Player Matchup

Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
OhhBombat
Rama
Level 81
God Stats
2W - 2L
1,491 SR
Queue Stats
381W - 357L
1,461 Elo+
Party 2
Raijin
Raijin
SmileRightNow
Raijin
Level 99
God Stats
4W - 6L
1,461 SR
Queue Stats
238W - 240L
1,447 Elo+
Party 3
Gilgamesh
Gilgamesh
Trimus_Nova
Gilgamesh
Level 83
God Stats
14W - 8L
1,653 SR
Queue Stats
343W - 301L
1,474 Elo+
Party 2
Lancelot
Lancelot
ViIeMentaIity
Lancelot
Level 129
God Stats
10W - 4L
1,198 SR
Queue Stats
293W - 295L
1,451 Elo+
Party 3
Team Averages
Level 98
1,461 SR
1,467 Elo+

VS

Team Averages
Level 92
1,527 SR
1,447 Elo+
Bakasura
Bakasura
JavidAstra187
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,407 Elo+
Party 1
Neith
Neith
LYnX uG
Neith
Level 100
God Stats
1W - 4L
1,532 SR
Queue Stats
185W - 181L
1,447 Elo+
Solo
Bastet
Bastet
UnHolyHidra
Bastet
Level 100
God Stats
2W - 6L
1,500 SR
Queue Stats
102W - 119L
1,475 Elo+
Solo
Freya
Freya
iSynTaX17
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,427 Elo+
Party 1
Artio
Artio
vampir1986
Artio
Level 106
God Stats
2W - 2L
1,603 SR
Queue Stats
159W - 140L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 10
8,779
488
3,478
14,475
13,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
17
3 / 0 / 1
10,227
568
4,280
14,755
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 7
9,928
552
15,952
10,052
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Trimus_Nova
Gilgamesh
18
3 / 1 / 7
11,857
659
17,444
15,656
11,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
ViIeMentaIity
Lancelot
18
5 / 0 / 8
10,742
597
11,981
14,118
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JavidAstra187
Bakasura
13
0 / 6 / 1
7,610
423
3,191
18,191
7,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
LYnX uG
Neith
16
3 / 1 / 0
10,081
560
13,211
7,649
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
15
1 / 3 / 1
8,859
492
8,432
19,457
10,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
iSynTaX17
Freya
12
0 / 5 / 0
7,437
413
5,792
14,575
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
12
0 / 3 / 2
7,906
439
4,975
18,101
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
4
4
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
10
3
L
Bakasura
JavidAstra187
Bakasura
0
6
1
0.08
L
Neith
LYnX uG
Neith
3
1
0
3
W
Rama
3
0
1
3.5
W
6
1
7
9.5
W
Gilgamesh
Trimus_Nova
Gilgamesh
3
1
7
6.5
L
Bastet
1
3
1
0.5
W
Lancelot
ViIeMentaIity
Lancelot
5
0
8
9
L
Freya
iSynTaX17
Freya
0
5
0
0
L
Artio
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,135
Damage
35,601
69,056
Taken
77,973
43,190
Mitigated
46,562
30,940
Healing
25,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,478
182
0
2,564
14,475
13,736
213
2,990
11,186
20,452
0
L
Bakasura
JavidAstra187
Bakasura
3,191
2,440
0
2,894
18,191
7,790
0
3,174
15,017
0
59,785
L
Neith
LYnX uG
Neith
13,211
6,907
0
3,524
7,649
3,389
1,309
364
7,285
0
93,580
W
Rama
4,280
2,763
0
10,477
14,755
5,978
1,731
434
14,321
0
92,576
W
15,952
2,691
0
1,464
10,052
4,613
836
4,525
5,139
78,446
0
W
Gilgamesh
Trimus_Nova
Gilgamesh
17,444
6,237
0
7,801
15,656
11,639
464
751
14,794
0
102,020
L
Bastet
8,432
1,949
0
9,447
19,457
10,799
0
255
19,202
0
65,115
W
Lancelot
ViIeMentaIity
Lancelot
11,981
2,822
0
8,634
14,118
7,224
476
1,992
11,901
0
109,714
L
Freya
iSynTaX17
Freya
5,792
1,887
0
3,546
14,575
6,213
0
7,150
7,425
59,989
0
L
Artio
4,975
554
1,114
5,396
18,101
18,371
0
8,487
9,614
26,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,533
Gold Earned
41,893
657
Minions Killed
539
0
Camps Cleared
0
1,913,040
Distance Traveled
1,701,887
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,779
488
31
2
0
374,999
1
L
Bakasura
7,610
423
111
6
0
403,047
3
L
Neith
10,081
560
163
9
0
295,556
5
W
Rama
10,227
568
143
8
0
346,392
4
W
Raijin
9,928
552
132
7
0
338,960
5
W
Gilgamesh
11,857
659
190
11
0
404,671
8
L
Bastet
8,859
492
123
7
0
344,557
4
W
Lancelot
10,742
597
161
9
0
448,018
0
L
Freya
7,437
413
103
6
0
314,517
0
L
Artio
7,906
439
39
2
0
344,210
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role