Player Matchup

Chaac
Chaac
NeedAWeapon187
Chaac
Level 59
God Stats
4W - 6L
1,629 SR
Queue Stats
17W - 15L
1,601 Elo+
Party 1
Medusa
Medusa
WidowMaker7878
Medusa
Level 85
God Stats
2W - 1L
1,757 SR
Queue Stats
36W - 27L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
kingk1-3
Baron Samedi
Level 142
God Stats
73W - 65L
1,621 SR
Queue Stats
748W - 783L
1,706 Elo+
Solo
Team Averages
Level 95
1,669 SR
1,640 Elo+

VS

Team Averages
Level 127
1,622 SR
1,516 Elo+
Kukulkan
Kukulkan
AlmightyCathulu
Kukulkan
Level 107
God Stats
3W - 5L
1,483 SR
Queue Stats
43W - 48L
1,332 Elo+
Solo
Chiron
Chiron
Q THE MIGHTY29
Chiron
Level 127
God Stats
8W - 10L
1,662 SR
Queue Stats
117W - 88L
1,597 Elo+
Party 2
Khepri
Khepri
Reaper of Kingz
Khepri
Level 148
God Stats
19W - 9L
1,721 SR
Queue Stats
149W - 123L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,810
568
10,563
16,197
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 1
6,530
544
4,123
10,619
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
kingk1-3
Baron Samedi
11
1 / 4 / 0
7,301
608
12,628
11,276
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 12
8,885
740
12,661
7,265
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 6
9,393
783
15,553
10,376
5,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 12
9,082
757
5,461
14,195
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
12
9
L
0
5
1
0.1
W
9
0
6
12
W
3
1
12
9
L
0
6
1
0.08
L
Baron Samedi
kingk1-3
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
33,675
38,092
Taken
31,836
23,079
Mitigated
26,375
10,004
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,661
1,744
0
1,630
7,265
3,575
619
3,864
3,163
41,600
0
L
10,563
1,958
364
4,374
16,197
13,589
0
6,357
9,536
3,057
20,456
W
15,553
7,687
756
2,498
10,376
5,188
1,174
5,124
5,033
0
36,995
W
5,461
810
315
2,758
14,195
17,612
39
4,602
9,197
13,778
0
L
4,123
1,937
0
313
10,619
4,150
0
5,852
4,449
0
15,772
L
Baron Samedi
kingk1-3
Baron Samedi
12,628
1,013
1,795
3,158
11,276
5,340
0
5,138
5,985
26,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,641
Gold Earned
27,360
101
Minions Killed
152
0
Camps Cleared
9
497,201
Distance Traveled
630,513
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,885
740
93
8
2
209,153
2
L
Chaac
6,810
568
34
3
0
193,555
3
W
Chiron
9,393
783
45
4
6
212,159
2
W
Khepri
9,082
757
14
1
1
209,201
1
L
Medusa
6,530
544
22
2
0
111,070
1
L
Baron Samedi
7,301
608
45
4
0
192,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role