Player Matchup

Hera
Hera
Mzelsky
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nox
Nox
Phoenïx
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reaρer
Ah Muzen Cab
Level 96
God Stats
0W - 1L
1,721 SR
Queue Stats
36W - 29L
1,630 Elo+
Party 2
Ares
Ares
greekhell
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,565 Elo+
Party 2
Medusa
Medusa
zadyas
Medusa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,681 Elo+
Solo
Team Averages
Level 56
1,544 SR
1,592 Elo+

VS

Team Averages
Level 43
1,532 SR
1,481 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BabyTenderizer
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Pele
Pele
Carnivorekiller
Pele
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
53W - 41L
1,538 Elo+
Solo
Zeus
Zeus
kazbekson
Zeus
Level 28
God Stats
1W - 0L
1,432 SR
Queue Stats
33W - 37L
1,448 Elo+
Party 1
Nike
Nike
luja14
Nike
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Mzelsky
Hera
16
3 / 6 / 7
9,862
616
12,783
11,952
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 7
9,744
609
8,911
12,112
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Reaρer
Ah Muzen Cab
19
4 / 5 / 6
11,502
719
21,575
16,378
8,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
18
3 / 6 / 12
10,412
651
9,172
23,616
31,308
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
zadyas
Medusa
16
3 / 5 / 6
9,546
597
11,224
13,302
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
6 / 5 / 14
12,051
753
11,340
24,918
19,455
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 13
11,983
749
16,781
12,432
8,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 15
11,856
741
17,810
19,141
9,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
17
4 / 5 / 8
10,877
680
15,251
12,035
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
luja14
Nike
18
2 / 2 / 16
11,276
705
10,812
18,987
18,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
93
16
Kills
27
27
Deaths
17
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
5
14
2.6
W
8
2
13
7.25
W
7
3
15
4.83
L
Hera
Mzelsky
Hera
3
6
7
1.08
L
3
5
7
1.3
L
Ah Muzen Cab
Reaρer
Ah Muzen Cab
4
5
6
1.4
L
Ares
3
6
12
1.5
W
Zeus
4
5
8
1.6
W
Nike
luja14
Nike
2
2
16
5
L
Medusa
zadyas
Medusa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,665
Damage
71,994
77,360
Taken
87,513
57,824
Mitigated
61,205
14,499
Healing
30,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,340
683
2,410
6,786
24,918
19,455
2,215
6,945
17,973
0
33,872
W
16,781
1,270
859
3,494
12,432
8,778
2,007
2,809
9,623
35,823
0
W
17,810
2,460
1,124
5,460
19,141
9,292
2,563
6,826
12,315
0
36,080
L
Hera
Mzelsky
Hera
12,783
2,675
911
822
11,952
5,038
517
6,099
5,853
25,986
0
L
8,911
75
2,724
1,319
12,112
6,330
0
5,277
6,835
15,745
0
L
Ah Muzen Cab
Reaρer
Ah Muzen Cab
21,575
4,342
1,235
2,872
16,378
8,722
858
7,817
8,561
0
51,475
L
Ares
9,172
395
842
1,283
23,616
31,308
322
8,628
14,988
14,118
0
W
Zeus
15,251
802
0
162
12,035
5,032
594
4,731
7,304
38,752
0
W
Nike
luja14
Nike
10,812
855
4,911
5,209
18,987
18,648
1,052
9,555
9,432
0
17,779
L
Medusa
zadyas
Medusa
11,224
1,972
1,510
981
13,302
6,426
252
4,211
9,091
0
20,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,066
Gold Earned
58,043
141
Minions Killed
211
0
Camps Cleared
0
1,323,441
Distance Traveled
1,512,747
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,051
753
51
3
0
297,337
2
W
Tiamat
11,983
749
45
3
0
300,967
1
W
Pele
11,856
741
35
2
0
300,591
0
L
Hera
9,862
616
30
2
0
265,281
0
L
Nox
9,744
609
13
1
0
222,052
0
L
Ah Muzen Cab
11,502
719
63
4
0
281,384
1
L
Ares
10,412
651
7
0
0
275,188
1
W
Zeus
10,877
680
54
3
0
272,714
0
W
Nike
11,276
705
26
2
0
341,138
0
L
Medusa
9,546
597
28
2
0
279,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role