Player Matchup

Bellona
Bellona
Alex_zander19
Bellona
Level 65
God Stats
0W - 1L
1,690 SR
Queue Stats
297W - 293L
1,353 Elo+
Solo
Rama
Rama
Hiiiman1
Rama
Level 66
God Stats
0W - 3L
1,287 SR
Queue Stats
121W - 136L
1,350 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Illest Affect
Tsukuyomi
Level 46
God Stats
2W - 6L
1,312 SR
Queue Stats
81W - 102L
1,274 Elo+
Party 1
Nox
Nox
KINGKEMRIEN
Nox
Level 108
God Stats
4W - 9L
1,252 SR
Queue Stats
85W - 93L
1,394 Elo+
Solo
Nemesis
Nemesis
crishar
Nemesis
Level 69
God Stats
3W - 2L
1,449 SR
Queue Stats
11W - 14L
1,306 Elo+
Solo
Team Averages
Level 71
1,398 SR
1,335 Elo+

VS

Team Averages
Level 84
1,369 SR
1,324 Elo+
Hachiman
Hachiman
Calus_Knight
Hachiman
Level 67
God Stats
4W - 5L
1,451 SR
Queue Stats
23W - 30L
1,277 Elo+
Solo
Sylvanus
Sylvanus
HANDS_rcd
Sylvanus
Level 127
God Stats
2W - 0L
1,255 SR
Queue Stats
99W - 94L
1,381 Elo+
Party 2
Fenrir
Fenrir
InfernalWeb
Fenrir
Level 47
God Stats
2W - 1L
1,244 SR
Queue Stats
3W - 4L
1,235 Elo+
Solo
Baba Yaga
Baba Yaga
NICKEDOUT
Baba Yaga
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 167L
1,330 Elo+
Solo
Lancelot
Lancelot
SolutedCFW
Lancelot
Level 62
God Stats
9W - 6L
1,398 SR
Queue Stats
80W - 84L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
2
0 / 0 / 0
2,968
424
363
2,235
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
7
0 / 0 / 1
3,862
552
786
3,955
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Illest Affect
Tsukuyomi
7
1 / 1 / 2
4,184
598
2,113
5,761
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 0 / 1
4,211
602
2,035
2,347
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
crishar
Nemesis
7
1 / 2 / 1
4,131
590
1,642
5,158
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Calus_Knight
Hachiman
5
0 / 2 / 0
3,592
513
1,812
3,536
840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
HANDS_rcd
Sylvanus
7
0 / 0 / 0
4,204
601
1,580
2,386
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
5
0 / 1 / 0
3,698
528
827
5,224
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
NICKEDOUT
Baba Yaga
8
0 / 1 / 0
4,279
611
1,749
2,806
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
SolutedCFW
Lancelot
8
3 / 2 / 0
4,948
707
3,640
5,488
1,891
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
3
3
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
0
0
0
W
Hachiman
Calus_Knight
Hachiman
0
2
0
0
W
Sylvanus
HANDS_rcd
Sylvanus
0
0
0
0
L
Rama
0
0
1
0.5
L
Tsukuyomi
Illest Affect
Tsukuyomi
1
1
2
2
W
Fenrir
0
1
0
0
L
2
0
1
2.5
W
Baba Yaga
NICKEDOUT
Baba Yaga
0
1
0
0
W
Lancelot
SolutedCFW
Lancelot
3
2
0
1.5
L
Nemesis
crishar
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,939
Damage
9,608
19,456
Taken
19,440
6,189
Mitigated
6,471
7,435
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
363
363
10
1,184
2,235
943
0
444
1,791
0
2,914
W
Hachiman
Calus_Knight
Hachiman
1,812
907
54
314
3,536
840
298
399
3,137
0
12,823
W
Sylvanus
HANDS_rcd
Sylvanus
1,580
718
192
1,166
2,386
1,211
644
0
2,386
18,831
7,131
L
Rama
786
706
0
2,150
3,955
1,118
0
804
3,151
0
18,539
L
Tsukuyomi
Illest Affect
Tsukuyomi
2,113
1,016
0
2,633
5,761
1,888
0
640
5,121
0
19,003
W
Fenrir
827
521
0
1,034
5,224
1,637
0
719
4,505
0
15,144
L
2,035
196
0
500
2,347
848
0
1,109
1,238
17,466
0
W
Baba Yaga
NICKEDOUT
Baba Yaga
1,749
227
0
815
2,806
892
0
917
1,889
23,955
0
W
Lancelot
SolutedCFW
Lancelot
3,640
951
0
1,096
5,488
1,891
52
0
5,488
0
18,439
L
Nemesis
crishar
Nemesis
1,642
790
0
958
5,158
1,392
262
0
5,158
0
16,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,356
Gold Earned
20,721
148
Minions Killed
175
0
Camps Cleared
0
586,750
Distance Traveled
646,840
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,968
424
7
1
0
46,644
0
W
Hachiman
3,592
513
22
3
0
113,661
0
W
Sylvanus
4,204
601
46
7
0
122,504
1
L
Rama
3,862
552
39
6
0
131,073
3
L
Tsukuyomi
4,184
598
47
7
0
169,582
1
W
Fenrir
3,698
528
30
4
0
115,804
0
L
Nox
4,211
602
27
4
0
113,171
0
W
Baba Yaga
4,279
611
40
6
0
125,027
0
W
Lancelot
4,948
707
37
5
0
169,844
0
L
Nemesis
4,131
590
28
4
0
126,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role