Player Matchup

Osiris
Osiris
 
Osiris
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kbaaa
Baron Samedi
Level 44
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 4L
1,063 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kurousagy
Morgan Le Fay
Level 16
God Stats
1W - 3L
1,692 SR
Queue Stats
1W - 4L
1,063 Elo+
Party 1
Team Averages
Level 36
1,634 SR
1,209 Elo+

VS

Team Averages
Level 80
1,431 SR
1,481 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MarySweetheart
Ao Kuang
Level 66
God Stats
2W - 2L
1,583 SR
Queue Stats
51W - 61L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
Taydeniy
Hou Yi
Level 106
God Stats
2W - 8L
1,209 SR
Queue Stats
162W - 250L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 2 / 9
8,062
806
7,473
10,201
11,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Kbaaa
Baron Samedi
12
3 / 1 / 9
7,885
789
7,190
4,087
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Kurousagy
Morgan Le Fay
14
6 / 2 / 7
8,585
859
11,615
5,776
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 4 / 4
6,949
695
2,570
11,111
9,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
10
0 / 6 / 1
6,104
610
4,714
9,858
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Taydeniy
Hou Yi
11
3 / 3 / 1
7,029
703
5,498
10,580
4,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
5
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
9
4.25
L
Chaac
 
Chaac
1
4
4
0.75
W
Baron Samedi
Kbaaa
Baron Samedi
3
1
9
7.5
W
Morgan Le Fay
Kurousagy
Morgan Le Fay
6
2
7
4.75
L
Ao Kuang
0
6
1
0.08
L
Hou Yi
Taydeniy
Hou Yi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,278
Damage
12,782
20,064
Taken
31,549
16,845
Mitigated
18,727
4,211
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,473
2,649
0
500
10,201
11,807
0
3,644
6,557
0
19,914
L
Chaac
 
Chaac
2,570
256
240
2,300
11,111
9,381
0
7,637
3,474
0
13,770
W
Baron Samedi
Kbaaa
Baron Samedi
7,190
966
1,289
1,515
4,087
2,479
742
523
3,564
19,300
0
W
Morgan Le Fay
Kurousagy
Morgan Le Fay
11,615
1,633
0
907
5,776
2,559
775
488
5,288
33,396
0
L
Ao Kuang
4,714
1,852
0
908
9,858
4,686
0
5,158
4,700
9,536
1,057
L
Hou Yi
Taydeniy
Hou Yi
5,498
2,102
0
584
10,580
4,660
0
6,785
3,795
0
27,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
20,082
112
Minions Killed
91
5
Camps Cleared
4
562,451
Distance Traveled
552,886
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,062
806
20
2
2
211,734
1
L
Chaac
6,949
695
17
2
1
194,832
0
W
Baron Samedi
7,885
789
32
3
1
173,279
0
W
Morgan Le Fay
8,585
859
60
6
2
177,438
1
L
Ao Kuang
6,104
610
16
2
1
182,865
0
L
Hou Yi
7,029
703
58
6
2
175,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role