Player Matchup

Chiron
Chiron
Ankins
Chiron
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
266W - 267L
1,448 Elo+
Solo
Sol
Sol
DevulZ
Sol
Level 47
God Stats
1W - 4L
1,324 SR
Queue Stats
229W - 281L
1,411 Elo+
Solo
He Bo
He Bo
Nicholas_Flash
He Bo
Level 46
God Stats
5W - 11L
1,350 SR
Queue Stats
395W - 474L
1,455 Elo+
Solo
Anhur
Anhur
Soulinchen
Anhur
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 242L
1,441 Elo+
Solo
Tiamat
Tiamat
punctdani
Tiamat
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
742W - 778L
1,540 Elo+
Solo
Team Averages
Level 97
1,435 SR
1,459 Elo+

VS

Team Averages
Level 106
1,496 SR
1,483 Elo+
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Canso0ol2
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
HumpeyDruid
Ah Puch
Level 107
God Stats
3W - 0L
1,448 SR
Queue Stats
491W - 495L
1,461 Elo+
Party 2
Janus
Janus
TamWise
Janus
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 85L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WO0OLF
Tsukuyomi
Level 160
God Stats
4W - 2L
1,533 SR
Queue Stats
261W - 241L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ankins
Chiron
18
5 / 4 / 9
10,191
637
13,908
13,368
6,664
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
DevulZ
Sol
20
8 / 2 / 9
11,576
724
12,695
11,795
6,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 10
9,440
590
7,677
12,282
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
1 / 4 / 10
9,499
594
8,297
12,823
6,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
punctdani
Tiamat
15
1 / 8 / 10
9,402
588
12,493
17,838
11,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 5 / 17
10,663
666
7,507
25,000
30,472
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Canso0ol2
Sobek
16
1 / 5 / 12
10,054
628
1,996
18,962
20,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
HumpeyDruid
Ah Puch
20
9 / 1 / 14
12,896
806
27,599
11,724
6,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
TamWise
Janus
20
9 / 3 / 12
12,827
802
14,963
13,114
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
WO0OLF
Tsukuyomi
17
4 / 5 / 13
10,760
673
11,791
18,278
9,947
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
92
18
Kills
24
25
Deaths
19
48
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
5
17
1.9
L
Chiron
Ankins
Chiron
5
4
9
2.38
W
Sobek
Canso0ol2
Sobek
1
5
12
1.4
L
Sol
DevulZ
Sol
8
2
9
6.25
W
Ah Puch
HumpeyDruid
Ah Puch
9
1
14
16
L
3
7
10
1.14
L
Anhur
1
4
10
1.5
W
Janus
TamWise
Janus
9
3
12
5
W
Tsukuyomi
WO0OLF
Tsukuyomi
4
5
13
2.1
L
Tiamat
punctdani
Tiamat
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,070
Damage
63,856
68,106
Taken
87,078
36,272
Mitigated
75,121
21,937
Healing
25,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,507
682
2,658
6,789
25,000
30,472
313
7,642
17,358
20,072
0
L
Chiron
Ankins
Chiron
13,908
3,674
2,224
3,377
13,368
6,664
0
9,260
4,107
0
28,878
W
Sobek
Canso0ol2
Sobek
1,996
71
641
2,020
18,962
20,964
54
9,617
9,345
5,678
0
L
Sol
DevulZ
Sol
12,695
2,850
1,538
4,820
11,795
6,118
0
9,367
2,428
41,933
0
W
Ah Puch
HumpeyDruid
Ah Puch
27,599
638
2,860
3,408
11,724
6,537
1,807
4,355
7,369
46,226
0
L
7,677
487
1,050
577
12,282
5,716
0
9,448
2,834
11,148
0
L
Anhur
8,297
2,295
2,200
1,326
12,823
6,151
0
10,051
2,772
0
20,102
W
Janus
TamWise
Janus
14,963
489
3,059
2,793
13,114
7,201
1,141
5,801
7,313
35,710
0
W
Tsukuyomi
WO0OLF
Tsukuyomi
11,791
1,545
436
875
18,278
9,947
3,552
5,450
12,828
0
27,378
L
Tiamat
punctdani
Tiamat
12,493
423
2,536
2,289
17,838
11,623
0
13,938
3,900
16,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,108
Gold Earned
57,200
204
Minions Killed
163
0
Camps Cleared
0
1,199,025
Distance Traveled
1,460,952
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,663
666
26
2
0
264,163
0
L
Chiron
10,191
637
47
3
0
248,295
0
W
Sobek
10,054
628
13
1
0
295,183
0
L
Sol
11,576
724
77
5
0
264,326
2
W
Ah Puch
12,896
806
38
2
0
327,524
1
L
He Bo
9,440
590
15
1
0
232,991
4
L
Anhur
9,499
594
49
3
0
226,418
1
W
Janus
12,827
802
52
3
0
273,044
2
W
Tsukuyomi
10,760
673
34
2
0
301,038
0
L
Tiamat
9,402
588
16
1
0
226,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role