Player Matchup

Tsukuyomi
Tsukuyomi
NotHIUGS
Tsukuyomi
Level 101
God Stats
4W - 6L
1,428 SR
Queue Stats
131W - 185L
1,375 Elo+
Party 1
Bacchus
Bacchus
OFEN_WATSON
Bacchus
Level 108
God Stats
11W - 18L
1,351 SR
Queue Stats
110W - 140L
1,376 Elo+
Party 1
Horus
Horus
OFEN_alpha66
Horus
Level 92
God Stats
26W - 25L
1,601 SR
Queue Stats
112W - 147L
1,418 Elo+
Party 1
Janus
Janus
Pokizard734
Janus
Level 29
God Stats
57W - 86L
1,531 SR
Queue Stats
213W - 298L
1,366 Elo+
Party 1
Neith
Neith
Spark-Thay2006YT
Neith
Level 90
God Stats
4W - 5L
1,804 SR
Queue Stats
164W - 240L
1,393 Elo+
Party 1
Team Averages
Level 84
1,543 SR
1,386 Elo+

VS

Team Averages
Level 89
1,548 SR
1,472 Elo+
Heimdallr
Heimdallr
BuNkEr991
Heimdallr
Level 105
God Stats
4W - 5L
1,801 SR
Queue Stats
35W - 32L
1,431 Elo+
Solo
Ares
Ares
DnG_Skull
Ares
Level 40
God Stats
1W - 3L
1,125 SR
Queue Stats
29W - 33L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
FATE-SOMNIAK_
Gilgamesh
Level 76
God Stats
2W - 2L
1,775 SR
Queue Stats
88W - 94L
1,407 Elo+
Solo
Thor
Thor
JOKERMAT88
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,691 Elo+
Solo
Ra
Ra
MICHAELMYERS_-69
Ra
Level 105
God Stats
53W - 42L
1,540 SR
Queue Stats
301W - 311L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NotHIUGS
Tsukuyomi
12
1 / 3 / 3
7,890
438
6,212
13,653
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
OFEN_WATSON
Bacchus
12
1 / 2 / 2
8,218
457
5,738
12,700
15,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 1
9,394
522
12,665
13,055
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 0
8,569
476
6,893
8,242
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 1
9,669
537
5,985
13,199
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuNkEr991
Heimdallr
17
3 / 0 / 2
9,820
546
11,452
10,584
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
13
1 / 4 / 2
8,338
463
5,185
13,708
6,228
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
FATE-SOMNIAK_
Gilgamesh
12
1 / 1 / 7
8,477
471
5,559
14,915
11,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 4
8,310
462
3,443
14,601
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 0 / 2
10,644
591
11,082
8,624
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
13
13
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BuNkEr991
Heimdallr
3
0
2
4
W
Ares
1
4
2
0.5
W
Gilgamesh
FATE-SOMNIAK_
Gilgamesh
1
1
7
4.5
W
1
3
4
1
W
7
0
2
8
L
Tsukuyomi
NotHIUGS
Tsukuyomi
1
3
3
0.83
L
Bacchus
OFEN_WATSON
Bacchus
1
2
2
1
L
3
1
1
3.5
L
2
4
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,493
Damage
36,721
60,849
Taken
62,432
41,538
Mitigated
33,334
19,372
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BuNkEr991
Heimdallr
11,452
5,027
0
2,049
10,584
4,728
2,072
1,111
9,453
0
86,784
W
Ares
5,185
72
0
2,294
13,708
6,228
804
2,242
10,897
42,449
0
W
Gilgamesh
FATE-SOMNIAK_
Gilgamesh
5,559
999
3,005
3,795
14,915
11,863
0
3,696
10,836
0
22,697
W
3,443
387
0
4,936
14,601
5,853
0
1,020
13,382
0
63,050
W
11,082
285
741
2,954
8,624
4,662
140
4,108
4,221
94,788
0
L
Tsukuyomi
NotHIUGS
Tsukuyomi
6,212
1,340
0
5,549
13,653
5,735
0
1,823
11,830
0
48,144
L
Bacchus
OFEN_WATSON
Bacchus
5,738
591
0
2,115
12,700
15,572
0
5,146
7,554
27,271
0
L
12,665
5,340
647
4,872
13,055
10,489
663
4,543
8,512
0
67,320
L
6,893
744
0
1,143
8,242
3,495
0
4,602
3,640
83,612
0
L
5,985
2,680
0
5,046
13,199
6,247
1,179
153
13,046
0
83,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,740
Gold Earned
45,589
542
Minions Killed
518
0
Camps Cleared
0
1,816,072
Distance Traveled
1,702,814
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,820
546
152
8
0
285,602
5
W
Ares
8,338
463
76
4
0
311,550
6
W
Gilgamesh
8,477
471
27
2
0
343,079
6
W
Thor
8,310
462
100
6
0
383,067
4
W
Ra
10,644
591
163
9
0
379,516
0
L
Tsukuyomi
7,890
438
81
5
0
385,337
3
L
Bacchus
8,218
457
31
2
0
384,330
5
L
Horus
9,394
522
114
6
0
341,044
1
L
Janus
8,569
476
162
9
0
365,010
4
L
Neith
9,669
537
154
9
0
340,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role