Player Matchup

Thoth
Thoth
 
Thoth
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
KOKALOPOUTSAS
Chernobog
Level 155
God Stats
5W - 7L
1,263 SR
Queue Stats
340W - 341L
1,503 Elo+
Solo
Camazotz
Camazotz
Tale-of-the-wolf
Camazotz
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
406W - 383L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
endsociety
Sylvanus
Level 107
God Stats
5W - 7L
1,429 SR
Queue Stats
465W - 491L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
ninjarein
Sun Wukong
Level 160
God Stats
1W - 2L
1,507 SR
Queue Stats
383W - 377L
1,536 Elo+
Party 1
Team Averages
Level 139
1,440 SR
1,515 Elo+

VS

Team Averages
Level 104
1,463 SR
1,455 Elo+
Fafnir
Fafnir
Aeonstone
Fafnir
Level 126
God Stats
1W - 1L
1,300 SR
Queue Stats
9W - 17L
1,349 Elo+
Party 2
Hercules
Hercules
Miskatonik
Hercules
Level 56
God Stats
1W - 0L
1,516 SR
Queue Stats
82W - 90L
1,533 Elo+
Solo
Ra
Ra
MrShowtek
Ra
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 129L
1,522 Elo+
Solo
Xbalanque
Xbalanque
fortwentyblazit
Xbalanque
Level 144
God Stats
7W - 2L
1,500 SR
Queue Stats
237W - 238L
1,528 Elo+
Solo
Zeus
Zeus
nooitthuis
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
4 / 4 / 8
12,710
669
19,838
16,798
9,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
KOKALOPOUTSAS
Chernobog
20
4 / 2 / 12
12,974
683
31,814
18,066
10,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 8 / 7
10,683
562
14,028
29,715
17,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
endsociety
Sylvanus
20
1 / 3 / 13
12,767
672
14,789
32,992
43,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ninjarein
Sun Wukong
20
10 / 6 / 5
13,665
719
23,269
34,071
33,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aeonstone
Fafnir
18
3 / 5 / 9
12,636
665
12,586
29,692
47,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Miskatonik
Hercules
19
2 / 3 / 11
12,016
632
15,003
26,503
41,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 3 / 11
13,215
696
14,157
24,025
15,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
fortwentyblazit
Xbalanque
20
10 / 4 / 9
13,689
720
49,648
22,990
13,788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 11
12,157
640
19,664
18,956
9,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
72
21
Kills
21
23
Deaths
21
45
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
8
2
W
Fafnir
Aeonstone
Fafnir
3
5
9
1.5
L
Chernobog
KOKALOPOUTSAS
Chernobog
4
2
12
5
W
Hercules
Miskatonik
Hercules
2
3
11
2.5
W
4
3
11
3.17
L
2
8
7
0.69
L
Sylvanus
endsociety
Sylvanus
1
3
13
2.5
W
Xbalanque
fortwentyblazit
Xbalanque
10
4
9
3.63
L
Sun Wukong
ninjarein
Sun Wukong
10
6
5
2.08
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,738
Damage
111,058
131,642
Taken
122,166
114,960
Mitigated
127,120
69,949
Healing
60,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
19,838
595
2,428
2,387
16,798
9,191
1,102
7,607
9,191
42,304
0
W
Fafnir
Aeonstone
Fafnir
12,586
2,409
1,401
5,593
29,692
47,175
333
6,945
22,747
17,345
0
L
Chernobog
KOKALOPOUTSAS
Chernobog
31,814
13,781
3,216
4,438
18,066
10,854
4,022
6,684
11,382
0
72,909
W
Hercules
Miskatonik
Hercules
15,003
4,258
1,710
7,064
26,503
41,582
118
6,737
19,766
0
23,648
W
14,157
1,033
24,188
12,824
24,025
15,141
669
7,558
16,467
42,925
0
L
14,028
1,873
1,348
9,228
29,715
17,469
1,330
9,786
19,929
0
22,124
L
Sylvanus
endsociety
Sylvanus
14,789
1,203
15,218
16,648
32,992
43,863
1,048
11,900
21,092
23,758
0
W
Xbalanque
fortwentyblazit
Xbalanque
49,648
19,781
3,433
1,469
22,990
13,788
6,169
7,480
15,510
0
83,647
L
Sun Wukong
ninjarein
Sun Wukong
23,269
2,274
3,593
11,445
34,071
33,583
569
10,430
23,641
0
40,341
W
19,664
3,343
2,100
1,073
18,956
9,434
1,132
5,907
13,049
50,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,799
Gold Earned
63,713
194
Minions Killed
225
0
Camps Cleared
0
1,656,148
Distance Traveled
1,585,503
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,710
669
50
3
0
306,072
0
W
Fafnir
12,636
665
5
0
0
319,321
0
L
Chernobog
12,974
683
79
4
0
343,082
2
W
Hercules
12,016
632
36
2
0
348,377
2
W
Ra
13,215
696
63
3
0
330,228
1
L
Camazotz
10,683
562
23
1
0
332,588
0
L
Sylvanus
12,767
672
10
1
0
339,001
0
W
Xbalanque
13,689
720
62
3
0
298,019
0
L
Sun Wukong
13,665
719
32
2
0
335,405
2
W
Zeus
12,157
640
59
3
0
289,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role