Player Matchup

Cliodhna
Cliodhna
DaxterTheFourbe
Cliodhna
Level 85
God Stats
44W - 42L
1,556 SR
Queue Stats
170W - 172L
1,433 Elo+
Party 2
Nox
Nox
JDFidz
Nox
Level 54
God Stats
47W - 37L
1,617 SR
Queue Stats
111W - 113L
1,547 Elo+
Solo
Charybdis
Charybdis
Loki1311
Charybdis
Level 36
God Stats
4W - 1L
1,656 SR
Queue Stats
14W - 20L
1,372 Elo+
Solo
Merlin
Merlin
TontonKodyx
Merlin
Level 23
God Stats
33W - 31L
1,469 SR
Queue Stats
80W - 90L
1,430 Elo+
Party 2
Xing Tian
Xing Tian
奇妙先生
Xing Tian
Level 104
God Stats
3W - 6L
1,165 SR
Queue Stats
246W - 242L
1,462 Elo+
Solo
Team Averages
Level 60
1,493 SR
1,449 Elo+

VS

Team Averages
Level 76
1,476 SR
1,494 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bensnotdead
Janus
Level 48
God Stats
1W - 3L
1,232 SR
Queue Stats
48W - 48L
1,460 Elo+
Party 1
Chaac
Chaac
HapyyEnd
Chaac
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,657 Elo+
Solo
Fenrir
Fenrir
Totalgeorgexx
Fenrir
Level 85
God Stats
2W - 2L
1,715 SR
Queue Stats
36W - 21L
1,456 Elo+
Solo
Jormungandr
Jormungandr
popow666
Jormungandr
Level 38
God Stats
3W - 2L
1,433 SR
Queue Stats
19W - 17L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
7 / 2 / 7
11,211
1,121
15,346
9,403
4,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
JDFidz
Nox
17
5 / 0 / 8
10,839
1,084
10,889
6,490
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Loki1311
Charybdis
16
3 / 0 / 7
10,594
1,059
8,778
3,795
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
2 / 1 / 10
10,577
1,058
14,497
6,895
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
奇妙先生
Xing Tian
16
0 / 2 / 14
10,342
1,034
9,198
14,117
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

275

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 3 / 3
9,469
947
7,385
11,951
5,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 3
9,706
971
8,530
9,308
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
HapyyEnd
Chaac
15
0 / 1 / 5
9,532
953
7,520
7,945
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 1
9,920
992
7,276
17,386
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
popow666
Jormungandr
15
1 / 3 / 3
9,608
961
6,104
18,048
21,500
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
17
Kills
5
5
Deaths
17
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
3
0.83
L
1
4
3
0.63
W
Cliodhna
7
2
7
5.25
L
Chaac
HapyyEnd
Chaac
0
1
5
2.5
W
Nox
JDFidz
Nox
5
0
8
9
W
Charybdis
Loki1311
Charybdis
3
0
7
6.5
W
Merlin
2
1
10
7
L
2
6
1
0.42
L
Jormungandr
popow666
Jormungandr
1
3
3
0.83
W
Xing Tian
奇妙先生
Xing Tian
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,708
Damage
36,815
40,700
Taken
64,638
24,906
Mitigated
49,489
5,896
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,385
4,033
0
0
11,951
5,040
0
7,597
4,354
0
23,395
L
8,530
92
0
605
9,308
3,661
0
4,968
4,340
30,437
0
W
Cliodhna
15,346
870
0
1,987
9,403
4,045
0
3,246
5,798
0
25,290
L
Chaac
HapyyEnd
Chaac
7,520
157
0
1,980
7,945
10,062
0
4,614
3,331
54
21,546
W
Nox
JDFidz
Nox
10,889
358
0
776
6,490
3,113
0
2,486
3,794
33,488
0
W
Charybdis
Loki1311
Charybdis
8,778
5,197
0
1,410
3,795
1,767
0
1,324
2,471
0
25,529
W
Merlin
14,497
236
0
285
6,895
2,927
0
2,495
4,186
40,259
0
L
7,276
1,452
0
1,792
17,386
9,226
0
8,901
8,485
0
19,120
L
Jormungandr
popow666
Jormungandr
6,104
1,334
0
620
18,048
21,500
0
8,504
9,544
20,133
0
W
Xing Tian
奇妙先生
Xing Tian
9,198
349
141
1,297
14,117
13,054
0
5,127
8,582
14,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,563
Gold Earned
48,235
195
Minions Killed
183
8
Camps Cleared
6
1,039,100
Distance Traveled
951,020
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,469
947
35
4
2
182,024
0
L
Janus
9,706
971
62
6
1
185,744
0
W
Cliodhna
11,211
1,121
22
2
2
224,214
0
L
Chaac
9,532
953
31
3
0
206,600
0
W
Nox
10,839
1,084
44
4
0
205,542
1
W
Charybdis
10,594
1,059
41
4
4
182,534
2
W
Merlin
10,577
1,058
75
8
0
217,347
1
L
Fenrir
9,920
992
26
3
3
191,618
0
L
Jormungandr
9,608
961
29
3
0
185,034
0
W
Xing Tian
10,342
1,034
13
1
2
209,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role