King Arthur
17
4 / 4 / 8
9,138
762
5,022
13,628
11,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
loudwis
Discordia
16
3 / 3 / 8
8,819
735
12,348
8,967
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 15
10,700
892
15,484
14,274
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 4 / 13
11,252
938
12,987
13,196
6,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 7 / 14
9,454
788
10,042
13,264
6,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 3 / 22
9,967
831
10,240
19,101
21,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fenrir
18
9 / 4 / 11
11,116
926
8,493
12,495
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
103
22
Kills
28
28
Deaths
22
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
7
4
15
3.63
W
9
4
13
3.88
L
3
9
9
0.83
W
2
7
14
1.29
W
1
3
22
4
L
Agni
9
6
5
1.92
L
Tsukuyomi
RedFox0171
Tsukuyomi
3
6
12
1.5
W
Fenrir
9
4
11
3.63
L
King Arthur
TheOverLord9000
King Arthur
4
4
8
2
L
Discordia
loudwis
Discordia
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
57,246
65,234
Taken
72,330
32,238
Mitigated
49,960
17,039
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,484
5,816
952
3,976
14,274
6,708
4,066
6,846
7,428
37
38,493
W
12,987
6,903
1,386
1,854
13,196
6,228
2,510
5,593
7,603
0
29,486
L
8,692
845
452
1,311
15,178
5,711
165
5,290
9,852
21,591
0
W
10,042
571
963
771
13,264
6,170
1,682
7,252
6,012
19,777
0
W
10,240
3,731
1,084
1,644
19,101
21,105
530
8,765
10,336
22,570
0
L
Agni
12,505
1,091
1,678
1,304
10,732
4,083
693
3,743
6,919
19,395
0
L
Tsukuyomi
RedFox0171
Tsukuyomi
15,945
5,001
964
5,067
16,729
7,352
410
5,145
11,451
0
25,278
W
Fenrir
8,493
2,349
204
1,960
12,495
9,749
0
5,089
7,406
668
13,506
L
King Arthur
TheOverLord9000
King Arthur
5,022
930
1,101
1,340
13,628
11,550
181
3,127
10,420
0
11,604
L
Discordia
loudwis
Discordia
12,348
791
1,899
1,923
8,967
3,542
261
3,083
5,820
21,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,067
Gold Earned
52,489
110
Minions Killed
123
0
Camps Cleared
0
1,091,215
Distance Traveled
1,043,494
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,700
892
40
3
0
188,102
0
W
Rama
11,252
938
36
3
0
189,439
1
L
Thoth
9,642
804
25
2
0
197,715
0
W
Ah Puch
9,454
788
9
1
0
204,982
0
W
Atlas
9,967
831
26
2
0
248,178
6
L
Agni
9,939
828
27
2
0
205,073
1
L
Tsukuyomi
9,529
794
13
1
0
244,820
1
W
Fenrir
11,116
926
12
1
0
212,793
0
L
King Arthur
9,138
762
25
2
0
228,978
0
L
Discordia
8,819
735
20
2
0
214,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role