Player Matchup

Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ging_x_Freecs
Bastet
Level 129
God Stats
30W - 27L
1,310 SR
Queue Stats
214W - 256L
1,414 Elo+
Solo
Nox
Nox
TreW clA WiRE
Nox
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 172L
1,447 Elo+
Solo
Team Averages
Level 142
1,437 SR
1,454 Elo+

VS

Team Averages
Level 84
1,319 SR
1,414 Elo+
Sylvanus
Sylvanus
Muges
Sylvanus
Level 78
God Stats
1W - 3L
1,228 SR
Queue Stats
37W - 30L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
Senpai Vivid
Baron Samedi
Level 59
God Stats
2W - 2L
1,494 SR
Queue Stats
16W - 17L
1,409 Elo+
Party 1
Medusa
Medusa
iDullahan
Medusa
Level 115
God Stats
1W - 1L
1,235 SR
Queue Stats
67W - 74L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 2 / 4
9,626
642
8,706
10,498
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 4
10,535
702
13,463
6,171
3,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 4
8,949
597
10,230
12,110
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Muges
Sylvanus
13
0 / 2 / 5
8,672
578
5,730
18,164
21,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Senpai Vivid
Baron Samedi
15
2 / 3 / 4
9,806
654
6,122
8,831
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
iDullahan
Medusa
16
5 / 3 / 2
10,241
683
11,459
12,811
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
7
7
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
4
2.5
L
4
0
4
6
W
Sylvanus
Muges
Sylvanus
0
2
5
1.25
W
Baron Samedi
Senpai Vivid
Baron Samedi
2
3
4
1.33
L
1
5
4
0.6
W
Medusa
iDullahan
Medusa
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,399
Damage
23,311
28,779
Taken
39,806
13,131
Mitigated
33,304
1,694
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,706
4,095
0
0
10,498
4,603
0
3,520
6,650
0
29,671
L
13,463
2,672
0
1,694
6,171
3,015
0
2,131
3,914
0
41,631
W
Sylvanus
Muges
Sylvanus
5,730
1,578
1,887
5,317
18,164
21,086
0
4,720
13,444
13,763
0
W
Baron Samedi
Senpai Vivid
Baron Samedi
6,122
780
1,167
1,178
8,831
5,005
51
2,696
6,135
27,100
0
L
10,230
489
0
0
12,110
5,513
0
5,883
5,789
26,601
0
W
Medusa
iDullahan
Medusa
11,459
4,825
0
1,971
12,811
7,213
1,148
3,285
9,526
0
47,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
28,719
149
Minions Killed
186
5
Camps Cleared
7
825,423
Distance Traveled
699,018
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,626
642
46
3
1
275,872
3
L
Bastet
10,535
702
73
5
3
292,103
0
W
Sylvanus
8,672
578
29
2
0
214,260
4
W
Baron Samedi
9,806
654
60
4
1
238,097
1
L
Nox
8,949
597
30
2
1
257,448
2
W
Medusa
10,241
683
97
6
6
246,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role