Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
N0ac0nstrict0r
Nu Wa
Level 29
God Stats
0W - 1L
1,845 SR
Queue Stats
7W - 9L
1,603 Elo+
Party 2
Kuzenbo
Kuzenbo
OLODOM
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zemie
Tsukuyomi
Level 136
God Stats
18W - 13L
1,598 SR
Queue Stats
155W - 162L
1,462 Elo+
Solo
Team Averages
Level 87
1,589 SR
1,510 Elo+

VS

Team Averages
Level 66
1,563 SR
1,541 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Artorias99v
Achilles
Level 69
God Stats
7W - 5L
1,639 SR
Queue Stats
309W - 247L
1,589 Elo+
Party 1
Hera
Hera
BroteinCollector
Hera
Level 67
God Stats
1W - 1L
1,772 SR
Queue Stats
98W - 129L
1,433 Elo+
Solo
Nemesis
Nemesis
Gromnor
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 52L
1,574 Elo+
Party 1
Athena
Athena
Neogoose
Athena
Level 65
God Stats
3W - 6L
1,407 SR
Queue Stats
343W - 252L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 4
7,560
756
12,838
9,512
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
 
Anubis
14
1 / 2 / 2
7,469
747
4,460
5,169
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 6 / 2
7,201
720
9,475
9,763
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
OLODOM
Kuzenbo
12
1 / 3 / 3
6,686
669
2,855
12,848
14,204
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Zemie
Tsukuyomi
12
0 / 4 / 4
6,794
679
6,305
9,594
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 2 / 5
7,671
767
6,985
9,101
3,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Artorias99v
Achilles
14
5 / 1 / 6
7,991
799
9,710
11,225
11,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 2 / 10
7,310
731
10,734
5,794
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Gromnor
Nemesis
13
3 / 3 / 6
7,326
733
4,203
11,027
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Neogoose
Athena
14
4 / 0 / 8
7,904
790
7,092
12,950
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
8
Kills
17
17
Deaths
8
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
4
2.5
L
Anubis
 
Anubis
1
2
2
1
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
5
3.25
W
Achilles
Artorias99v
Achilles
5
1
6
8
W
1
2
10
3
W
Nemesis
Gromnor
Nemesis
3
3
6
2
L
3
6
2
0.67
W
Athena
Neogoose
Athena
4
0
8
8
L
Kuzenbo
OLODOM
Kuzenbo
1
3
3
0.83
L
Tsukuyomi
Zemie
Tsukuyomi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,933
Damage
38,724
46,886
Taken
50,097
29,768
Mitigated
34,825
6,398
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,838
4,817
0
3,316
9,512
4,150
0
2,511
7,001
0
31,749
L
Anubis
 
Anubis
4,460
264
0
0
5,169
2,893
630
2,392
2,777
24,893
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,985
2,370
673
2,327
9,101
3,960
874
2,779
6,198
0
30,325
W
Achilles
Artorias99v
Achilles
9,710
2,233
0
1,246
11,225
11,522
52
3,827
7,312
0
25,194
W
10,734
3,009
0
1,044
5,794
1,973
290
3,098
2,626
25,088
0
W
Nemesis
Gromnor
Nemesis
4,203
2,118
0
1,478
11,027
4,818
111
3,757
7,156
0
17,158
L
9,475
4,375
0
483
9,763
3,851
114
3,141
6,622
17,385
0
W
Athena
Neogoose
Athena
7,092
2,181
0
1,316
12,950
12,552
0
2,873
10,015
15,016
0
L
Kuzenbo
OLODOM
Kuzenbo
2,855
1,397
0
672
12,848
14,204
0
5,349
7,499
10,311
0
L
Tsukuyomi
Zemie
Tsukuyomi
6,305
1,082
197
1,730
9,594
4,670
0
4,433
5,161
0
16,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
38,202
182
Minions Killed
150
0
Camps Cleared
0
932,390
Distance Traveled
1,038,764
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,560
756
50
5
0
178,765
0
L
Anubis
7,469
747
65
7
0
192,941
1
W
Ah Muzen Cab
7,671
767
46
5
0
188,722
6
W
Achilles
7,991
799
27
3
0
219,234
1
W
Hera
7,310
731
31
3
0
189,161
1
W
Nemesis
7,326
733
23
2
0
238,609
0
L
Nu Wa
7,201
720
21
2
0
181,364
0
W
Athena
7,904
790
23
2
0
203,038
0
L
Kuzenbo
6,686
669
19
2
0
182,322
2
L
Tsukuyomi
6,794
679
27
3
0
196,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role