Player Matchup

Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JustCaLLMeShini
Anhur
Level 23
God Stats
0W - 1L
1,892 SR
Queue Stats
39W - 46L
1,533 Elo+
Party 1
King Arthur
King Arthur
MADMANUREMUNCHER
King Arthur
Level 26
God Stats
13W - 1L
2,096 SR
Queue Stats
195W - 41L
1,934 Elo+
Party 3
Sol
Sol
TinkererOfTerror
Sol
Level 159
God Stats
8W - 3L
1,957 SR
Queue Stats
178W - 59L
1,782 Elo+
Party 3
Atlas
Atlas
alphagod707
Atlas
Level 129
God Stats
11W - 6L
1,698 SR
Queue Stats
149W - 129L
1,576 Elo+
Party 1
Team Averages
Level 89
1,829 SR
1,665 Elo+

VS

Team Averages
Level 113
1,468 SR
1,546 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FloridaTemp
Apollo
Level 7
God Stats
2W - 1L
1,344 SR
Queue Stats
13W - 3L
1,712 Elo+
Party 2
Baba Yaga
Baba Yaga
JCarp
Baba Yaga
Level 120
God Stats
7W - 7L
1,381 SR
Queue Stats
418W - 421L
1,499 Elo+
Solo
Susano
Susano
PersonalPsycho
Susano
Level 122
God Stats
11W - 11L
1,615 SR
Queue Stats
485W - 452L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
9 / 7 / 3
10,196
566
9,936
16,562
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 3
8,930
496
8,175
17,118
7,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MADMANUREMUNCHER
King Arthur
16
2 / 2 / 4
10,210
567
17,324
17,889
23,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 8 / 4
9,110
506
11,000
21,266
8,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 6 / 7
8,166
454
10,132
22,043
26,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
9 / 1 / 7
11,770
654
22,058
16,903
7,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
 
Vamana
18
2 / 1 / 6
11,306
628
11,352
19,125
16,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
16
6 / 7 / 10
10,688
594
10,319
20,386
9,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
JCarp
Baba Yaga
16
3 / 3 / 17
10,848
603
11,511
20,250
18,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 4 / 10
10,867
604
18,862
14,031
7,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
15
Kills
28
28
Deaths
16
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
9
7
3
1.5
W
Xbalanque
 
Xbalanque
9
1
7
12.5
W
Vamana
 
Vamana
2
1
6
5
W
Apollo
6
7
10
1.57
W
Baba Yaga
JCarp
Baba Yaga
3
3
17
3.83
L
0
5
3
0.3
L
King Arthur
MADMANUREMUNCHER
King Arthur
2
2
4
2
W
8
4
10
3.25
L
2
8
4
0.5
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,567
Damage
74,102
94,878
Taken
90,695
73,492
Mitigated
58,603
22,899
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,936
4,919
0
4,458
16,562
8,240
0
1,281
15,281
0
67,548
W
Xbalanque
 
Xbalanque
22,058
13,546
0
6,198
16,903
7,046
4,032
3,492
13,411
0
115,975
W
Vamana
 
Vamana
11,352
5,022
0
6,393
19,125
16,287
828
1,641
17,484
0
93,797
W
Apollo
10,319
6,679
0
1,125
20,386
9,183
2,240
3,209
17,177
0
96,459
W
Baba Yaga
JCarp
Baba Yaga
11,511
893
2,941
5,220
20,250
18,566
602
7,706
12,544
38,126
0
L
8,175
4,315
0
3,006
17,118
7,335
0
1,623
15,495
0
66,345
L
King Arthur
MADMANUREMUNCHER
King Arthur
17,324
1,961
0
2,668
17,889
23,174
0
1,806
16,083
0
93,192
W
18,862
5,026
0
1,157
14,031
7,521
110
5,550
8,481
0
64,245
L
11,000
4,075
0
7,827
21,266
8,273
156
3,105
18,161
72,878
0
L
10,132
3,684
1,222
3,718
22,043
26,470
0
3,696
18,347
25,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,612
Gold Earned
55,479
535
Minions Killed
568
0
Camps Cleared
0
1,729,894
Distance Traveled
1,842,046
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,196
566
114
6
0
409,647
7
W
Xbalanque
11,770
654
166
9
0
366,869
3
W
Vamana
11,306
628
173
10
0
394,011
8
W
Apollo
10,688
594
112
6
0
371,669
0
W
Baba Yaga
10,848
603
37
2
0
341,146
2
L
Anhur
8,930
496
125
7
0
301,120
0
L
King Arthur
10,210
567
156
9
0
386,914
3
W
Susano
10,867
604
80
4
0
368,351
6
L
Sol
9,110
506
118
7
0
297,310
4
L
Atlas
8,166
454
22
1
0
334,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role