Player Matchup

Da Ji
Da Ji
CyanideDreams--
Da Ji
Level 124
God Stats
15W - 22L
1,156 SR
Queue Stats
362W - 400L
1,268 Elo+
Solo
Tiamat
Tiamat
InfernalWeb
Tiamat
Level 47
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 4L
1,328 Elo+
Solo
Lancelot
Lancelot
JonesFantomex666
Lancelot
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
380W - 460L
1,251 Elo+
Solo
Skadi
Skadi
Lambalicous333
Skadi
Level 98
God Stats
2W - 4L
1,258 SR
Queue Stats
71W - 102L
1,348 Elo+
Solo
Geb
Geb
WalkswithMarijua
Geb
Level 125
God Stats
11W - 7L
1,484 SR
Queue Stats
265W - 309L
1,325 Elo+
Solo
Team Averages
Level 87
1,417 SR
1,304 Elo+

VS

Team Averages
Level 79
1,403 SR
1,287 Elo+
Hachiman
Hachiman
AlvinCr00k26
Hachiman
Level 59
God Stats
4W - 15L
1,186 SR
Queue Stats
200W - 218L
1,298 Elo+
Solo
Cu Chulainn
Cu Chulainn
Domin8or33cx
Cu Chulainn
Level 63
God Stats
8W - 4L
1,422 SR
Queue Stats
44W - 48L
1,237 Elo+
Solo
Ao Kuang
Ao Kuang
Nier_Asura
Ao Kuang
Level 102
God Stats
3W - 5L
1,266 SR
Queue Stats
187W - 255L
1,328 Elo+
Party 1
Anubis
Anubis
XDarkLordOmegaX
Anubis
Level 63
God Stats
8W - 6L
1,723 SR
Queue Stats
177W - 250L
1,292 Elo+
Party 1
Sylvanus
Sylvanus
x DeliciouS xx
Sylvanus
Level 108
God Stats
19W - 23L
1,417 SR
Queue Stats
590W - 612L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
8,857
443
7,407
18,629
7,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
1 / 3 / 4
8,129
406
9,481
14,230
8,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 1
8,100
405
3,564
15,939
8,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 6 / 3
10,373
519
19,332
17,390
7,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 7
8,133
407
8,791
20,198
14,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlvinCr00k26
Hachiman
17
11 / 2 / 5
11,075
554
17,177
15,188
6,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Domin8or33cx
Cu Chulainn
17
6 / 0 / 5
10,940
547
15,791
15,089
17,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Nier_Asura
Ao Kuang
15
5 / 2 / 4
9,842
492
10,846
15,573
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 5 / 0
9,399
470
7,850
14,693
6,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
15
1 / 6 / 11
9,787
489
12,385
20,158
20,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
15
Kills
27
27
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlvinCr00k26
Hachiman
11
2
5
6.75
L
2
7
5
0.64
W
Cu Chulainn
Domin8or33cx
Cu Chulainn
6
0
5
8.5
L
Tiamat
1
3
4
1
L
1
5
1
0.3
L
9
6
3
1.75
W
Ao Kuang
Nier_Asura
Ao Kuang
5
2
4
3.5
L
2
6
7
0.92
W
4
5
0
0.8
W
Sylvanus
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,575
Damage
64,049
86,386
Taken
80,701
46,437
Mitigated
57,722
12,607
Healing
23,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlvinCr00k26
Hachiman
17,177
13,132
0
5,785
15,188
6,160
2,652
3,919
11,191
0
67,218
L
7,407
2,368
0
5,503
18,629
7,346
0
5,238
13,391
0
52,235
W
Cu Chulainn
Domin8or33cx
Cu Chulainn
15,791
1,856
0
2,212
15,089
17,710
0
988
14,083
0
83,646
L
Tiamat
9,481
1,402
187
2,336
14,230
8,842
160
7,309
6,921
45,107
0
L
3,564
760
87
2,889
15,939
8,177
0
3,240
12,699
0
37,400
L
19,332
12,224
0
0
17,390
7,165
1,680
6,941
10,449
0
75,182
W
Ao Kuang
Nier_Asura
Ao Kuang
10,846
3,315
0
4,840
15,573
6,511
1,098
2,523
12,974
60,882
0
L
8,791
1,171
352
1,253
20,198
14,907
0
6,537
13,661
26,895
0
W
7,850
1,040
0
5,151
14,693
6,754
1,358
4,996
9,353
46,667
0
W
Sylvanus
12,385
4,793
519
4,621
20,158
20,587
987
5,286
14,238
56,489
15,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
51,043
341
Minions Killed
482
0
Camps Cleared
0
1,780,699
Distance Traveled
1,756,788
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,075
554
88
4
0
369,823
2
L
Da Ji
8,857
443
73
4
0
369,776
3
W
Cu Chulainn
10,940
547
144
7
0
393,213
4
L
Tiamat
8,129
406
74
4
0
316,726
0
L
Lancelot
8,100
405
69
3
0
374,786
1
L
Skadi
10,373
519
97
5
0
338,665
2
W
Ao Kuang
9,842
492
87
4
0
384,292
2
L
Geb
8,133
407
28
1
0
380,746
1
W
Anubis
9,399
470
75
4
0
298,251
2
W
Sylvanus
9,787
489
88
4
0
311,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role