Player Matchup

Zeus
Zeus
Garintina
Zeus
Level 108
God Stats
0W - 1L
1,263 SR
Queue Stats
4W - 12L
1,318 Elo+
Party 2
Rama
Rama
Pruvi
Rama
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,348 Elo+
Party 2
Shiva
Shiva
Schnauzur
Shiva
Level 108
God Stats
1W - 2L
1,495 SR
Queue Stats
17W - 34L
1,299 Elo+
Party 2
Team Averages
Level 83
1,419 SR
1,322 Elo+

VS

Team Averages
Level 111
1,496 SR
1,624 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Makten
Ra
Level 160
God Stats
4W - 3L
1,489 SR
Queue Stats
469W - 523L
1,523 Elo+
Solo
Ymir
Ymir
XxNuwaxX
Ymir
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 4L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 9 / 2
8,255
635
9,437
12,332
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Pruvi
Rama
11
0 / 8 / 3
7,788
599
5,700
14,387
5,751
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
Schnauzur
Shiva
13
3 / 7 / 1
9,153
704
15,381
21,946
25,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
17 / 3 / 7
12,039
926
22,719
21,238
11,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
15
7 / 0 / 13
10,669
821
13,002
9,674
6,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
0 / 1 / 20
9,980
768
6,428
16,375
20,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
24
24
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
17
3
7
6.83
L
Zeus
1
9
2
0.22
W
Ra
7
0
13
13.5
L
Rama
Pruvi
Rama
0
8
3
0.19
L
Shiva
Schnauzur
Shiva
3
7
1
0.5
W
Ymir
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
42,149
48,665
Taken
47,287
35,569
Mitigated
38,469
5,184
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,719
7,431
0
8,617
21,238
11,138
1,220
5,253
15,544
0
58,290
L
Zeus
9,437
2,110
0
220
12,332
4,528
0
5,085
7,247
33,383
0
W
Ra
13,002
1,503
3,721
2,660
9,674
6,664
996
2,308
7,208
47,836
0
L
Rama
Pruvi
Rama
5,700
4,639
0
918
14,387
5,751
332
5,723
8,664
0
18,500
L
Shiva
Schnauzur
Shiva
15,381
3,040
1,140
2,906
21,946
25,290
0
9,006
12,940
0
30,204
W
Ymir
6,428
1,105
0
1,827
16,375
20,667
216
2,660
13,391
13,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
32,688
131
Minions Killed
147
4
Camps Cleared
7
607,732
Distance Traveled
740,245
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,039
926
59
5
4
275,488
3
L
Zeus
8,255
635
55
4
2
184,455
2
W
Ra
10,669
821
71
5
2
244,378
0
L
Rama
7,788
599
45
3
1
203,212
2
L
Shiva
9,153
704
31
2
1
220,065
1
W
Ymir
9,980
768
17
1
1
220,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role