Player Matchup

Lancelot
Lancelot
FADEGiant42
Lancelot
Level 81
God Stats
0W - 2L
1,184 SR
Queue Stats
32W - 31L
1,443 Elo+
Party 2
Yemoja
Yemoja
MrSalamander105
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,432 Elo+
Party 2
Achilles
Achilles
imlilpinkii
Achilles
Level 117
God Stats
10W - 8L
1,311 SR
Queue Stats
266W - 249L
1,480 Elo+
Party 2
Team Averages
Level 75
1,332 SR
1,452 Elo+

VS

Team Averages
Level 40
1,431 SR
1,092 Elo+
Thoth
Thoth
ClutchinLane
Thoth
Level 26
God Stats
1W - 2L
1,272 SR
Queue Stats
6W - 12L
1,100 Elo+
Party 1
Fenrir
Fenrir
Hundredth
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,071 Elo+
Party 1
Hercules
Hercules
Randggs
Hercules
Level 9
God Stats
5W - 4L
1,521 SR
Queue Stats
7W - 10L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FADEGiant42
Lancelot
10
1 / 4 / 1
6,147
683
2,560
7,659
2,519
9
0 / 3 / 3
6,063
674
3,302
9,393
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
imlilpinkii
Achilles
8
0 / 10 / 2
5,721
636
4,089
17,633
9,062
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 10
8,262
918
9,303
4,675
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Hundredth
Fenrir
12
7 / 1 / 8
8,173
908
12,106
10,263
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
Randggs
Hercules
11
4 / 1 / 10
7,554
839
4,520
6,947
6,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
1
Kills
17
17
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Lancelot
FADEGiant42
Lancelot
1
4
1
0.38
W
Fenrir
Hundredth
Fenrir
7
1
8
11
L
0
3
3
0.5
W
Hercules
Randggs
Hercules
4
1
10
9
L
Achilles
imlilpinkii
Achilles
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,951
Damage
25,929
34,685
Taken
21,885
15,516
Mitigated
15,415
2,285
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,303
1,208
0
124
4,675
1,651
966
644
3,793
34,955
0
L
Lancelot
FADEGiant42
Lancelot
2,560
63
0
551
7,659
2,519
0
2,862
4,685
0
10,993
W
Fenrir
Hundredth
Fenrir
12,106
3,971
0
2,306
10,263
7,023
812
1,043
8,936
0
27,956
L
3,302
442
245
0
9,393
3,935
0
2,062
7,068
11,385
0
W
Hercules
Randggs
Hercules
4,520
2,011
0
1,285
6,947
6,741
320
1,435
5,284
0
9,182
L
Achilles
imlilpinkii
Achilles
4,089
1,365
82
1,407
17,633
9,062
0
4,550
12,670
0
10,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,931
Gold Earned
23,989
63
Minions Killed
104
3
Camps Cleared
3
454,940
Distance Traveled
529,348
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,262
918
66
7
1
173,173
1
L
Lancelot
6,147
683
20
2
3
159,982
1
W
Fenrir
8,173
908
31
3
1
173,764
0
L
Yemoja
6,063
674
29
3
0
142,045
1
W
Hercules
7,554
839
7
1
1
182,411
0
L
Achilles
5,721
636
14
2
0
152,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role