Player Matchup

Sol
Sol
 
Sol
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
KG3355
Lancelot
Level 74
God Stats
0W - 1L
1,717 SR
Queue Stats
8W - 8L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Thefishronn
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 47
1,572 SR
1,496 Elo+

VS

Team Averages
Level 117
1,564 SR
1,533 Elo+
Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KermítDaFrog
Sobek
Level 122
God Stats
5W - 3L
1,537 SR
Queue Stats
57W - 52L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
Poosten
Heimdallr
Level 121
God Stats
3W - 1L
1,654 SR
Queue Stats
52W - 31L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 2
8,613
663
9,364
12,912
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
KG3355
Lancelot
11
0 / 7 / 3
7,427
571
5,051
16,068
14,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Thefishronn
Heimdallr
12
2 / 7 / 1
8,247
634
8,015
14,240
7,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 2 / 13
10,127
779
9,785
9,762
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 1 / 14
10,070
775
5,641
19,413
22,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Poosten
Heimdallr
16
12 / 1 / 7
11,065
851
22,831
13,409
7,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
19
19
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
2
0.6
W
Persephone
 
Persephone
4
2
13
5.25
L
Lancelot
KG3355
Lancelot
0
7
3
0.21
W
3
1
14
10
W
Heimdallr
Poosten
Heimdallr
12
1
7
15.5
L
Heimdallr
Thefishronn
Heimdallr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,430
Damage
38,257
43,220
Taken
42,584
27,685
Mitigated
34,982
2,800
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,364
2,756
0
1,934
12,912
6,517
0
5,950
6,962
27,193
2,375
W
Persephone
 
Persephone
9,785
1,097
0
2,399
9,762
4,365
335
2,441
7,319
33,127
0
L
Lancelot
KG3355
Lancelot
5,051
584
0
160
16,068
14,145
0
4,680
11,387
0
18,912
W
5,641
280
306
3,791
19,413
22,632
106
4,733
13,730
12,885
0
W
Heimdallr
Poosten
Heimdallr
22,831
11,993
0
3,255
13,409
7,985
1,890
1,561
11,848
0
58,977
L
Heimdallr
Thefishronn
Heimdallr
8,015
1,463
0
706
14,240
7,023
0
5,291
8,938
0
22,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
31,262
106
Minions Killed
151
2
Camps Cleared
6
743,537
Distance Traveled
811,348
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,613
663
44
3
0
236,463
2
W
Persephone
10,127
779
50
4
3
221,942
2
L
Lancelot
7,427
571
20
2
2
264,449
1
W
Sobek
10,070
775
13
1
0
310,783
2
W
Heimdallr
11,065
851
88
7
3
278,623
1
L
Heimdallr
8,247
634
42
3
0
242,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role