Player Matchup

Geb
Geb
IzFax
Geb
Level 122
God Stats
18W - 14L
1,559 SR
Queue Stats
301W - 200L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
MHDerWald
Kukulkan
Level 103
God Stats
50W - 26L
1,728 SR
Queue Stats
476W - 366L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Tanderking79
Danzaburou
Level 62
God Stats
15W - 14L
1,521 SR
Queue Stats
37W - 38L
1,421 Elo+
Party 1
Team Averages
Level 96
1,603 SR
1,469 Elo+

VS

Team Averages
Level 74
1,522 SR
1,380 Elo+
Arachne
Arachne
bathily91
Arachne
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 312L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
jfwatts19
Zhong Kui
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
188W - 264L
1,361 Elo+
Party 2
Achilles
Achilles
wattsaay
Achilles
Level 68
God Stats
6W - 4L
1,565 SR
Queue Stats
159W - 210L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
IzFax
Geb
16
3 / 0 / 8
9,786
699
12,556
11,242
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
MHDerWald
Kukulkan
16
7 / 3 / 4
10,827
773
16,746
10,423
4,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Tanderking79
Danzaburou
14
1 / 4 / 7
9,428
673
11,915
14,229
5,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
bathily91
Arachne
14
2 / 5 / 3
9,387
671
5,169
13,746
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
jfwatts19
Zhong Kui
15
3 / 3 / 3
9,260
661
15,386
16,997
14,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
wattsaay
Achilles
14
2 / 3 / 5
9,184
656
9,832
18,551
23,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
7
7
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
IzFax
Geb
3
0
8
7
W
Kukulkan
MHDerWald
Kukulkan
7
3
4
3
W
Danzaburou
Tanderking79
Danzaburou
1
4
7
1.13
L
Arachne
bathily91
Arachne
2
5
3
0.7
L
Zhong Kui
jfwatts19
Zhong Kui
3
3
3
1.5
L
Achilles
wattsaay
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,217
Damage
30,387
35,894
Taken
49,294
22,909
Mitigated
44,900
5,143
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
IzFax
Geb
12,556
1,930
259
1,628
11,242
12,113
75
4,023
6,758
24,632
0
W
Kukulkan
MHDerWald
Kukulkan
16,746
1,348
0
336
10,423
4,924
129
4,821
5,110
48,024
0
W
Danzaburou
Tanderking79
Danzaburou
11,915
4,313
0
2,920
14,229
5,872
1,014
5,765
7,695
0
42,412
L
Arachne
bathily91
Arachne
5,169
3,377
0
1,239
13,746
6,994
80
7,661
5,846
0
16,836
L
Zhong Kui
jfwatts19
Zhong Kui
15,386
576
135
6,441
16,997
14,417
35
10,934
5,564
36,028
0
L
Achilles
wattsaay
Achilles
9,832
2,696
0
5,551
18,551
23,489
0
10,290
7,888
0
27,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
27,831
179
Minions Killed
127
9
Camps Cleared
4
784,089
Distance Traveled
820,445
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,786
699
18
1
1
281,384
3
W
Kukulkan
10,827
773
84
6
5
253,610
1
W
Danzaburou
9,428
673
77
6
3
249,095
1
L
Arachne
9,387
671
31
2
0
269,375
0
L
Zhong Kui
9,260
661
69
5
3
259,583
4
L
Achilles
9,184
656
27
2
1
291,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role