Player Matchup

Kukulkan
Kukulkan
Franklin6901
Kukulkan
Level 65
God Stats
2W - 2L
1,707 SR
Queue Stats
115W - 129L
1,487 Elo+
Solo
Anhur
Anhur
OffADurk
Anhur
Level 125
God Stats
2W - 1L
1,656 SR
Queue Stats
95W - 118L
1,341 Elo+
Party 1
Fenrir
Fenrir
Pheraspi
Fenrir
Level 62
God Stats
5W - 1L
1,539 SR
Queue Stats
89W - 107L
1,326 Elo+
Party 1
Geb
Geb
primeers1
Geb
Level 58
God Stats
9W - 14L
1,401 SR
Queue Stats
91W - 113L
1,331 Elo+
Party 1
Osiris
Osiris
tropsimm
Osiris
Level 29
God Stats
2W - 0L
1,250 SR
Queue Stats
81W - 102L
1,339 Elo+
Party 1
Team Averages
Level 68
1,510 SR
1,364 Elo+

VS

Team Averages
Level 60
1,456 SR
1,467 Elo+
Mulan
Mulan
Amelie_Top_Gun
Mulan
Level 22
God Stats
1W - 4L
1,212 SR
Queue Stats
4W - 11L
1,338 Elo+
Solo
Olorun
Olorun
DmitriyDuke
Olorun
Level 98
God Stats
8W - 10L
1,439 SR
Queue Stats
106W - 119L
1,477 Elo+
Solo
Raijin
Raijin
LumberingJak
Raijin
Level 104
God Stats
8W - 11L
1,557 SR
Queue Stats
67W - 61L
1,523 Elo+
Solo
Achilles
Achilles
SleezySloppy
Achilles
Level 47
God Stats
3W - 10L
1,365 SR
Queue Stats
205W - 261L
1,524 Elo+
Party 2
Sobek
Sobek
Zee Lil Huey
Sobek
Level 29
God Stats
6W - 5L
1,706 SR
Queue Stats
138W - 167L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Franklin6901
Kukulkan
19
3 / 0 / 7
10,952
842
18,189
9,780
5,060
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
OffADurk
Anhur
17
5 / 0 / 9
9,744
750
10,557
10,033
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Pheraspi
Fenrir
18
9 / 1 / 6
10,811
832
19,218
15,580
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 13
9,827
756
6,122
10,838
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
tropsimm
Osiris
16
3 / 4 / 11
9,625
740
6,820
13,297
13,868
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,389
645
4,424
15,317
13,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
16
1 / 5 / 1
9,065
697
4,495
15,310
7,379
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
17
3 / 4 / 1
9,891
761
22,565
15,817
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SleezySloppy
Achilles
15
1 / 3 / 3
8,713
670
9,520
17,702
13,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 4
8,358
643
6,213
13,084
14,600
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
22
Kills
5
5
Deaths
22
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Olorun
1
5
1
0.3
W
Kukulkan
Franklin6901
Kukulkan
3
0
7
6.5
L
Raijin
3
4
1
0.88
W
Anhur
OffADurk
Anhur
5
0
9
9.5
W
Fenrir
Pheraspi
Fenrir
9
1
6
12
L
Achilles
SleezySloppy
Achilles
1
3
3
0.83
L
0
3
4
0.67
W
2
0
13
8.5
W
Osiris
tropsimm
Osiris
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,906
Damage
47,217
59,528
Taken
77,230
45,490
Mitigated
55,572
7,356
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,424
1,329
0
716
15,317
13,168
0
3,281
11,692
0
15,333
L
Olorun
4,495
2,521
690
3,025
15,310
7,379
1,640
8,030
7,157
25,869
0
W
Kukulkan
Franklin6901
Kukulkan
18,189
3,242
0
2,184
9,780
5,060
2,857
5,415
4,293
71,220
0
L
Raijin
22,565
2,418
0
1,436
15,817
7,293
0
3,618
12,094
56,826
0
W
Anhur
OffADurk
Anhur
10,557
4,371
0
375
10,033
4,604
738
5,240
4,569
0
25,465
W
Fenrir
Pheraspi
Fenrir
19,218
7,666
0
2,986
15,580
12,963
0
8,183
7,054
0
41,231
L
Achilles
SleezySloppy
Achilles
9,520
2,193
0
3,506
17,702
13,132
84
5,401
12,224
0
25,210
L
6,213
183
0
2,149
13,084
14,600
52
3,981
8,908
14,017
0
W
6,122
732
0
1,811
10,838
8,995
0
6,539
3,983
13,688
0
W
Osiris
tropsimm
Osiris
6,820
2,521
0
0
13,297
13,868
0
6,678
6,356
0
12,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,959
Gold Earned
44,416
216
Minions Killed
225
0
Camps Cleared
0
1,393,046
Distance Traveled
1,240,015
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,389
645
28
2
0
237,312
1
L
Olorun
9,065
697
57
4
0
191,639
2
W
Kukulkan
10,952
842
121
9
0
270,932
0
L
Raijin
9,891
761
90
7
0
242,288
0
W
Anhur
9,744
750
24
2
0
293,652
2
W
Fenrir
10,811
832
48
4
0
297,383
2
L
Achilles
8,713
670
35
3
0
299,508
1
L
Sobek
8,358
643
15
1
0
269,268
0
W
Geb
9,827
756
7
1
0
292,976
0
W
Osiris
9,625
740
16
1
0
238,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role