Player Matchup

Baron Samedi
Baron Samedi
Silver III
Chris_Jcc
Baron Samedi
Silver III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,281 MMR
Solo
Amaterasu
Amaterasu
Silver II
DoctorD155997
Amaterasu
Silver II
Level 49
God Stats
11W - 14L
1,711 SR
Queue Stats
96W - 94L
1,440 MMR
Solo
Fafnir
Fafnir
Gold IV
Sefestia118
Fafnir
Gold IV
Level 125
God Stats
11W - 10L
1,632 SR
Queue Stats
496W - 519L
1,273 MMR
Solo
Thanatos
Thanatos
Gold IV
XxGutiexX
Thanatos
Gold IV
Level 106
God Stats
11W - 10L
1,594 SR
Queue Stats
72W - 76L
1,426 MMR
Solo
Ullr
Ullr
Silver I
dezisupreme
Ullr
Silver I
Level 111
God Stats
8W - 6L
1,627 SR
Queue Stats
50W - 53L
1,463 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,613 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,602 SR
1,379 MMR
Ares
Ares
Gold V
ForceReconDawg25
Ares
Gold V
Level 135
God Stats
2W - 3L
1,517 SR
Queue Stats
62W - 64L
1,372 MMR
Party 1
Chiron
Chiron
Gold V
Icesia93
Chiron
Gold V
Level 116
God Stats
39W - 18L
1,679 SR
Queue Stats
93W - 94L
1,482 MMR
Party 1
Chaac
Chaac
Gold IV
LionAlJodoin
Chaac
Gold IV
Level 158
God Stats
11W - 10L
1,579 SR
Queue Stats
200W - 196L
1,390 MMR
Solo
Nu Wa
Nu Wa
Silver II
XXCharbel_16XX
Nu Wa
Silver II
Level 66
God Stats
22W - 20L
1,724 SR
Queue Stats
161W - 192L
1,400 MMR
Solo
Nemesis
Nemesis
Silver IV
YosoyDan
Nemesis
Silver IV
Level 128
God Stats
4W - 6L
1,513 SR
Queue Stats
27W - 31L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chris_Jcc
Baron Samedi
17
4 / 0 / 5
11,126
586
9,680
10,981
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
DoctorD155997
Amaterasu
18
3 / 1 / 2
12,123
638
9,454
23,353
18,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
12
0 / 1 / 10
9,572
504
4,243
19,266
23,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
XxGutiexX
Thanatos
16
7 / 1 / 7
10,768
567
13,009
14,504
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 0 / 6
11,503
605
9,519
7,204
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ah Muzen CabBaba YagaKing Arthur

VS

Bans
ArachneAtlasMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,031
423
6,288
16,635
15,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Icesia93
Chiron
17
1 / 2 / 0
9,652
508
4,776
9,847
3,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 1
9,678
509
14,306
18,606
13,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 4 / 0
8,196
431
8,708
9,879
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
YosoyDan
Nemesis
15
1 / 3 / 0
8,737
460
5,338
15,345
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
3
3
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chris_Jcc
Baron Samedi
4
0
5
6.5
W
Amaterasu
DoctorD155997
Amaterasu
3
1
2
4
L
0
4
1
0.13
L
Chiron
Icesia93
Chiron
1
2
0
0.5
L
1
4
1
0.38
W
Fafnir
0
1
10
5
L
0
4
0
0
W
Thanatos
XxGutiexX
Thanatos
7
1
7
10.5
L
Nemesis
YosoyDan
Nemesis
1
3
0
0.33
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,905
Damage
39,416
75,308
Taken
70,312
57,203
Mitigated
44,355
43,910
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chris_Jcc
Baron Samedi
9,680
467
2,442
5,781
10,981
6,281
988
5,256
5,543
99,775
0
W
Amaterasu
DoctorD155997
Amaterasu
9,454
5,175
0
14,449
23,353
18,296
2,171
1,052
22,253
0
111,594
L
6,288
137
2,490
2,697
16,635
15,033
0
4,511
12,124
27,927
0
L
Chiron
Icesia93
Chiron
4,776
1,852
635
2,241
9,847
3,982
0
255
9,563
0
89,206
L
14,306
3,768
0
5,255
18,606
13,820
0
2,257
16,349
3,131
83,458
W
Fafnir
4,243
880
0
4,971
19,266
23,258
47
5,371
13,641
24,251
0
L
8,708
3,596
0
500
9,879
4,508
44
4,045
5,834
59,417
0
W
Thanatos
XxGutiexX
Thanatos
13,009
3,618
0
14,858
14,504
5,841
2,270
3,084
11,266
0
57,571
L
Nemesis
YosoyDan
Nemesis
5,338
1,600
0
1,008
15,345
7,012
0
2,855
12,490
0
96,764
W
9,519
5,423
0
1,409
7,204
3,527
3,586
1,229
5,927
0
108,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,092
Gold Earned
44,294
628
Minions Killed
590
0
Camps Cleared
0
1,910,048
Distance Traveled
1,823,191
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,126
586
164
9
0
366,879
0
W
Amaterasu
12,123
638
196
10
0
363,409
3
L
Ares
8,031
423
36
2
0
377,793
4
L
Chiron
9,652
508
155
8
0
337,707
9
L
Chaac
9,678
509
140
7
0
358,947
1
W
Fafnir
9,572
504
19
1
0
379,756
11
L
Nu Wa
8,196
431
120
6
0
298,269
0
W
Thanatos
10,768
567
72
4
0
408,748
13
L
Nemesis
8,737
460
139
7
0
450,475
7
W
Ullr
11,503
605
177
9
0
391,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role