Player Matchup

Mercury
Mercury
DaisukeXO-
Mercury
Level 89
God Stats
2W - 3L
1,529 SR
Queue Stats
23W - 25L
1,197 Elo+
Party 1
Sylvanus
Sylvanus
EnzyX23
Sylvanus
Level 49
God Stats
10W - 11L
1,504 SR
Queue Stats
61W - 68L
1,335 Elo+
Party 1
Raijin
Raijin
LiLxChIcKeN
Raijin
Level 48
God Stats
11W - 13L
1,337 SR
Queue Stats
27W - 25L
1,323 Elo+
Party 1
Charybdis
Charybdis
NF_Loca__
Charybdis
Level 69
God Stats
11W - 11L
1,470 SR
Queue Stats
43W - 42L
1,425 Elo+
Party 1
Set
Set
Sesefrx
Set
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,430 Elo+
Party 1
Team Averages
Level 74
1,468 SR
1,342 Elo+

VS

Team Averages
Level 66
1,291 SR
1,359 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BILLNATION860
Olorun
Level 103
God Stats
24W - 19L
1,366 SR
Queue Stats
126W - 119L
1,341 Elo+
Solo
Artio
Artio
DD-destroyer999
Artio
Level 68
God Stats
8W - 4L
1,294 SR
Queue Stats
216W - 192L
1,394 Elo+
Party 2
Bakasura
Bakasura
Erebus1_xX
Bakasura
Level 45
God Stats
0W - 2L
1,139 SR
Queue Stats
16W - 21L
1,256 Elo+
Party 2
Scylla
Scylla
XxEddie_LockexX
Scylla
Level 43
God Stats
0W - 2L
1,156 SR
Queue Stats
92W - 96L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaisukeXO-
Mercury
13
3 / 2 / 8
8,078
475
9,895
12,062
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
EnzyX23
Sylvanus
13
0 / 2 / 10
7,736
455
7,856
15,731
7,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
15
6 / 0 / 0
9,122
537
6,584
11,379
4,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
NF_Loca__
Charybdis
15
9 / 3 / 2
9,634
567
12,134
15,502
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
15
2 / 1 / 2
9,091
535
8,841
14,339
7,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
4 / 7 / 2
7,601
447
12,468
13,671
4,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 0
8,721
513
7,721
14,691
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 4
7,973
469
5,452
14,246
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Erebus1_xX
Bakasura
12
1 / 5 / 1
7,322
431
4,694
15,327
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 0
7,835
461
5,847
8,791
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
20
Kills
8
8
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
7
2
0.71
L
1
1
0
1
L
2
3
4
1.33
W
Mercury
DaisukeXO-
Mercury
3
2
8
3.5
W
Sylvanus
EnzyX23
Sylvanus
0
2
10
2.5
L
Bakasura
Erebus1_xX
Bakasura
1
5
1
0.3
W
Raijin
6
0
0
6
W
Charybdis
NF_Loca__
Charybdis
9
3
2
3.33
W
Set
2
1
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
36,182
69,013
Taken
66,726
29,631
Mitigated
36,185
29,586
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,468
6,492
137
1,873
13,671
4,207
160
2,144
11,527
0
43,065
L
7,721
4,509
56
9,740
14,691
6,175
0
0
14,691
70,093
0
L
5,452
1,707
1,033
2,827
14,246
16,521
654
4,295
9,951
20,249
0
W
Mercury
DaisukeXO-
Mercury
9,895
6,924
0
836
12,062
4,662
0
1,886
9,902
0
41,885
W
Sylvanus
EnzyX23
Sylvanus
7,856
2,000
2,707
6,356
15,731
7,371
498
2,063
13,643
36,236
0
L
Bakasura
Erebus1_xX
Bakasura
4,694
3,993
0
2,138
15,327
6,138
850
2,966
12,361
0
38,627
W
Raijin
6,584
466
74
5,899
11,379
4,198
628
4,995
5,944
60,759
0
W
Charybdis
NF_Loca__
Charybdis
12,134
8,696
285
6,566
15,502
6,308
3,486
1,944
13,483
0
76,982
W
Set
8,841
3,274
11
6,852
14,339
7,092
750
7,612
6,727
0
69,037
L
5,847
595
0
0
8,791
3,144
726
5,035
3,756
49,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
39,452
407
Minions Killed
366
0
Camps Cleared
0
1,641,383
Distance Traveled
1,487,061
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,601
447
56
3
0
272,629
2
L
Olorun
8,721
513
110
6
0
269,589
2
L
Artio
7,973
469
34
2
0
323,197
4
W
Mercury
8,078
475
46
3
0
378,904
0
W
Sylvanus
7,736
455
42
2
0
285,141
0
L
Bakasura
7,322
431
78
5
0
367,764
0
W
Raijin
9,122
537
85
5
0
319,695
6
W
Charybdis
9,634
567
122
7
0
290,906
4
W
Set
9,091
535
112
7
0
366,737
3
L
Scylla
7,835
461
88
5
0
253,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role